Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Arcvasti

Pages: 1 ... 383 384 [385] 386 387 ... 403
5761
Spoiler (click to show/hide)

[[OOC: So yeah. After some thought, I decided the best course of action was to abandon the fort and continue on with the same characters in V.4H since that doesn't have the bug. The no-sparring bug is WAY too crippling for me to continue on with V.4i. Turns out having most of your military unskilled when mithral armed elves attack is not healthy for the fort. That only hapened in an alternate timeline, but still. No-sparring is very bad.]][/spoiler]

Neat pics. I hate to see this bug in action, but doesn't 4j work? Why go back to 4h?

Also, is it even possible to make a "booze waterfall" as depicted on that wall engraving? :D Since all the stuff depicted in engravings is in the game I assume it is, so how do you make one ? :P
I wasn't aware there WAS a 4j version until this post. I'll just use that then. Time to go re-edit the whole thread again! And download another DF mod version. Half my netbooks hard drive is taken up by those things. And I believe the booze waterfall was something with the [FANCIFUL] tag or something like that which only appears in engravings. It seems like its part of the Masterwork More Engravings button thingy in the GUI. It definitely seems like its more dwarf-oriented engravings in there. Warlocks don't approve of booze waterfalls as much as drunk dwarves do.

5762
Summon Portal gun. Snow is white, so its totally portalable. Use the prior statement to inflict portal-caused damage on 4Maskwolf. Taloniswolf.

5763


I'm with you about the over-focus on graphics lately and I honestly don't care about the difference between text-based, ASCII, Half-Life 1 graphics and the latest 3D super realistic game which came out.
Apropos of nothing, reading this made me have flashbacks to like the late 90s. It's amazing I've been reading basically that exact same line for over a decade and a half.
SOME of us haven't lived long enough to remember that. ; ) I'm mostly talking about showing Dwarf Fortress or Nethack or Wizardry or Morrowind to someone and them rejecting it out of hand because of the graphics. Which isn't entirely fair to the poor game companies since they don't have anything to do with those people most of the time. And besides, gameplay and graphics aren't mutually exclusive. I mean, graphic designers don't necessarily have the know-how to code games. They just graphics and the programmers just program. Not ALL that much overlap. The performance of the art team and the development team is usually mostly unrelated. Except when the prior gets a vastly higher budget then the latter, I suppose. It looks like, that when there's a major advance in graphics and not in gameplay, the people will shout "ALL THEY'RE WORKING ON IS GRAPHICS" regardless of the actual effort put into either of them. It might just be that its harder to innovative gameplay then it is to art and the latter has more of a noticeable impact per unit of work put into it.

^Take the above with a grain of salt. Its a bit late for rational thinking where I live. By which I mean that my rationality is slightly impaired by my sleep deprivation.

5764
Continue hacking the universe by making all enemies attacks do healing instead of damage.

Would this make healing attacks do damage? If so, then the Healing Shank/Shiv just got more interesting.

5765
On some level, you're right. Many AAA games are trash. A lot of MMORPGs are trash. Freemium games are usually bad too. I don't game on console a lot, so my knowledge might be lacking there, but you seem to be overgeneralizing a tad. I personally see Kickstarter and indie games as the light of the future of gaming. FTL was awesome, Antichamber was awesome and a fair portion of indie games are innovative. Plus there's games like Clockwork Empires, Portal 1 & 2 and Skyrim from larger companies which are really good. Some of them know their buisness. I'm with you about the over-focus on graphics lately and I honestly don't care about the difference between text-based, ASCII, Half-Life 1 graphics and the latest 3D super realistic game which came out. I am of the opinion that the bad games are the result of more less-talented people getting into the gaming industry because of the absurd profits really good games got. It seems like games are more and more like fanfic these days: The majority are horrible, but the really good ones are to die for.

TL;DR: Basically what Glloyd just said, but more words.

5766
Spoiler (click to show/hide)
Spoiler: @Fairin (click to show/hide)

5767
If this fails, summon an ally. Let's see...how about Elsa?

That's totally a good idea. After all, I'm pretty sure that no Bay12rs have the knowledge or inclination to use a certain ubiquitous substance as the logical counter to ice majyks.

5768
Use Healing Shiv/Shank to perform surgery on GWG to remove a random organ.

EDIT: Remove his appendix or some other organ he doesn't need.

5769

Spoiler: @Fairin (click to show/hide)

5770
Just sort of walk briskly towards the migrant wave. Don't run. That might attract suspicion.

5771
QUESTRAVAGERS II MAIN POST

Spoiler: Embark information (click to show/hide)
The next page is dedicated to small profiles of each member of the Magical Times

Spoiler: Arcvasti (click to show/hide)

Spoiler: CptCrunchy (click to show/hide)

Spoiler: Temptsfate (click to show/hide)

Spoiler: Palu (click to show/hide)

Spoiler: Jaso (click to show/hide)

Spoiler: Azuraal (click to show/hide)

Spoiler: Catalyst (click to show/hide)

Spoiler: Nuttycompa (click to show/hide)

Spoiler: Kamikazi (click to show/hide)

Spoiler: InsanityIncarnate (click to show/hide)

Spoiler: Razorback (click to show/hide)

Spoiler: Sootbones (click to show/hide)

Spoiler: Joan of Arcvasti (click to show/hide)



5772
18th Opal: CptCrunchy came to me today with dire news: The Legion of Light has heard of us and is moving in. Our only hope is to gather together everything useful from this tower and run.

25th Opal: We have everything of use in a wagon. I let the minions held in the vampire's tomb pull it. o we are on the run again. Like before. But this time we are united. We will gather together those who wish to learn the arcane arts and recruit them to our cause. But we will do that somewhre less infested by Light Legionairres.

26th Opal: We departed today. From a tall hill, I was able to observe the Legion of Light occupyingthe tower. I drew upon the power every sorcerer has: Reversal. I dissolved everything that was my handiwork in the tower. Questravagers is no more. But the Magical Times live on. And we will rise again.


[[OOC: So yeah. After some thought, I decided the best course of action was to abandon the fort and continue on with the same characters in V.4j since that doesn't have the bug. The no-sparring bug is WAY too crippling for me to continue on with V.4i. Turns out having most of your military unskilled when mithral armed elves attack is not healthy for the fort. That only hapened in an alternate timeline, but still. No-sparring is very bad.]]


5773
Use previously mentioned healing shank/shiv to excise the supernova thing from GWG's face whilst being protected from the supernova's potentially harmful effects by my powerful SUIT AEGIS.

5774
All: Reprimand Eotyrannus for being literally the worst healer ever.
Worst healer ever?
Might I remind you of this:
Quote from: Last turn's healing attempt
    Stab GWG or any of his non-ghost allies with my trusty HEALING SHIV. Or slash them if that works better.
[3]
YOU SLASH THEM
IT ONLY HEALS THE SLASH WOUND

5775
Roll To Dodge / Re: ROLL TO ACT IN A COMPLETELY REASONABLE MANNER
« on: March 28, 2014, 06:59:41 pm »
Spawn in some city which is not immediately dangerous. Then transform violence into money through the medium of sharp things.

EDIT: Forgot to bold actions.

Pages: 1 ... 383 384 [385] 386 387 ... 403