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« on: April 23, 2017, 11:30:10 pm »
Re: Temporal Wardens:
The key to being good with Temporal Wardens is realizing how good Phase Door runes are. Uncontrolled Phase Door is an absolutely TERRIBLE escape mechanism, even on a Skeleton who lacks movement infusions. But, especially as they become higher level, they grant you a very large out of phase buff that increases resist all and probably some other things. This is good on anyone, but ESPECIALLY on Temporal Wardens. This is because out of phase buffs are refreshed whenever a new one is added, instead of being overwritten. And Temporal Wardens have the Threaded Combat tree, which lets them get a small out of phase buff each time they teleport. So if you play your cards right, its quite possible to have 60-70% resist all up pretty much constantly.
As for prodigies... The first thing to keep in mind is that its never a bad idea to stockpile +stat gear to get abilities that are useful, but have stat requirements that don't match your class. Its harder without Heroism Infusions, but it should still be quite possible to qualify for Dex or Cun prodigies.
Prodigies that I'd recommend for skelewarden:
Windblade is good: It does good damage in a nice aoe and disarms to boot.
There's also Precise Shot or something long those lines, which does good damage and also probably stuns?
Cauterize keeps you from dying, which makes it the best prodigy.
Arcane Might is very good on magic/melee classes like TW, take it to get more damage
Below this point are prodigies that I know less about, but are still good:
Draconic Body is OK, but worse then Cauterize.
Temporal Form is quite good... on Paradox Mage. For TW, its only so-so. The biggest draw is being able to lower resists in an aoe with a cooldown of zero, although the respen and stun immunity are non-trivial.
Draconic Will let's you stop caring about status effects... for five whole turns. Its probably stupid overpowered if you have cooldown mitigating stuff like Stone Wall, but I dunno how good it'd be on TW.
Superpower might be worth considering, since Willpower and Paradox get along nicely, but I think Arcane Might is better for TW since they care a bit more about spellpower then mindpower.