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DF Dwarf Mode Discussion / Re: New player expectations: where are the enemies?
« on: January 11, 2016, 02:43:12 pm »
A while ago, the game used to play like the following:
*Poof* evil has appeared! Many evil nameless things! Fear the night because EVIL!
But now it has become:
Evil wakes up in the morning like everyone else, puts his pants on, and goes to work. Evil knows there's a much more exciting world out there to explore, but he's so bound by his daily comforts he very rarely has time to do the things he'd really enjoy...He's got kids to take care of, he's a married man now. Maybe he'll go ransacking a little village a couple times through the year, but he knows deep down he's a shadow of the former man he used to be.
That's a lot harder to program, but a lot more personable/dynamic. It's not fun, but hopefully within time Evil will get a little more free time in his busy schedule.
(And learn how to build siege equipment)
*Poof* evil has appeared! Many evil nameless things! Fear the night because EVIL!
But now it has become:
Evil wakes up in the morning like everyone else, puts his pants on, and goes to work. Evil knows there's a much more exciting world out there to explore, but he's so bound by his daily comforts he very rarely has time to do the things he'd really enjoy...He's got kids to take care of, he's a married man now. Maybe he'll go ransacking a little village a couple times through the year, but he knows deep down he's a shadow of the former man he used to be.
That's a lot harder to program, but a lot more personable/dynamic. It's not fun, but hopefully within time Evil will get a little more free time in his busy schedule.
(And learn how to build siege equipment)

