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Messages - Lord Dullard

Pages: 1 ... 18 19 [20] 21 22 ... 135
286
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 29, 2012, 12:47:40 pm »
Stream-of-consciousness: What the hell is this? It's like Boy George from Space, I don't even -- wait, what the -- damn, I want those glasses.

287
General Discussion / Re: A sparrow is pecking at my window
« on: May 29, 2012, 11:57:01 am »

Better yet, Poe had a Raven rapping at his door, you've a sparrow. Somehow also become immortal from an avian visitor?

Poetry, the obvious solution.

Exactly. Just allow the bird to keep pecking. Whilst it will gradually drive you in to the depths of utter madness, everyone knows that insane people create the best art (see: Poe, van Gogh). You may be too insane to care, but someday, after you die and somebody digs up your poetry journal from your house which is bizarrely decorated in swathes of sparrow-worshiping paraphernalia, you will become immortal.

Spoiler (click to show/hide)

288
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 29, 2012, 09:34:12 am »
I probably really don't want to know, but who's Bluepike?

Nevermind, just noticed that was supposed to be BlueSpike, and looked it up. Damnit.

289
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 28, 2012, 11:01:47 pm »
Yeah, it's not horrible in a 'Dnepropetrovsk maniacs' kind of way. It's horrible in a 'this is monumentally pathetic on the parts of everyone involved' kind of a way.

290
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 28, 2012, 10:48:11 pm »
Sonichu.com is one of those lovely places you faith in humanity can go to die.

Somehow it managed to suck several hours of my life from me. I'm convinced this is some kind of abomination created by eldritch horrors disguised as internet asshattery.

291
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 28, 2012, 10:23:37 pm »
I tend to carefully avoid all ED/4chan related nonsense, but a link on this topic somehow led me to sonichu.com.

God damnit.

292
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 28, 2012, 01:33:40 pm »
Is that a black KKK member holding up a very large shroom?

It's Pyramid Head draped in a black sheet about to get pwned by a gigantic water balloon.

293
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 28, 2012, 10:20:44 am »
gorn.

That is a good term to describe "Hostel" I think. If it means what I think it means, which is porn + gore = gorn?

What?

This is Gorn.

Spoiler (click to show/hide)

294
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 27, 2012, 12:13:01 pm »
Sadly, it doesn't exist. But if it did...

295
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 27, 2012, 11:51:15 am »
Yeah...
We already had some plants to start a farm somewhere on a random island.

Lets go!

(btw, what will our new nation be called? Twelvebays the last of mankind?)
the twelfthbay, last bastion of man.

Suddenly, the idea popped into my head for a game/novel: at the first annual Bay 12 General Discussion meetup, the zombie apocalypse strikes.

296
Creative Projects / Re: Game Idea: Assassin Roguelike
« on: May 26, 2012, 10:12:19 am »
If you want to make this a roguelike, it's entirely doable. Lectorog brings up some points but most of them, as with any system, are solvable with a little bit of intuition.

- Using libtcod, you can use any console size very easily.
- The tile problem is just a problem of abstraction, and can be solved away using numerous methods. For a roguelike assassination game I actually don't think this would be terribly difficult. Yes, it's a detail-oriented game, but you don't have to include EVERY tiny little object in a house/apartment. Just the ones that matter and some other generic flavor items.
- Difficult to get into and boring if you suck at it? That's EVERY roguelike with permadeath. ;P My suggestion is to make permadeath optional, with either a score modifier or restricting an online score ladder to permadeath-only.
- Maybe it's just me, but creating hit personalities that would allow you to suspend disbelief about them does not sound as insanely difficult as some other things I think are completely possible within the bounds of procedural generation, but it actually sounds pretty damn fun.

Again though, some of those points are good, and creating any roguelike (and making it enjoyable) is undoubtedly challenging. I just wanted to offer you some counterpoints, though. If you had the motivation to write that giant text block down, go and start writing the game.

297
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 25, 2012, 06:59:29 am »
Mineral oil is not meant to be used that way.

Don't click on the 'Figure' links. JUST. DON'T. INTERNET.

298
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 24, 2012, 01:58:13 pm »
http://www.youtube.com/watch?v=VIX0EBurrJg&feature=related

I *almost* feel sorry for that camel spider...

299
Other Games / Re: [GIVEAWAY] Kenshi - 12 copies
« on: May 24, 2012, 11:59:51 am »
I'd like to be in; Kenshi looks pretty interesting.  :)

300
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 24, 2012, 11:49:11 am »
Well, someone posted 'spiderman.mp4' on that (awesome) dance, which got me:

http://www.youtube.com/watch?v=W3abMUH_P1E

But, I honestly half-suspected that it would bring me to this ancient meme; I haven't thought about it for years, but it was around during my earlier days on the net:

http://www.youtube.com/watch?v=fk6omPlM8bw

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