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DF Community Games & Stories / Re: Questravagers II: A 4j community warlock fortress[On hiatus]
« on: March 18, 2014, 09:19:30 pm »
[For some reason, after I booted up the save the date on the z-menu was 10 days behind the actual date of 11th malachite. This is weird]
12th Malachite: What I had assumed to be a wild flock of crows are in fact ravens kept by the butcher. As pets. I have ordered them and the more restrained minions summoned by our new residents in the food stockpile.
15th Malachite: I've ordered some preliminary rooms dug out for our new residents. Temptsfate overrode those commands and has the miner digging out an area next to my workplace. This could get inconvenient if this kind of thing hapens often...
16th Malachite: I've put together a boneforge in the lower levels from our astonishing cache of anvils. I've also asked Temptsfate if he could make a wood-cutting skeleton soon. He seems to be using the dug-out area as some kind of necromantic shrine. Maybe his co-option of needed resources will be useful in the end.
20th Malachite: Both Temptsfate's strange shrine and the boneforge are completed.
22nd Malachite: The bone carver has gotten to work on some equipment for Kamikazi. Temptsfate is excavating another large area next to his shrine. With my miner. Again.
28th Malachite: The reagents for InsanityIncarnate's inscriptiona are all ready. He'll be a legendary engraver in no time. Then I can have some REAL quarters. Kamikazi's equipment is done and once I'm done the rest of my furniture, I'll begin creating the materials for a barracks on the second level of the tower.
29th Malachite: Temptsfate has made a skeleton. He dubbed it "Annie". Naming undead is never a good sign. I hope this skeleton is good at chopping wood.
3rd Galena: The bone carver has made a replacement wraithblade for Our Omnipotent Overlord. Temptsfate has begun hauling coffins and slabs into the newly-excavated area.
8th Galena: Temptsfate has arranged the coffins and slabs in an odd pattern. He seems to be searching the empty coffins he's made. A lot.
10th Galena: InsanityIncarnate's inscription is complete. I've asked Temptsfate to see about some more skeleton workers soon. I'm sure thats more useful then inspecting empty coffins endlessly.
16th Galena: Palu instructed the bone carver to make him a suitable staff. Since the material of the staff doesn't affect its magical power, even humble bone works. I'll have to remember to get one made for me and Temptsfate later when we have the bone to spare. The undead have started construction of the upper floor.
1st Limestone: Construction of the upper floor goes smoothly. Temptsfate has made another skeleton he dubbed "Sootbones".
2nd Limestone: InsanityIncarnate has finished the mystic runes that adorn my rooms. With them as a focal point, I can start remotely scrying on our stockpiles to effortlessly determine our supply levels.
6th Limestone: We've run out of bones for making skeletons and staffs. The ghoul squad, the Ambiguities of Soul have been sent out to hunt some more helpless wildlife.
7th Limestone: Nevermind, the deer wandered off. The Ambiguities of Soul have been recalled.
8th Limestone: The upper level barracks are ready. The Ambiguities of Soul have already begun training there.
9th Limestone: I've gotten started on the furnishings for Palu and Temptsfates rooms.
10th Limestone: Temptsfate has gone back to re-perusing the empty coffins.
11th Limestone: Our Glorious Overlord reminded me today that it was autumn. I informed him that it had been autumn for 10 days already. He looked somewhat put-out by this information.
12th Limestone: Palu is out searching for usable plants.
14th Limestone: InsanityIncarnate is busy encrusting the new quarters with masterwork runes.
17th Limestone: I MUST HAVE SCYTHES NOW. The bone carver graciously begins obliging my mandate.
18th Limestone: I've started the planning for a forging area on the lower levels.
19th Limestone: Kamikazi fainted from fear today. It seems the malevolent spirits of the vampires we came here with are vengeful.
20th Limestone: Kamikazi is dead, scared beyond death by vampiric spirits. Temptsfate is distraught and condemned the responsible ghosts to eternal torment.
21st Limestone: Temptsfate is once again sifting through the empty coffins. I fear the loss of Kamikazi, his friend for some 250 years is driving him mad.
22nd Limestone: I have embarked on the monumental task of sorting the stockpile via magic. Sootbones and Annie are slowly, but steadily converting most of the trees on the surface to ash and coke.
24th Limestone: Palu's task has finally borne fruit. A small selection of herbs for our supply.
25th Limestone: Palu and Temptsfate have finally been given excellent apartments, courtesy of InsanityIncarnate.
1st Sandstone: A living ground animal finally sets foot on unhallowed ground. Nuttycompa is sent out to slay the interloper, a centauress.
3rd Sandstone: The centauress is chased into the tower proper and then killed. But no soul from this centaur. Temptsfate theorizes that it might have something to do with the centaurs hair colour or morality. I maintain that it was caused by malicious spirits and urged him to perform another exorcism. Nuttycompa doesn't care and wandered out to go kill some opposums.
5th Sandstone: Construction of a Corrupted forge has begun on the lowest level. Perhaps then we can make use of all the coke and ash Annie and Sootbones have accumulated.
6th Sandstone: The excavation of the Overlords palace and rooms has begun. Temptsfate has a coffin and slab he's yammering about. I'm just about to remind him that Warlocks don't do menial labours, when I see that they're not made of any stone we've found as of yet. He says he found them when looking through the four empty coffins the hundreth time or so. I am dubious of their origins, but see no reason to to put them to use.
10th Sandstone: Apparantly Opposums are boneless creatures. Who knew? Nuttycompa goes out to murder the rest of them anyways. Nice to know he's not prejudiced in his work.
16th Sandstone: As a reward for the defeat of most of the opposums, I've elected to turn the zippy little souls they had into yet more speed for our hero.
20th Sandstone: Opposums are also meatless creatures. Their apparant furriness is just a projection maintained by the soul to fool their prey. They are nothing but floating souls. I've ordered all opposum "corpses" thrown in a pond.
21st Sandstone: Nuttycompa aborbed all the souls I gave him. Time to kill the lastopposums floating souls.
22nd Sandstone: And now its an eagle. We're not getting bones any time soon.
23rd Sandstone: The eagle flew away. Now some emus. That are not just floating souls. That don't fly. Nuttycompa is ecstatic at the prospect. I know I am. Although MY ecstasy might just be a result of finally having finished the recordkeeping for the tower.
12th Malachite: What I had assumed to be a wild flock of crows are in fact ravens kept by the butcher. As pets. I have ordered them and the more restrained minions summoned by our new residents in the food stockpile.
15th Malachite: I've ordered some preliminary rooms dug out for our new residents. Temptsfate overrode those commands and has the miner digging out an area next to my workplace. This could get inconvenient if this kind of thing hapens often...
16th Malachite: I've put together a boneforge in the lower levels from our astonishing cache of anvils. I've also asked Temptsfate if he could make a wood-cutting skeleton soon. He seems to be using the dug-out area as some kind of necromantic shrine. Maybe his co-option of needed resources will be useful in the end.
20th Malachite: Both Temptsfate's strange shrine and the boneforge are completed.
22nd Malachite: The bone carver has gotten to work on some equipment for Kamikazi. Temptsfate is excavating another large area next to his shrine. With my miner. Again.
28th Malachite: The reagents for InsanityIncarnate's inscriptiona are all ready. He'll be a legendary engraver in no time. Then I can have some REAL quarters. Kamikazi's equipment is done and once I'm done the rest of my furniture, I'll begin creating the materials for a barracks on the second level of the tower.
29th Malachite: Temptsfate has made a skeleton. He dubbed it "Annie". Naming undead is never a good sign. I hope this skeleton is good at chopping wood.
3rd Galena: The bone carver has made a replacement wraithblade for Our Omnipotent Overlord. Temptsfate has begun hauling coffins and slabs into the newly-excavated area.
8th Galena: Temptsfate has arranged the coffins and slabs in an odd pattern. He seems to be searching the empty coffins he's made. A lot.
10th Galena: InsanityIncarnate's inscription is complete. I've asked Temptsfate to see about some more skeleton workers soon. I'm sure thats more useful then inspecting empty coffins endlessly.
16th Galena: Palu instructed the bone carver to make him a suitable staff. Since the material of the staff doesn't affect its magical power, even humble bone works. I'll have to remember to get one made for me and Temptsfate later when we have the bone to spare. The undead have started construction of the upper floor.
1st Limestone: Construction of the upper floor goes smoothly. Temptsfate has made another skeleton he dubbed "Sootbones".
2nd Limestone: InsanityIncarnate has finished the mystic runes that adorn my rooms. With them as a focal point, I can start remotely scrying on our stockpiles to effortlessly determine our supply levels.
6th Limestone: We've run out of bones for making skeletons and staffs. The ghoul squad, the Ambiguities of Soul have been sent out to hunt some more helpless wildlife.
7th Limestone: Nevermind, the deer wandered off. The Ambiguities of Soul have been recalled.
8th Limestone: The upper level barracks are ready. The Ambiguities of Soul have already begun training there.
9th Limestone: I've gotten started on the furnishings for Palu and Temptsfates rooms.
10th Limestone: Temptsfate has gone back to re-perusing the empty coffins.
11th Limestone: Our Glorious Overlord reminded me today that it was autumn. I informed him that it had been autumn for 10 days already. He looked somewhat put-out by this information.
12th Limestone: Palu is out searching for usable plants.
14th Limestone: InsanityIncarnate is busy encrusting the new quarters with masterwork runes.
17th Limestone: I MUST HAVE SCYTHES NOW. The bone carver graciously begins obliging my mandate.
18th Limestone: I've started the planning for a forging area on the lower levels.
19th Limestone: Kamikazi fainted from fear today. It seems the malevolent spirits of the vampires we came here with are vengeful.
20th Limestone: Kamikazi is dead, scared beyond death by vampiric spirits. Temptsfate is distraught and condemned the responsible ghosts to eternal torment.
21st Limestone: Temptsfate is once again sifting through the empty coffins. I fear the loss of Kamikazi, his friend for some 250 years is driving him mad.
22nd Limestone: I have embarked on the monumental task of sorting the stockpile via magic. Sootbones and Annie are slowly, but steadily converting most of the trees on the surface to ash and coke.
24th Limestone: Palu's task has finally borne fruit. A small selection of herbs for our supply.
25th Limestone: Palu and Temptsfate have finally been given excellent apartments, courtesy of InsanityIncarnate.
1st Sandstone: A living ground animal finally sets foot on unhallowed ground. Nuttycompa is sent out to slay the interloper, a centauress.
3rd Sandstone: The centauress is chased into the tower proper and then killed. But no soul from this centaur. Temptsfate theorizes that it might have something to do with the centaurs hair colour or morality. I maintain that it was caused by malicious spirits and urged him to perform another exorcism. Nuttycompa doesn't care and wandered out to go kill some opposums.
5th Sandstone: Construction of a Corrupted forge has begun on the lowest level. Perhaps then we can make use of all the coke and ash Annie and Sootbones have accumulated.
6th Sandstone: The excavation of the Overlords palace and rooms has begun. Temptsfate has a coffin and slab he's yammering about. I'm just about to remind him that Warlocks don't do menial labours, when I see that they're not made of any stone we've found as of yet. He says he found them when looking through the four empty coffins the hundreth time or so. I am dubious of their origins, but see no reason to to put them to use.
10th Sandstone: Apparantly Opposums are boneless creatures. Who knew? Nuttycompa goes out to murder the rest of them anyways. Nice to know he's not prejudiced in his work.
16th Sandstone: As a reward for the defeat of most of the opposums, I've elected to turn the zippy little souls they had into yet more speed for our hero.
20th Sandstone: Opposums are also meatless creatures. Their apparant furriness is just a projection maintained by the soul to fool their prey. They are nothing but floating souls. I've ordered all opposum "corpses" thrown in a pond.
21st Sandstone: Nuttycompa aborbed all the souls I gave him. Time to kill the last
22nd Sandstone: And now its an eagle. We're not getting bones any time soon.
23rd Sandstone: The eagle flew away. Now some emus. That are not just floating souls. That don't fly. Nuttycompa is ecstatic at the prospect. I know I am. Although MY ecstasy might just be a result of finally having finished the recordkeeping for the tower.




