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Messages - wobbly

Pages: 1 ... 8 9 [10] 11 12 ... 44
136
Other Games / Re: Angband v4.1.0/Angband.live
« on: July 09, 2017, 02:14:38 pm »
Yep. in fact that guaranteed forge on 100' generates on 50' if you try & take the up stairs from the 1st level. I've never looked at the code to know how forge generation works exactly.. I just know that there's a chance of a random forge generating & there's a guaranteed forge that generates after the last guaranteed forge. Doesn't matter if you go < or > for the guaranteed forge (randoms generate more regularly lower down). For the guaranteed forge there's a percentage chance 2000 turns after the last rising to 100% after 5000 turns.

All that said the easiest way to find them is to get low enough for staff of revelations to drop.

137
Other Games / Re: Angband v4.1.0/Angband.live
« on: July 09, 2017, 01:36:15 pm »
Sil survival isn't only about tactics, seems to me it require more luck than in crawl by example as usefull items are very fewer on the ground and monsters out of their depth isn't a rare occurance by it's nearly every of them.
Luck's pretty helpful but there's a lot less of it then seems at 1st. There's a lot of subtlety in the mechanics as to where you position yourself in a fight & how to explore to maximize stealth (sticking to walls, closing doors etc.)

I'm unsure how line of sight really work in that game as it seems enemy monsters all can see in the dark, but i hoped to have broken that enemy los after that long dark corridor.
Yep they see in the dark. You need an actual corner to break los. They can hear as well, if you want to vanish you really need multiple closed doors between you & them or the vanish skill. It's hard to get the space to vanish properly unless you go with sprinting or invest heavily in stealth.

Anyway I've been playing a bit again so I put this feanor through. Fairly straight forward heavy armour, bow & sword.
http://angband.live/user/wobbly/sil/Deleb.txt

138
Other Games / Re: Angband v4.1.0/Angband.live
« on: July 04, 2017, 03:34:26 am »

Spoiler (click to show/hide)

Looks like Sil monsters love to pop up out of their normal depth.

yep they do. Often they'll come up the stairs from lower levels. Though looking at the forge behind him he has probably been generated as a guard.

139
Other Games / Re: Angband v4.1.0/Angband.live
« on: July 03, 2017, 04:30:40 am »
Yeah vanilla is still pretty dry in aesthetic though there's less of the wading through a billion identical Ogres I remember from the much older versions. Pretty sure reworking the monster list is one of the next things on Nick's plan so maybe there'll be some improvements there. I suspect vanilla is always going to be drier then variants because the core players like the simplicity/balance of not having a thousand little quirks in the game play.

I play more Sil or Poschengband than vanilla. Sil has such beautifully tight game mechanics and does a much better job of staying true to the lore than any other game I've seen. Played it to death for a while. Poschengband goes in the opposite direction, real fantasy kitchen sink, with Cthullu monsters, knights of the round table, stuff taken from basically everywhere. Also lets you play as a monster race. It's from that whole zband -> hengband chain of variants.

140
Other Games / Angband v4.1.0/Angband.live
« on: July 02, 2017, 12:09:03 pm »
So I searched for an angband thread & the only 1 I could find is about 4 years old, so I started a new one. For those who don't know angband it's an old rogue-like based on Tolkien's works that grew out Moria & is still being developed about a gazillon years later.

version 4.1.0 has just come out. details are here:
http://angband.oook.cz/forum/showthread.php?t=8431

Also there is now a website for playing on-line/spectating/chat. Includes vanilla angband/poschengband/faangband/sil. There's a thread here:
http://angband.oook.cz/forum/showthread.php?t=8431
or the actual site:
http://angband.live/

The site is still a little rough around the edges, but works well enough to play on or spectate games. If you see Gwarl on-line he developed the site so feel free to ask him any questions.

141
General Discussion / Re: [???] Eggplant (Happy thread)
« on: June 24, 2017, 02:58:47 pm »
Pretty sure provident works in the sense of "fated"

Edit: Yep if you look up "providence" the definition is supernatural or divine in origin.

142
So it's not an euphemism for something else?

143
Mueller could easily put him under deposition though.

Meanwhile, the House Intel committee has requested both Comey memos and the tapes Trump was talking about, if they exist. I suppose if the WH hasn't given any sort of records by the 23rd, they can force the WH to hand over the tapes. They did the same with Nixon and at the same time, set a precedent.

Can they though? How exactly do you go about forcing someone to hand over tapes that may or may not exist?

144
I did not say it was illegal to shut people down. I said it was intellectually and philosophically destitute.
I do not argue that your view on the legael definition is incorrect. I point out that I am not arguing points of legality.

Supposedly. You're going to waste a fair amount of your time if you let anyone & everyone rant at you just because they'd like to. Also cause yourself a fair deal of annoyance. Of course a point blank not interrsted is much more effective than any mansplaning nonsense but hey, otherwise.

145
General Discussion / Re: RedKing's East Asian Politics Megathread
« on: May 26, 2017, 04:38:27 am »
IS is stepping up their operations in this region, it seems. They are on the back foot in the Middle East, but their brand is still inspiring attacks worldwide.

Worth keeping in mind, Indonesia actually had this exact problem before IS was even a thing

146
Animal fur's a weird one to start with. Are we talking about an endangered species or a feral pest? It's a different answer depending on which animal your talking about.

Similar with animal medical testing. Is it actual medical testing, or cosmetics etc.

147
You are right that nothing is that simple, but generally the government wants revenue spent where it came from. Some services benefit everyone, police, courts, national defense so everyone gets taxed for that.

Out of curiosity do you count the health system as 1 of those that benefits everyone? Besides anything else there's the economic cost of sick leave there. A bunch of other stuff.

148
Yeah but even things like... a Bagel or a piece of bread get soggy.

&?
Both those things do contain water

149
Yeah, single payer (government pays for health-care) could work if the US government just raised another trillion dollars in tax revenue...
yep most countries pay for their public health insurance through a tax. The point being the extra tax is less then it'd cost in insurance premiums for the same coverage.

... , OR it mandated a law, broke several laws in putting that law into place, then it called up all it's federal agents, soldiers, police and ect and physically seized the assets of hospitals, insurance companies, medical device manufacturers, ect, uso that a federal entity could administer these enterprises and have absolute monopoly over the entire industry.

Guess which is actually constitutional and politically possible?

If you guessed either answer you are wrong.

So Obamacare/Trumpcare or a similar system is the really the best only way that universal access to healthcare can be done in the USA. It makes sense for the USA.

??
Pretty sure you can create a public health system without doing any of those things.

So, 700% excise taxes on your burgers and soda and cigarettes and alcohol and whatever else. Probably ban any activity like motorcycling or ATVing or anything they think might cause trauma.

So it's this kind of BS, that makes people say look at countries that already have a public health system. That way we can discuss reality, rather then fantasy.

150
Why does microwaving things make it "Soggy"?

I mean, all the moisture was technically already there...

I know if you wait for it to cool the food gets dry mind you.

In an oven you heat up the air & the hot air absorbs moisture from the food.
With a microwave you're heating the water inside the food, the steam condenses when it hits the cold air surrounding the food.

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