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Messages - Vendayn

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796
Other Games / Re: The Elder Scrolls V: Skyrim
« on: November 03, 2014, 11:19:02 pm »
Maybe split the anime overhaul thing off into its own thread, I dunno.

Since a lot of people are interested in it, once I get some safe for work screenshots. I'll probably just make a new thread.

It would be a bit of a weird thread, though. And I don't entirely see it being that great for the forum. Since I won't really ever be able to just post a link directly. And it would just likely end up being people either private messaging me or more likely, just taking up forum posts with "I'd like a link please". Guess I can just say "private message me for the link, please don't ask in the thread" or something like that. But, dunno if I'd be bypassing forum rules by doing that.

In any case. My own personal attempts at my own overhauls: 20 fps...30 if I'm lucky...

Anime skyrim: up to 50 FPS...30 average...

And it looks way better than any overhauls I've done. Either he optimized it, did a better job at combining mods...or...I just really suck at modding :P

Once I fix a small glitch with the race I'm using, I'll take some screenshots.

797
Other Games / Re: The Elder Scrolls V: Skyrim
« on: November 03, 2014, 06:47:56 pm »
Well the anime mod sits at 249 esps/esms...so quite close to the limit. By default, it comes with 169 esps/esms. Added stuff that wouldn't effect performance/ctds too much...mostly new lands/a few quests/dungeons and 5 or so gameplay mods.

I won't be able to upload it publically. And when I do upload it (december), the content is too R rated for a public forum.

798
Other Games / Re: The Elder Scrolls V: Skyrim
« on: November 03, 2014, 12:35:34 am »
I dunno about anime, but I've always wondered about a "low-res" pack, pretty much reducing all textures to a single solid color, but keeping some level of details so it doesn't look full-on "runescape." More like a 3D illustration, kinda Wind-Waker-esque.

That could actually look rather cool. Dunno if its possible or anything, no one has done that for any ES or FO3/NV game as far as I know...unless it just hasn't been done.

799
Other Games / Re: The Elder Scrolls V: Skyrim
« on: November 03, 2014, 12:26:14 am »
So, I'm gonna piss everyone off in December with screenshots of...Anime skyrim overhaul.

Yup...it literally turns Skyrim into an anime-style game.

NOT MY OVERHAUL. Though I'm planning on adding a few of my own mods I like to use...but that won't be many. He already got it 100% working, so I don't want to mess with it too much. However, only I have the full edition of it. The creator even lost his mod files (supposedly)...so likely I have the only full edition of it in THE WORLD :P. Though you can find an incomplete torrent of it if you are good at searching. It doesn't include the expansions he did for the DLC.

Definitely 18+ rated mod...and...expect lots of blood :P And mythical awesome graphics (literally the graphics are top notch, dunno how the guy did it...but it looks awesome)...and anime-like stuff...

And he pretty much took the japanese skyrim voice files (sound better than the english version to be honest...), and a bunch of anime mods...some other awesome mods that aren't available anymore...some stuff from nexus...got it all to work together in an awesome overhaul.

Why will this piss people off? Cause if I post it on any Skyrim group/forum/site...all the lore-nazis are gonna be so pissed :P I can't wait to post it in a skyrim facebook group and get 100s of comments of hate! :D IT WILL BE EPIC. That and anime chicks look young in any anime, so you have that group that will hate that aspect of it.

Probably won't release it in public right away. It isn't even my overhaul to begin with so I'll probably just end up teasing and pissing people off with WTF YOU DO TO SKYRIM screenshots...but the one he has uploaded isn't even the complete edition and its unfinished. So, I might end up just uploading it somewhere (maybe mega.co since that allows huge file uploads)...and release it as a semi-private mod.

Gameplay wise, it is actually amazing. I know he actually did his own custom mods for his overhaul...its not just LOL NUDITY! or anything like that. Its more focused on bloody violence. With a bunch of gameplay stuff. But I'll be letting my best friend decide what (if anything) else should be added...I won't even make that decision...otherwise I'll get carried away. I will however be (like I said) including 1-4 custom races on top of what is in the overhaul.

800
Other Games / Re: The Elder Scrolls V: Skyrim
« on: October 31, 2014, 01:12:15 am »
Especially since basing it on real world history is doomed to fail. The Third empire of Man (Tiber et al.) was also very clearly based on the Romans, but they didn't fall like the Romans and they didn't rise like the Romans. There is absolutely no reason to think that real-world allegories apply to future events in the Elder Scrolls series. There is no other event where such a line can be drawn. Acting as if the comparison is lore-friendly is complete and utter folly.

Well, once TES 6 is out...I'll rise this thread from decay (cause no one will post here and everyone be in the TES 6 thread :P) and either say

"I knew it...told you so :P That was obvious"


or

"I was wrong. Rather surprised, but you guys are right. Guess I get a pie in my face now :(...hope its lemon pie :D aw chocolate pie :("

But likely that will be a long time from now...I assume they'd be working on Fallout 4 next.



801
Other Games / Re: The Elder Scrolls V: Skyrim
« on: October 31, 2014, 12:01:18 am »
Actually, in terms of ES 6...I think Stormcloaks winning is actually what will happen.

Considering Imperials are based on the Romans...

And bethesda pretty much following roman history...and during the time of skyrim, that is pretty much 100% accurate.

Goddammit. That's not even remotely right. The romans did not rise because a human god used a giant fucking robot to quash the elves, nor did it fall due to demons invading from outside the mortal realm. Using real-world history to make parallels is never a good idea in elder scrolls because it always ends up either boring (like what you're saying) or racist.

If you couldn't tell, I'm a little exasperated with all the comparisons, because they're always wrong in some way and always ignore huge amounts of the actual story.

Well, bethesda DID do a lot of unique lore for ES...obviously it isn't a total war or a history game :P

But, it is sort of obvious they heavily based imperials off romans...doesn't take much looking to see that. And nords (barbarians) rebelling against Empire...and nords being a huge part of the empire...and barbarians being a huge part of the roman army...seems like it would be a huge coincidence quite a lot of stuff in skyrim (and the lore outside the game) was similar to the falling of the roman empire and sort of loosely based on history.

Besides, gameplay wise...I think they would want another people to take over and create a new empire. Spices things up and changes things around...otherwise things get boring and stale. In TES lore, there were a lot of rises and falls...can't be the same forever.

802
Other Games / Re: The Elder Scrolls V: Skyrim
« on: October 30, 2014, 11:47:43 pm »
Actually, in terms of ES 6...I think Stormcloaks winning is actually what will happen.

Considering Imperials are based on the Romans...

And bethesda pretty much following roman history...and during the time of skyrim, that is pretty much 100% accurate.

The empire will most likely be gone or shattered in ES 6 (think eastern roman empire/byzantine empire...so a remnant of it will likely still remain)

AND the big clue. You assassinate the emperor for the empire...and there is a near 100% it is lore accurate (otherwise they wouldn't put that HUGE plot in)...which further goes in line with Stormcloaks winning...

So in truth, choosing empire is NOT lore friendly. I don't agree with the stormcloaks, HATE Ulfric (he looks, sounds and acts like a complete douche)...but it is a near 100% likely hood that is what will be shown in ES 6 is stormcloaks winning or half/half at the very least.

(edit: As for barbarians...I imagine stormcloaks can be considered that (nords)...considering barbarians (nords) were a HUGE part of the roman (empire) army...even the environment is sort of similar...bethesda is just lazily copying roman history into ES...but hey, I love roman history...so not a bad thing to me. But makes it VERY obvious what is going to happen. So no point in choosing anyone but stormcloaks if you care about lore...cause empire will either 50/50 Skyrim or lose. Depending how much bethesda uses real history.

Except the thalmor...not sure who that can be considered as. A wildcard? Any ideas I have, seems maybe pushing it. If considering they have asian influence (ESO)...and bethesda takes that...probably mongols or something...but to me, that seems pushing it too far right now with what I know of thalmor...I'm sure bethesda based them on someone in history. They did with the Imperials (roman obviously) and nords)


803
Other Games / Re: Final Fantasy XIV - A Realm Reborn
« on: October 30, 2014, 11:32:53 pm »
and I don't think if I took arcanist as a 2nd job I'd get the arcanist pet...I was told I wouldn't...so kinda forced to be an arcanist.

??

There's no "second" or "first" jobs [in that sense]. You can level up every single class on one character, whenever you want, without missing out on anything. When you say pets, are you talking about the summons? [Carbuncles] If so, no, you absolutely cannot miss out on them. That would be like missing out on the ability to heal as a white mage. Arcanist is the summoning class; kinda needs summons. There'd be nothing stopping you from leveling up Thaumaturge until you get to 15/20 or whatever level it was that lets you use the airship, and then switching to arcanist.

Also, when you say island, you don't mean Limsa Lominsa, do you? If so, it's one of the three main hubs.. so it's not going away any time soon, nor are you missing out on anything between the other two. I'm also pretty sure it's the most popular of the three.

Well, if I want the summon pets...I have to choose Arcanist. At least that is what I was told. I was told you can't be Thaumaturge, and then choose Arcanist as a "2nd" class and still get summons. Or was the person wrong?

And yeah, Limsa Lominsa. My least favorite one to start on, because you can't leave till level 15 main quest...kind of traps you there. Its no big deal though, but kind of annoying you can't choose to leave like you can with the other cities before level 15 main quest.

804
Other Games / Re: Final Fantasy XIV - A Realm Reborn
« on: October 30, 2014, 09:43:18 pm »
I've been enjoying my time in FF XIV. Granted, only level 13 and stuck on the island Arcanists start on...guess have to be level 15 to leave...

It is better than ESO (I tried that recently) and any other themepark MMO I played, except WoW was tons of fun (the expansion sucks for a crafter though, so I won't be playing it). I think what I like most to be honest, is FFXIV has an awesome development team...and heck, a recent update came out with a FREE class...no EXPANSION...FREE...IN A PATCH...only EVE has ever done anything similar to that (CCP has free expansions so sorta counts). I haven't ever seen a themepark release a free class in just a patch though.

I also like the crafting mechanics, except WoW had more fun crafting (bombs, robots, floating carpet, random potions that do silly stuff).

I started on the server Faerie...funny enough...I didn't know...but the name made it sound like it would have the friendliest community...and when I went to read about it...sure enough...it does.

Don't really care about the top 2 servers, not interested in raids to be honest. And raiding community isn't always the greatest and always showing epeen and being first :P but faerie has been very friendly all around. :)

805
Other Games / Re: Warlords of Draenor the new WoW Expansion
« on: October 30, 2014, 09:22:28 pm »
I read on WoW forums that crafting (my #1 favorite thing in MMOs and only reason I play them. Not to raid or boring things like that...or even PvP...but to craft)...was HEAVILY nerfed.

You can only wear 4 crafted items at a time? Meaning crafting is useless and not worth doing. And I think other changes have ruined crafting as well, but don't remember what was posted.

If that is true, I'll gladly skip over this. Which doesn't mean the expansion is bad (if you only want to raid/pvp/dungeons I guess its fine), but as a crafter, it would be.

When I did WoW...I loved tailoring/alchemy/engineering and enchanting...only wore crafted items (refused to get anything dropped) and only wore items I made myself. Made WoW a lot more fun :)

806
Other Games / Re: The Elder Scrolls Online: Hey Maybe They'll Fix It
« on: October 30, 2014, 09:06:20 pm »
I ended up unsubbing. For an MMO, its...good in most areas. Freakin horrible in others.

Favorite thing to do in an ELDER SCROLLS game? PICK UP EVERYTHING I SEE

In ESO? you can pick up a lot...but...the inventory system is the worst I've personally ever seen in an MMO.

Nope, it doesn't go by weight. It goes by VERY limited inventory slots that fill up in less than 30 minutes to an hour of playing.

Make new character? Well limit of 8...and...banks are shared across all, so you do NOT get more bank space. I know why they did it too...it was to limit the amount of items you can have. It makes crafting suck like hell.

Heck, WoW had a vastly better inventory system than the crappy one ESO has. At least in WoW I can make TONS of characters and each one has TONS of bag space and TONS of bank space. WoW is a better elder scrolls game than ESO. And yes, I expect elder scrolls to let me hoard items...cause in Skyrim I hoarded so much it took so long to get back to a merchant. Did I lose money per hour? Probably...but heck, WoW does it way better and its not a ES game.

If it wasn't an ES game? The inventory and bank system is still shit. Worst I ever saw in an MMO. You are so limited in space, can't buy bags (FAKE +10 ones...lame...WoW has HUGE bags...with BAG SLOTS

That was why I unsubbed from ES. The worst inventory system I ever saw in an MMO. Maybe there are worse ones...but by far out of the MMOs I played it is terrible.

And crafting...it sucks worse than WoW. At least you can level up through crafting in WoW. In ES, no separate crafting levels, and it forces you to do combat to get skill points to raise crafting. Granted WoW is similar and that had a bad crafting system too (it made up for it in the shit ton of FUN crafting items)...but ES is worse (by a small bit) just cause crafting doesn't do anything for your character. As far as an ES game? Well Skyrim had smithing, alchemy and enchanting skill levels...in fact, most of my characters just craft 100% of the time which is probably funny...and not possible in ESO.

I kind of like and sorta don't like FFXIV crafting (I'm not too fond of it so far), SWG had amazing crafting, EQ2 you can craft from level 1 and not do any combat....ESO just copied WoW here and made it a bit worse. I would like it more if crafting was a separate skill/level tree like in FFXIV (huge bonus for that MMO)...otherwise its stupid to me and pointless to be a crafter until max level (dumb).

Everything else I liked in ESO. The quests/story/voice acting and there was a lot to find exploring...but exploring was made horrible by the inventory system.

Pretty much those two things (while not making an MMO)...for me...totally destroy my fun in an MMO...I mean an MMO can have amazing inventory/crafting and there could be other things I don't like...but a bad inventory system and bad crafting (WoW is rather bad, but like I said, at least it had tons of fun alchemy/engineering stuff...my two favorite professions) end up making me unsub from an MMO. And ESO inventory is stupid and its stupid the bank is shared, simply to force you to have a limited amount of space. That is exactly why they did it too.

Pretty much to sum it up...ESO has such a bad inventory system I unsubbed. With that, I spent a couple weeks thinking why I wasn't having fun...and...realized partly the crafting (it really annoyed me after playing FFXIV)...but mostly that stupid inventory system and horrible bank mechanic.

807
Other Games / Re: The Elder Scrolls V: Skyrim
« on: October 28, 2014, 08:51:19 pm »
There are also two mods to improve AI, both fully customizable

SkyTweak and SkyAI

Anyone use those two? Was recommended them, and have yet to try it. Supposedly it/they makes the AI far better and realistic.

808
Other Games / Re: The Elder Scrolls V: Skyrim
« on: October 28, 2014, 02:54:21 am »
Here is my latest Skyrim character. I went for a different look than my usual character. I think she came out rather well. :)

http://i4.photobucket.com/albums/y149/Vendayn/Skyrim/Ultimate%20Overhaul%20-%20Isabella/Ultimate%20Skyrim%20Overhaul%20-%20Laenaya/LaenayaTheIcePrincess02.jpg

Not entirely fitting Skyrim...but, my backstory (summary) is she came from a very cold, harsh land...think of north/south pole in real world terms.

She is a vampire (wasn't before arriving in Skyrim), and uses only ice magic. If need be, she'll use a one handed sword.

Looks a bit heavy on the makeup. :P
It's like a glittery statue.
I can't get over the armor; I mean, just thinking about polar cultures and climates, I'm pretty sure that's not exactly Chukchi.  Even more than warmth, it's like a giant "stab here" sign. :P
Then again, I've always been a bit of a stick-in-the-mud when it comes to fantasy armor.

Something that pulled at me when I visited the Alchemist's lab was that I wanted something like the FNV hardcore "eat food or die" mode.

Are there any good mods like that?
Two off the top of my head.
Realistic Needs and Diseases: Relatively straightforward, similar to the FNV model.  Eat food, drink water.  Penalties are granted if you eat too much or get too hungry, first to regeneration rates, then to actual skills.  This is a bit more up-to-date and can be configured by the in-game mod configuration menu available in SKSE, so it's the one I use.  Also increases the effects of untreated diseases, however, as indicated in the name.

Imp's More Complex Needs: This is the big momma of nutrition mods.  "Fullness" is tracked, but also calories, nutrition, protein, and so forth.  These are all calculated based on your character's height, weight, body fat percentage, and skeletal muscle percentage, which affect how often you need to eat and how quickly you get drunk.  Also MCM-compatible.  I used to use this for a while, and I've mulled over switching back every so often.

I personally like armor that's both functional and pretty! It's quite possible to have armor that would realistically protect someone, and look good as well - Oblivion's vanilla Imperial Dragon Armor, despite being pretty weak, was that. Gorgeous armor, realistically covers most of the body.

I'd have invisible armor if I could...which actually is possible in Skyrim. But speaking of other games...as little armor as possible shown :D

Likewise, males should have as little as possible too...though some asian based games already do this anyway.

And before you get all freaky. Every game (except asian ones, so speaking western ones)...show males as big buff steroid looking guys...asian games depict males FAR more realistically.

If I could, I'd make a super fat male in a game, and I'd also make a super fat chick in the game. Or a super skinny male (which I'd prefer playing) Why? Cause its realistic and adds character. And I HATE playing steroid looking douches in games...luckily asian games I can play skinny dudes :D Most games show females as skinny and males as steroid douchebags, than games showing little armor.

Sadly, games don't do that. Asian games show skinny guys, but I don't think I've seen a game where you can play a fat guy. Or a fat chick.

809
Other Games / Re: The Elder Scrolls V: Skyrim
« on: October 27, 2014, 09:28:16 pm »
There is also iNeeds which adds its own unique features. It also uses far less scripts, making it A LOT more stable in a more heavily modified game.

810
Other Games / Re: The Elder Scrolls V: Skyrim
« on: October 27, 2014, 07:14:12 pm »
Here is my latest Skyrim character. I went for a different look than my usual character. I think she came out rather well. :)

http://i4.photobucket.com/albums/y149/Vendayn/Skyrim/Ultimate%20Overhaul%20-%20Isabella/Ultimate%20Skyrim%20Overhaul%20-%20Laenaya/LaenayaTheIcePrincess02.jpg

Not entirely fitting Skyrim...but, my backstory (summary) is she came from a very cold, harsh land...think of north/south pole in real world terms.

She is a vampire (wasn't before arriving in Skyrim), and uses only ice magic. If need be, she'll use a one handed sword.

Looks a bit heavy on the makeup. :P

Well, the skin is more of a bluish color...sort of like how Sylvanas from WoW looks. I barely used any makeup?

It is this link: http://i4.photobucket.com/albums/y149/Vendayn/Skyrim/Ultimate%20Overhaul%20-%20Isabella/Ultimate%20Skyrim%20Overhaul%20-%20Laenaya/LaenayaTheIcePrincess02.jpg

Outside of the skin tint, and the blue lips...I honestly don't see where there is a lot of makeup. A bit around the eyes, but I went for a sort of undead looking character...and guess closest example is Sylvanas (though I wasn't thinking of her at the time).

Not trying to be defensive or anything, just saying, I barely used any makeup lol.

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