Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Immortal-D

Pages: 1 ... 115 116 [117]
1741
DF Gameplay Questions / Re: DF 2012v0.34 question and answer thread
« on: December 23, 2013, 01:20:02 pm »
The only problem I can recall is that overlapping rooms have a lesser value because they share furniture.

How long have you waited between checking thoughts and setting up the rooms? It may be that the thoughts you are looking at were generated before the dining rooms were set up, since thoughts take a while before they disappear.
Admittedly I have been checking rather frequently, the Fortress just started its' second year.  I just freaked out when I saw that my latest wave of immigrants were all average/yellow content.

How did you arrange tables and chairs? Did you put them chair-next-to-table? Are there tables with multiple chairs around?
Just a simple column;

CTTC
CTTC

I guess if their mood improves gradually, I'll know by the third year.

1742
DF Gameplay Questions / Re: DF 2012v0.34 question and answer thread
« on: December 22, 2013, 11:35:58 pm »
I actually took the time to search before posting here, but probly missed it anyways  ::)  Could having intersecting Dining Rooms cause any problems?  I assigned a single table as a Dining Room, expanded to fill the entire space, then filled that space with tables/chairs (none are sharing).  Happiness was still decreasing due to lack of Dining Table, so I assigned multiple tables within that space as also being for dining, but still 'lack of tables'.  These are the only chairs in the whole fortress, directly across from the provisions stockpile, so I'm rather at a loss.  Any info is appreciated.

Pages: 1 ... 115 116 [117]