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Topics - MrsStick

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DF Dwarf Mode Discussion / Ghost not showing up for slab?
« on: July 02, 2014, 07:09:30 pm »
Not sure if this is a bug...I couldn't find anything mentioning it. I have a ghostly swordsdwarf putzing around my fort. He hasn't possessed or even terrified anyone so far, and he's been here at least a game year. I check his name, try to engrave a slab but he doesn't show up in the friendly section for slab engraving. Nor does he pop to the top since he's a ghost (usually they're at the top of the slab menu with Ghost in red lettering...).

I'm afraid I may have designated his body for dumping months ago and smashed it...but I thought that, as long as there was a ghost around, you could engrave a slab regardless of the body's status. I've searched my whole fort for his body but can't find it...I've un-forbidden everything outside on every level to no avail.

Can anybody offer advice? Either how to find his body through a menu I might not know or how to get rid of the ghost? I play 100% vanilla DF with therapist on the side.

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DF Dwarf Mode Discussion / DRAGON!!!!!!!
« on: June 08, 2014, 12:17:58 am »
So...I just managed to catch a dragon in one of my 8 cage traps. I'm rather impressed too. Now that my map is no longer on !!fire!!, I'm trying to figure out what to do/how to do it with this lovely little catch.

First question - he's in a chestnut cage (leftover from getting my jaguar from the elves)...will he light it on fire and escape in my fortress?

Second - I'm thinking of setting up a bunker for him to sit near my entrance and fire-breathe all over any sieges. Sounds quite lovely, really. Can anyone make suggestions for how to make it practical without setting traders on fire? I'm thinking fortifications around him, floor over top (since I'm not sure if he can escape through the top), and maybe a bridge to block his view until enemies are inbound? I'm trying to figure out how to incorporate him in my current entryway. I have a paved road (with lots of twists and turns to try to catch siegers) going into my entrance/depot and a moat around that with a 3x3 bridge. To one side is nothing, to the other is my 3-level pasture that I'm still trying to put the roof on, so I can have my archers above it. Maybe put him on the opposite side of the archers, to create a sort of "rock and a hard place" entrance? Pick the dragon and you burn to death, pick the archers and you're a pincushion from above? Do I need to restrain the dragon in the bunker? Like have a rope built into his enclosure?

Third - Can a dragon be tamed? If so, does that mean it can go in my fortress without lighting everything on !!fire!!? Would it distinguish then between my dwarves and enemies and traders? Or would it be pointless?

I've never managed to get anything this cool before, so I'm super excited.

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DF Dwarf Mode Discussion / Flame Titans
« on: April 06, 2014, 02:58:38 am »
So...I just got my first titan. It's composed entirely of flame, which means that its smoke prevents my dwarves from pathing to find it and kill it.

Anyone got any tips?

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DF Dwarf Mode Discussion / Best Fight Ever?
« on: January 29, 2014, 07:42:44 pm »
...aka the most BA kitten ever...aka the most useless troll ever...aka seriously DF?

This just happened (also: AARGH for siege right before autumn...the migrants...)


Spoiler (click to show/hide)

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DF Dwarf Mode Discussion / Refusing to bury dead?
« on: January 04, 2014, 06:44:25 pm »
I can't get my dwarves to actually bury their dead. I have plenty of caskets/sarcophagi/coffins. I have extra ones. They're all set to allow burial of citizens and pets. All of my dead bodies are currently in my corpse/refuse stockpiles. My whopping 3 dwarves (yeah...) are uninjured. Their labors are set to allow burial, furniture moving (to move the last of my slabs/coffins around...five ghosts = desperation), and that's it.

What do they do? Pickup equipment, store item in stockpile, pen/pasture large animal. NONE OF THOSE SKILLS ARE ENABLED. I'm starting to get an uptick in ghosts/they're not going away because they have an assigned tomb, but no one will bother to lay their bodies in them!

Any ideas?

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DF Dwarf Mode Discussion / Not sure where to post this...
« on: January 03, 2014, 09:54:13 pm »
Okay, I'm trying to clear something up about DF2012's bridges.

If I build a bridge somewhere out on my world, how do I link it to a lever that's preferably in my fortress? Do I just build a lever and link it to a bridge? Is it possible to link a single lever to EVERY bridge?

This is mostly to help me before I start my next world...my current one is failing rapidly. Four citizens left, one of whom is a useless melancholy vampire, one of whom has the ability to grasp lost, and one of whom is a child.

...LOSING IS FUN!

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