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DF Dwarf Mode Discussion / Re: Stress & Pysche: 44.11+
« on: March 28, 2019, 07:03:16 pm »I was doing some testing on socializing and relationships. When a unit socializes with another, either because one/both are idle or are socializing in a tavern zone, the "rank" counter in their relationship increments by one or more. When the counter hits 15, they become friends or grudges. It's possible for a unit to socialize several times per in-game day. I don't know if the number is influenced by the personality of the talker or listener. Range seems to be 1-4 per in-game day.Good stuff
However... Standard good/bad news.
Bad: It looks there are some serious restrictions on which tiles a dwarf will interact with during the "socializing" activity. It looks like they will only interact with units on N,S,E,W adjacent tiles. They ignore units in the same and diagonally adjacent tiles.
Good: A "socializing" unit WILL socialize (increase rank) with other busy dwarves if the busy dwarves aren't moving. I tested with units busy with a pumpstack, a library, and a temple. All of them were repeatedly able to form friendships.
This should give you an option to push your lonely dwarves into having friends.
I have added this to General Information.Spoiler: Honeymoon Suite (click to show/hide)
On a serious note, Arcadia as a reflection of Creation just got a lot more interesting.
Today's chapter legit gave me chills. To be fair though, we've never never seen Juniper miscalculate so badly, and this is Cat's first time having to deal with a real display of incompetence from her crew. Still, I think The Woe faces trying times in the near future.