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Masterwork DF / Re: Steeloak farming operation ruined by seed bag issue
« on: July 03, 2014, 11:40:43 am »
agreed, even dropping a link to this thread over there might be helpful.
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QuoteStill I feel like something is "wrong", if you can just mine for gold and print your own money to eventually buy stuff with that.That is exactly how it was in RL history. Or, if you like a fantasy example, how the Lannisters got so rich.
Late first winter: Oh look a thunderbird shows up! I have 2 military dwarves in green glass armor and weapons, but I think we can manage one bird. I'll post them on the edge of the hole that is my fortress at the moment and have them wait for the birdie.
The thunderbird decides to go chasing after the only thing on the map faster than it, a moleweasel kit. Finally it gets bored, I check to see where it is so I can reposition my mighty warriors to block it off as it starts to head for the fortress... Where are they? Oh look, they both got bored and decided to go to sleep.
The bird kills both tuskoxen, both mastiffs (so all my defensive animals) and is idly chewing on my ward of armok, looking around for some dwarves to eat when my sworddorf finally wakes up and walks up to it, chopping off its head.
In theory any font from any tileset can be used, people just have to replace the font.png. Fricy just posted 3 nice sets, so I could include them and ask Splinterz to add a font.png option to the GUI.
Here: http://www.bay12forums.com/smf/index.php?topic=138754.msg5420949#msg5420949
Just download one, rename to font.png and move to data/art. And let me know how it goes.
(ouch on that bandwidth btw, that alone would cost you over $100/month with EC2 - just bandwidth!)for the easily repeatable. Is there a safe way to spawn magma for the forges? or would i have to use a one shot, to keep the beard from getting incinerated?