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Topics - StupidElves

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16
DF Suggestions / Tamed Creatures Should be Added to Civilization List
« on: October 28, 2014, 11:01:32 am »
Title says it all. When I go out and tame some crocodiles to the point that the civ I am playing as now knows everything about them and the fortress falls, when I start up another fort as the same civ I think it should be that I can select to bring them in as war animals or regular pets, much like you can do with dogs.

17
DF Modding / Plague Mod
« on: October 28, 2014, 10:49:55 am »
I remember a while back there was a mod that added in disease to the game for .30.xx

Think that would be possible to do something like that with .40.14?

18
Other Games / Haven and Hearth
« on: October 16, 2014, 03:14:54 pm »
Anyone else here play it? I recently found it and I think it's fantastic.

19
DF General Discussion / Blood Eagle
« on: October 01, 2014, 05:21:40 pm »
The blood eagle was a technique used by the vikings to torture people. They would cut the victim open, remove the bottom two ribs, and pull the lungs out. As the victim breathed the lungs would flap and spray blood everywhere, the lungs looked like an eagle. Hence the name.

Is it possible to do this to people in DF?

20
DF Modding / Question about a Tag
« on: September 23, 2014, 12:14:53 pm »
If a race has [LIKES_TO_FIGHT], will they be more likely to go to war?

21
DF Modding / Question about [BABY_SNATCHER] tag
« on: September 23, 2014, 10:32:53 am »
If two civs have the [BABY_SNATCHER] tag, will they be hostile towards each other, or will they be friendly?

22
DF Dwarf Mode Discussion / Dragons
« on: September 18, 2014, 10:42:16 am »
I just looked at the wiki, and apparently dragons are tamable for hunting and war. And they can breed, as they lay clutches of one to three eggs. Have they always been this way? Or have I just been really ignorant of this?

23
DF Gameplay Questions / Been Meaning to ask This
« on: September 18, 2014, 10:23:41 am »
What does it mean on the world map when a town is grey? I've been wondering that for a while now.

24
General Discussion / What if Jamestown was Designed and ran by DF Players?
« on: September 11, 2014, 10:42:39 am »
Title says it all. What if Jamestown, the first permanent English colony in North America, had been designed and ran by DF players? Would they have fared better? Would the natives be used for trade or just senseless slaughter? Would food have been an issue? Would the native wildlife have been trained to go hunting?

25
DF Dwarf Mode Discussion / Are Mantises Good War Animals?
« on: September 09, 2014, 09:47:35 am »
I think the title says it all. Are giant mantises good for war animals? I've got a few in cage traps and I'm hoping that they'll be great for killing elves and gobbos.

26
General Discussion / Something to Think About
« on: September 04, 2014, 02:22:09 pm »
I would really like there to be a Mystery Dungeon fangame based upon the Twitch Plays Pokemon lore, with people being able to side with either the Church of Helix or the Revenge Quest led by LazorGator.

I dunno, it just seems like a pretty cool idea that would be fun to play with.

27
DF Modding / Question About a Biome
« on: August 30, 2014, 06:02:17 pm »
Are volcanoes considered biomes? I'd like to know since I'm planning on modding in a civ that only sets up on volcanoes.

28
DF General Discussion / Super Volcanos
« on: August 07, 2014, 08:46:52 pm »
Are they a thing? And when they erupt, do they do anything to weather? I was wondering if there are any cases of something similar to Mt St Helens going on in a world that just caused a huge change in temperature.

29
DF Dwarf Mode Discussion / Adamantine Bandages
« on: July 14, 2014, 12:12:34 am »
I know that bandages are made from whatever cloth is available. So what if you had a dwarf covered head to toe with adamantine bandages? Would that make them invulnerable? Or would it act like regular cloth?

30
DF Modding / Slight Issue
« on: May 28, 2014, 03:00:44 pm »
This will at first sound like it belongs in gameplay questions, but it doesn't. DF currently stops working and closes itself after ten years of world gen. It only started doing this after I added a mod. Is this a known problem, or should I just uninstall the mod?

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