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DF Modding / Re: [MODDING] 0.34. QUESTIONS THREAD
« on: March 30, 2012, 12:04:01 am »
Probably the most reliable kill syndrome you could do would be a transformation interaction in the syndrome that turned them into a creature that dies upon existing. Like a fluffy wambler copy that has a homotherm higher than the melting point of the material it's whole body is made of. Call the liquid "Ray Gun Goop" or something for flavor too.
Most of the original syndrome aspects take time to do any damage, let alone kill the target.
Also just make it a contact syndrome, all you need to do is touch them with the infecting object.
Most of the original syndrome aspects take time to do any damage, let alone kill the target.
Also just make it a contact syndrome, all you need to do is touch them with the infecting object.
