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Messages - Dasistgutja

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DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: March 28, 2019, 06:22:46 am »
as the queen is the one giving birth. should not all the casts come from her?

So one would think. But there seem to be no other populations.

I added civ mode to them, and for some bizarre reason my starting seven bugs were all listed under the pet/livestock tab. Yet my fort didn't crumble.
There is nothing in their RAWs making them pets, as far as I can see.

2
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: March 27, 2019, 02:29:10 pm »


I've been adjusting pretty much every variable in the creature.txt and entity.txt here to no avail. Sorry to bug y'all but can anyone lend a hand?

http://dffd.bay12games.com/file.php?id=14308

All I get are populations like this in every civ:
https://imgur.com/a/tDBeTUf

Thanks in advance.

3
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: March 25, 2019, 02:18:50 am »
Sadly it didn't work. I still get populations of 0, or maybe 1-5 in some sites.
It seems that the inhabitants are the positions, so Queen and brain bugs, but no other population.

4
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: March 24, 2019, 03:34:40 am »
Hey all,

I'm having trouble getting my creatures to show up. It's really quite frustrating - I'm sure it's just a token or indent somewhere I've missed as before I tried making them into a civilisation they were showing up as wild animals just fine.
Now whenever I make a world I get a couple civs with 0-5 population, even though their castes and breeding rates should see them in the tens of thousands.

http://dffd.bay12games.com/file.php?id=14308

So they're the bugs from starship troopers. I'm sure the issue is in creature_arachnid.txt as the newly added food bugs aren't spawning yet either.

Help!

5
Noticed that rock knapping seems to have disappeared.

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