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Messages - Scripten

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391
Mafia / Re: Operation Overlord, Day Five: Day One has begun!
« on: December 26, 2014, 06:01:29 pm »
Actually, the more I think of it, it's much more dangerous to have a scum lookout since they don't need to hide at night.

Assuming we don't have vigs or third-party players. Remember what happened in webadict's last BYOR where the town tried to outguess the mod?

392
Mafia / Re: Operation Overlord, Day Five: Day One has begun!
« on: December 26, 2014, 02:26:13 pm »
Persus13

Persus: Do you think that scum might want to get lookout duty in an attempt to find any town power roles in the game?
Of course they would. But it is something that, if successful, would cause them to get increased scrutiny from the town, which is pretty much always a good thing.

Do you also believe that it follows that increased scrutiny on town players is a good thing?

Of course your comment changes his answer. Do you expect him to read my post and then not allow your comment to affect his perception of it? Not going after someone for questions that haven't been answered tends to be a standard part of Mafia etiquette. As for what my expected response was, of course I expected a few different responses from Mastahcheese, either angry, or a simple explanation. If he had said something unexpected, or otherwise made some sort of slipup, then I would have something to pursue. Your comment makes it harder for him to do an unexpected outcome.

You're acting as if I've answered the question for him. I specifically did not. I called out the question and pointed out the potential scum-sided motivation in it. Ergo scumhunting.

Had I said something along the lines of "Mastahcheese meant [so-and-so] by what he said", that would have been interfering. As it is, I don't believe my comments stepped over that line. That said, I don't think that this discussion is furthering the game state. I'll keep off the subject from here on out, with my apologies extended.

The difference of viewpoint had more to do with the second set of questions, which were the ones I regarded as more important.

Very well. Can you explain these differences?

No, I do not feel "Do you have any doubts as to your alignment?" is accusatory, because this is a bastard mod. It seems perfectly possible that someone might not know their wincon. It's a long shot, but still possible. If this wasn't true or mastahcheese didn't want people to know that, he could have just clarified.

That seems like quite the long shot, indeed. Your explanation here feels like backpedaling. Do you find that scum are more or less willing to concede points?

The risk of a potential NK is an acceptable risk. Increased scrutiny from the town is something I listed as a benefit, so I don't see why you're trying to imply I would view it as an acceptable risk, unless you're trying to make me fall into a trap or make me look scummy.

I'll come back to this once you've replied to the first question in this post.

So basically you're saying you think I'm scum for voting myself as lookout. Who would you want to be lookout right now?

It's a possibility. At the moment, I'm not 100% sure of anyone's alignment, but I'd certainly like to learn more about yours.

393
Mafia / Re: Operation Overlord, Day Five: Bastard Mod (full)
« on: December 26, 2014, 01:03:38 pm »
My bad, I'll just go to my corner and stop scumhunting.

Or not. :P

1. Mastahcheese hasn't answered the questions I've asked. Jumping on a question before it is answered is both rude, and interferes with what he would say. Now that you've attacked me for this post, I have no chance to see Mastahcheese's natural response and get some information from that.

Were you expecting anything in response to those first two questions *other* than being told that they were based on a false premise? I apologize that play seems rude, but unless you were looking to discern Mastahcheese's alignment from him calling out your questions, I don't see my comment affecting a meaningful answer from him in the slightest.

I should have trimmed my quote, however, to remove the second set of questions, as those were not a part of my argument.

2. Where do I say I find hypothetical situations scummy? Did I vote Mastahcheese? I'm mainly looking for clarification from Mastahcheese on a point, and since I saw from that his post that Mastahcheese has different viewpoint on the lookout mechanic, I want to learn more on what his viewpoint actually is. I also wanted to see mastahcheese's reaction to my post, as that would give me more information, which you ruined by butting in before he had a chance to respond, therefore making my post useless.

Can you clarify the differences between your PoV on the lookout versus Mastahcheese's? Because I'm not getting the same vibe from your question as you are putting forth. In fact, I would postulate that you are feigning some amount of offense to deflect my scumhunting here.

If you didn't find hypothetical situations scummy, then why are you explicitly calling out Mastahcheese for presenting situations for both alignments, obviously for the sake of completion, as a basis for his argument? "Do you have any doubts as to your alignment?" has a distinctive accusatory air to it, don't you agree?

Ninja'd: Interesting. What kind of benefit do you get from being lookout, Persus13?
The same as anyone else, extra abilities, and increased scrutiny.

So I take it that you find the increased scrutiny from the town and potential for being NK'd an acceptable risk?

It seems to me that scum would be more happy about taking up the mantle of the lookout to avoid an investigative role revealing them (especially if said player is protected by a doctor) since they don't have the fear of being stabbed in the night to dissuade them.

394
Mafia / Re: Operation Overlord, Day Five: Bastard Mod (full)
« on: December 26, 2014, 11:55:36 am »
Do you have any doubts as to your alignment? If not, why are you putting forward theories of yourself being scum?

Why are you assuming you'll be attacked over taking a hiding action? Do you yourself see hiding as the weaker of the lookout options?

This post is absolutely scummy. Putting forth hypothetical situations for the benefit of supporting a logical argument is not scummy and trying to paint it as such very much is.

Unvote Vivalas
Vote Persus13


I do not like those questions. I do not like them, Sam I Am.

Ninja'd: Interesting. What kind of benefit do you get from being lookout, Persus13?

395
Mafia / Re: Operation Overlord, Day Five: Bastard Mod (full)
« on: December 26, 2014, 11:01:44 am »
Vote Vivalas

Vivalas: How do you feel about being caught scum this round?

Deathsword: Based on your meta experience so far, who do you think would be the most pro-town choice to send for lookout duty, and who would be the least pro-town choice?

396
Other Games / Re: Starbound - Upbeat Giraffe/Rampaging Koala
« on: December 24, 2014, 01:51:23 pm »
I just had a DF-like moment. I have dug myself out a nice little hold in the ground, which is just a sort of earth-sheltered room with a door. However, I looked away from the game while it was raining to find a fairly sizable pool of water against my door. So either I ran into a bug or I'm going to need to think of drainage solutions. Which is really cool.

397
Other Games / Re: Starbound - We have lift off.
« on: December 23, 2014, 12:25:34 pm »
his new game looks amazing, for a Minecraft clone.

Can you link to this, please? I can't seem to find it on google and I'm interested.

398
Other Games / Re: Starbound - We have lift off.
« on: December 23, 2014, 01:02:22 am »
I mostly just hate Sony because they don't encrypt anything, and basic encryption is, like, the easiest thing ever.

399
Other Games / Re: Starbound - We have lift off.
« on: December 22, 2014, 10:10:38 pm »
I work in software development. I know how 'development works' Arguing that is word play to say 'pay us now and then shut up about it and go away until we say its done and if we vanish on you and deliver shit, too bad for you, this was a 'donation'.

Are your arguments against the Early Access methodology as a whole, then? I get what you're saying and I'm not encouraging you to pay for a product you don't want. I can even understand the anger over the game being incomplete, though as someone who paid for the game, I don't subscribe to it. It was the price of a cheap dinner for me, and I've gotten enjoyment out of it so far and am excited about the features they are adding. (As I only follow the dev blog, I guess I missed out on all the "fun" stuff happening in the community. For me, horseboobs was a two second chuckle and a scroll past.)

400
Other Games / Re: Starbound - We have lift off.
« on: December 22, 2014, 08:26:22 pm »
It's not quite that cut-and-dry. Chucklefish hasn't released an update since Q1, has been doing a horrible job of managing the community, and originally promised feature completion in 2014. People shouldn't be quite so angry, but there's certainly something to be upset about.

But yeah, people weren't actually lied to about features, since the game isn't done yet. Chucklefish isn't evil or anything; they just promised more than they could deliver.

Exactly this. And I cannot think of a single game that has ever delivered exactly what was in the original design document. It's not all sunshine and roses, but the blowup has been exaggerated to the point of parody.

401
Other Games / Re: RimWorld - basically the sci-fi Dwarf Fortress
« on: December 22, 2014, 05:35:33 pm »
It's going forth at a decent rate. The amount of actual content is a little low in comparison to, say, Prison Architect, but the game is definitely fun and challenging.

402
Other Games / Re: Starbound - We have lift off.
« on: December 22, 2014, 05:33:48 pm »
I see nothing but complaints about this on the steam forums. People are calling it a 'tech demo' and a waste of money. They say it was released for sale before its worth buying and then people were lied to about new features. They basically did a money grab. I would not spend money on this for the forseeable future.

Okay. Glad to know.

It's like the public doesn't understand game/software development and like to fit reality to their biases so they can whine or something.

403
Mafia / Re: Town of Salem (Quick Online Mafia)
« on: December 21, 2014, 09:35:51 pm »
I'm so adding all your lovely folks. My username is Scripten.

Oh, and if anyone's played with Darkwing Duck, it was probably me.

404
Mafia / Re: Beginner's Mafia #51: Alien Invasion - Town Wins!
« on: December 18, 2014, 06:32:09 pm »
Oh man, that was fantastic. Reading scumchat made me chuckle a lot as you guys went from "Oh yeah got this" to "Oh crap!" at the very end. (I figured you'd try to pull the OMGUS on me, 4maskwolf, but keep in mind that a real OMGUS comes without any backing evidence. You voting me would have been fine if you'd been scumreading me at all, but your read flipped way too far for it to have been town-motivated.)

Good game everyone! From my possibly erroneous count, it has been six(!) BM games since town last won. Also, willing to give post-game commentary on anyone who would like it.

405
Other Games / Re: Hatred
« on: December 18, 2014, 08:40:27 am »
This game looks like it has a neat system, with cool physics stuff, and will probably be pretty fun. I'd probably feel a lot better getting it when it comes out if it weren't so god damn edgy.

I seriously could not say this better myself.

I honestly feel like the majority of the complaints about people complaining of the game are actually heavily inflating the outrage. I've seen far fewer people complaining about the game, much less calling for it to be banned/cancelled/etc than I have people complaining about people complaining.

All because edge. Bleagh.

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