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DF Dwarf Mode Discussion / Re: Unholy Murk Instakilled my Fortress (40.03)
« on: July 16, 2014, 10:32:24 pm »
Ninja'd.
If phoebus is one of those tile sets that changes the raws then it could be part of the problem.
Perhaps the Unholy Murk is only a solid or liquid at very low temperatures which is why it doesn't stick around for long? Maybe you are getting trees dropping some sort of toxic dust cloud that is immediately boiling off into the air? I'm not familiar enough with this aspect of the physics engine to know if this could be the cause but I know you can get forgotten beasts that have deadly dust that boils at ambient temperatures.
I assume you aren't getting any sort of weather alerts popping up during or before the mysterious doom appears?
Perhaps the Unholy Murk is only a solid or liquid at very low temperatures which is why it doesn't stick around for long? Maybe you are getting trees dropping some sort of toxic dust cloud that is immediately boiling off into the air? I'm not familiar enough with this aspect of the physics engine to know if this could be the cause but I know you can get forgotten beasts that have deadly dust that boils at ambient temperatures.
I assume you aren't getting any sort of weather alerts popping up during or before the mysterious doom appears?
