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Messages - Untrustedlife

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661
DF General Discussion / Re: Future of the Fortress
« on: November 25, 2017, 02:42:42 pm »
Hey toady, update is pretty cool so far, but im wondering, is there a way to ask about an artifact im looking for, it doenst show up in asking for directions.And, what are your plans moving forward with artifacts?

662
DF Adventure Mode Discussion / Re: Is there any way to ask about artifacts?
« on: November 25, 2017, 02:37:21 pm »
I tried that, it isnt working

663
https://imgur.com/a/haPQn

The crown menaces with spikes of turkey bone, i feel like I have a DM .

664
http://dwarffortresswiki.org/index.php/DF2014:Adventurer_mode
Guys, we need all the science you can give us and all the contributors we can amass.

665
DF Adventure Mode Discussion / Re: People not talking properly in bar?
« on: November 25, 2017, 01:57:57 pm »
Yep, tahts a bug, there is already a report on it, but if you could contribute your screenshot it would be helpful (You can also report it seperate;ly, i don't know how they measure severity, but if enough people report it hopefully the toad will fix it.

Its really ruining bard gameplay for me.


heres the report in question: Spam it friends, spam it. And ekeep reporting.
http://www.bay12games.com/dwarves/mantisbt/view.php?id=10354
Okay maybe dont spam it.

667
DF Adventure Mode Discussion / Re: How famous am I?
« on: October 31, 2017, 10:17:41 pm »
spreading the rumor via the "Bring up specific incident or rumour" chat option is much more reliable by the way, you can also tell stories using k->begin performace->tell story->(choose what happened), and more people will hear you.

Hmmm under tell a story I have person or creature, site, civ or org, or region...and I assume it'd be person/creature, but none of the creatures I've killed are listed there...I can tell stories of how a companion died. Oddly none about myself...

Maybe ... shouting to brag about my violent acts?
It is under the site or region, actually.

668
DF Adventure Mode Discussion / Re: Adventure Mode Little Questions Thread
« on: October 30, 2017, 01:11:09 pm »
And another one question,do the broadness and tallness tokens works on humans,so they can wielde a two-handed weapon with one hand?

Yes it should, tokens are pretty general.In fact i think ive gotten a human that big before.

670
DF Adventure Mode Discussion / Re: How famous am I?
« on: October 30, 2017, 01:05:48 pm »
spreading the rumor via the "Bring up specific incident or rumour" chat option is much more reliable by the way, you can also tell stories using k->begin performace->tell story->(choose what happened), and more people will hear you.

671
DF Adventure Mode Discussion / Re: Merchants with anything worthwhile...
« on: October 30, 2017, 01:03:21 pm »
It's either a graphics problem, or you need to hit 'm' a couple of times to cycle through the different fast-travel map views. Note that it won't list anything if there's no buildings where you're standing, so stand in a town (it'll list 'house' or 'ruined house' even if there's no 'interesting' buildings around).

Ah, such a strange method of display, thanks!!
Ahh, that was the issue then, i thought i suggested pressing m earlier, must have suggested it in another thread!

672
DF Adventure Mode Discussion / Re: Merchants with anything worthwhile...
« on: October 27, 2017, 01:10:57 pm »
Tho it would be an absolutely hillarious DF taunt . "Are you even Dabbling Critical Thinker? I bet you didn't put any point in Reader you gremlin"

Tho it's true you can't read whats on the slabs if you don't have points in Reader
I once had a gremlin who could read as an adventurer :P (it was one of the non-standard race choices, they must have somehow gained an established population it was hilarious)

673
DF Adventure Mode Discussion / Re: Meadhalls...
« on: October 27, 2017, 01:08:17 pm »
Having trouble finding/recognizing them, using the Meph tileset, and I'm a bit unclear on what I'm looking for. Any suggestions? Thanks!

might have to press m a couple times when in fast travel, I don't know if the building readout is the default, I guess I'm so used to it at this point that I do it immediately.

674
DF Adventure Mode Discussion / Re: Missing skills?
« on: October 26, 2017, 12:06:46 pm »
I've played and died a few times, always had my skills like knapping and throwing in particular show up when I start training them...but this playthrough I am not seeing them or a couple other skills on my list at all...and I don't know why. I've zoomed out the text just in case...nothing below...anyone know why?

Have you tried the adventure mode guide on the wiki or watching a lets play?
You are asking a lot of questions on here.

675
DF Adventure Mode Discussion / Re: Meadhalls...
« on: October 26, 2017, 12:05:48 pm »
If you look through the building list a mead hall will have its name in purple - sometimes they spawn right next to the other houses in the village instead of around the perimeter.

Where can I find this building list?
IN fast travel. It shows up.

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