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DF Gameplay Questions / Re: Dragon Fire and Fortifications
« on: May 01, 2014, 02:18:20 pm »if you feel like it, but putting dragons behind fortifications is a tried and tested defense measure. As mentioned it needs to be next to the fortifications. It needs to see the creatures coming a bit since the fire has a slight 'load time' and a longer reload time. Do not keep anything you want to keep in good repair in front of a dragon. My first attempt had some traps there too, thinking to hit them with everything at once. The dragonfire destroyed everything. With the new training system, keeping dragons did become a bit more dangerous since it can revert to wild and start flaming your own dwarfs. Experiments with some way to block vision after flaming have proven ineffective for me so far - bridges etc melt. Even if the material is een dragon fire proof (nether cap?), the mechanisms usually arn't.
I have a bridge blind set up but as you've pointed out the mechanisms in it aren't dragon proof. The way I have it set up, the dragon is on a chain which should keep it docile if it reverts back to its wild state but then again I'm sure at some point it will end up melting that chain. I basically have my fortress designed with a forked entrance which I open and close with bridges so I can funnel traffic which ever way I feel like. I plan to try and funnel enemies that drop FPS death trash items towards the dragon and the ones that carry decent stuff can go through my normal gauntlet of death and soldiers. I kept the two apart for friendly fire reasons. I'm playing around with the dragon not really because its super effective but rather because its neat and I just happened to have a pet dragon I needed to find a use for.
My next project is trying to figure out a way to put gila monster men to use as a means to poison my weapons but that's likely going to be a little more tricky. I have a handful of cage traps placed around the map at pinch points which have churned out a crazy number of prisoners over the years so I have a big back log of critters to find uses for.

By Armok's beard, you mean to imply dwarves are some how even dimmer while I'm not watching them?!