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Messages - Onlyhestands

Pages: 1 ... 10 11 [12] 13 14 ... 38
166
General Discussion / Re: I'm going to get a rat for my birthday.
« on: July 16, 2010, 07:09:10 pm »
Name it cat food.

167
Bronze colossus all the way

168
Life Advice / Re: Smoking
« on: July 16, 2010, 04:24:17 pm »
See everyone, THAT is where a facepalm should actually be used.

169
General Discussion / Re: Can you beat this damned genie?
« on: July 16, 2010, 11:15:31 am »
Do we really need two threads about the exact same thing?
http://www.bay12forums.com/smf/index.php?topic=61223.0

Not only that but they are on the same page too.

170
Life Advice / Re: Hearing Damage - Answer Found
« on: July 12, 2010, 10:10:23 pm »
In general yes, but a .22 isn't very loud at all.

171
General Discussion / Re: The i-know-everything-man
« on: July 11, 2010, 09:57:17 pm »
Professor Farnsworth
1 Try

Harry Dresden
1 Try

This thing is pretty good

Edit: Rincewind 1 time, time to be more obscure

Wow, it got Khalid in 1 time

and Thomas Covenant

172
So I finally finish updating Tf2, but my options are all glitched
Spoiler (click to show/hide)

Every tab in options is like this, with only the topmost left thing visible, except for multiplayer which works except for the advanced tab.

173
I just installed Tf2 into my new computer so I'm nowhere near finished getting all the updates by my impression from reading about the update of the TF2 website is that the Engineer is OP now and that achievements are way to easy. However, I am thrilled that a lot of the new stuff for the engineer encourages more offensive playing.

174
Looking at the patch notes:

Quote
Engineers can now pickup & move their buildings.
wat

I give this a day until this becomes nerfed as hell.

175
Other Games / Re: Team Fortress 2: Engineer Update 99/100: Robot Arm?
« on: July 08, 2010, 06:25:59 pm »
Or if your uber isn't needed anymore on your current pocket, but you can save another team member who is about to die then its worth it.

176
General Discussion / Re: Bay12's Desktops
« on: July 08, 2010, 06:15:26 pm »
Here we go, new laptop so I don't have to share with my mom who had about a million pdfs of weaving patterns saved on her desktop of yarns.
Spoiler (click to show/hide)

177
If you are playing defensively:
Build your base in a location that isn't right on a corner(so it can't be "edged"), in a location where enemy troops have to attack it from range head on, and not so far away it can be sniped or shot at from outside the range of your sentry. Be aware of demos throwing grenades or stickies at it, people attacking from weird directions, and spahs! spies and such. However, if you get ganged up on by a competent team without much back up then you're doomed. There's not much you can do when a spah spy saps your sentry then an uber heavy medic team runs in and a scout quickly escapes with your intel. 
Also be aware that your sentry gun will hurt you if it shoots through you at an enemy. Remember that spies can stand on your dispenser and stay cloaked infinitely. Also remember you can stand on your dispenser and so can get up to a higher location, where you can build your base where spahs spies cant get at you.

Playing offensively.
Find a path where you know enemies will come through soon but aren't there at the moment. Build a level 1 sentry out of sight to people walking forwards and hide nearby. Level 1 sentries are pretty weak but if you ambush enemies occupied with your sentry you can shotgun/wrench a lot of them to death. You will probably lose your sentry but it builds quickly and you can get more metal off dead players. Alternatively if there is a chaotic situation you have a chance of throwing down a level 1 sentry in the heat of battle which can turn the tide.

178
I don't care for voice acting, unless it is well done and used as a greeting,one liners, or important conversions (A la Planescape, Baldurs gate). Normally I read much faster than the voices anyways so I click through it if at all possible. The voice acting in Planescape and Baldursgate was so good (especially Minsc  :D ) that I listened through most of it.
I think a great example of awful use of voice acting is in Oblivion, where people change voice mid conversation, and with all the extra voice acting the fact that they only had a few voice actors was much more apparent and noticeable than in Morrowind.

179
I was just on a server and Three (THREE!!!) golden wrenches dropped. I'm off for the night but I have screenshots for all three of the drops.
Huh? It drops? I thought it could only be crafted after reading the update.

Got it, received it whatever  :P

180
I was just on a server and Three (THREE!!!) golden wrenches dropped. I'm off for the night but I have screenshots for all three of the drops.

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