5795
« on: March 22, 2014, 03:54:53 pm »
I think it is update time. For real this time.
24th Sandstone: I feel oddly temporally displaced. As if a thousand hours had passed and then been suddenly unwraveled. Perhaps Our Most Austere Overlord's arguments about the twisted passage of time in this place had more merit then that inherent in his rank. I send Nuttycompa to go kill some emus to take my mind of off those depressing thoughts.
28th Sandstone: The emus have been slain and are being processed. Half of Our Most Omnipotent Overlord's rooms have been hollowed-out and are being smoothed by InsanityIncarnate. I requested that Temptsfate make some new skeletons from the bones and souls of the emus.
2nd Timber: Palu is out gathering herbs again. I'm not sure why. I suspect he is more fond of the outdoors then he is willing to let on. Personally, I find the subterranean enviroment here calming.
6th Timber: Temptsfate made a new skeleton out of the emu parts. I invoked my priveledges as Keeper of Knowledge to veto any little-girl names for it. He grudgingly accepted and dubbed it "Razorback". Since Annie and Sootbones have finally finished making enough ash and coke for a lot of ironbone, I have designated Razorback as a metalsmith.
8th Timber: Our All-Powerful Overlord's rooms have been fully excavated. I have begun work on appropriate furnishings for someone of CptCrunchys status.
11th Timber: Temptsfate has assembled another skeleton he calls "Hannah". I have assigned her[?]
the role of "Fatsmith", a combintion cook and chandler.
12th Timber: We've run out of bones to turn into skeletons, so I've sent Nuttycompa out to once again cull some emus.
13th Timber: He obliges almost immediately. He decapitates the emu in one strike. Note to self: Procure better accommodations for Nuttycompa at unspecified future date.
15th Timber: NO-ONE MUST EXPORT SCYTHES, THEY'RE ALL MINE!!!!
18th Timber: I found out that there were in fact TWO skeletons who were supposed to be lumberjacks. Only Annie had a bonesaw. I reformatted the spare as a leatherworker.
19th Timber: Temptsfate made another skeleton he named "Emily". I've drafted her[?] as a stonecrafter/mason. I've made arrangements for the destruction of the old masons workshop and its replacement by a more modern stonecrafters workshop. That way we can truly shed the material world and have Emily work with the Ethereal, instead.
20th Timber: Temptsfate went around today and renamed all the skeletons except Sootbones, InsanityIncarnate and Razorback. I am more then a little confused about his choice of names.
21st Timber: A pair of skeletons arrived on site. I hope they brought their masters with them.
22nd Timber: Several skeletons so far and still no Warlocks. This doesn't bode well.
23rd Timber: The group of undead, 5 skeletons and a ghoul are all within the tower. The ghoul, who Temptsfate insists is his old friend Kamikazi brings bad news: The Legion of Light has joined in on the persecution of Warlocks and has burned the Great Obsidian Library. We are the last Warlocks. Ghoul-who-looks-like-Kamikazi managed to lead a few skeletons out of the carnage and brought them to the beacon. I set about reformatting the skeletons, equip the new ghoul with Kamikazi's things and send him up to train.
The minutes of a meeting said to have taken place on the 24th of Timber is pasted in the journal
Arcvasti: We're all up here at the top of the tower to discuss recent events. We are the last Warlocks. How do we want to be remembered?
Arcvasti: I propose we rebuild the Great Obsidian Library here, that the lost knowledge might be regained.
CptCrunchy: We should send our minions out to terrorize the land and make the world fear us again!
Palu: We should gather reagents and use them in eldritch rituals to exact veangence on the unworthy.
Temptsfate: We should have more children.
Arcvasti: **Clears throat**
-Dead Silence-
Temptsfate: I mean, make more skeletons and ghouls.
Arcvasti: We will meet again at Winters end if we still live. If anyone needs any workers for their projects, take it up with me. We have a lot of unassigned skeletons right now.
25th Timber: I set about handing out tasks for the new skeletons: One is to be a shredder, to turn herbs and ores and gems into usable dust. One was preprogrammed as a mechanic and will continue as such. One will stay on the default mining duty. One will prepare gems for rituals. One will take care of the health the towers residents. Temptsfate insisted on naming all of them.
26th Timber: I've finally gotten around to bottling the leftover souls of the emus. They're not useful right now, but they might come in handy.
31st Timber: Our Eminant Overlord's rooms are fully furnished and smoothed. They lack only the precise touch of an expert before their true purpose is revealed. Just like the Tower. For although Warlocks are not a true race like dwarves or elves, we are still brothers and sisters in our universal revilement and our magical practices. And far too many of us have died alone for us to be solitary creatures. We will have vengeance on the races of the world. We will restore the lost knowledge they took from us. And we will write the next chapter of Warlock history in the blood of our foes. I need be no seer to see this future ahead of us: Questravagers will do great things.