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Forum Games and Roleplaying / Re: Single-Blinded Submarine Lords (playtest) (??/??)
« on: October 08, 2019, 02:50:38 am »
Turn 12: Exposed
Snake engulfed and smote Hurricane Anna to the abject horror of the storm clouds currently advancing over dry land. The oceans and the clouds blamed each other for neglecting to protect their champion from the power of the Names and turned on each other again as was their wont. The surface-dwellers may never know how close they came to being washed away in a merciless storm. Nevertheless, most of those living on coasts are well aware of where they lie easily.
Warrior's Glory has grown quickly, but with limited access to the surrounding plains and no convenient connection to the sea, it will continue to be dwarfed by even tunnel towns for some time. It is widely regarded as a holy city for the many followers of the Warrior despite not housing an unusually high number of fighters and has thus become a destination for pilgrims following the footsteps of the Champions.
Satisfied with their progress on Warrior's Glory, the Heroes of the Sun embarked on another epic quest of some sort. They are currently pursuing something (a rogue tornado, perhaps?) in the skies over an orchard.
The intrepid heroes locked away by the King of Night have managed to break out with the help of some guards who unexpectedly began praising Once upon a Time. They soon caught up to the King of Night, who was watching Anaxares tear down a nearby village, and slew him, taking his head as a gruesome trophy. They are currently traveling back to shallower lands to announce their victory.
One of the leaders of the anti-Slunn coalition has been exposed as a traitor feeding information on plans and movements to the Slunn warlords. The remaining leaders have since spent most of their time arguing about a suitable punishment for breaking a heavy oath. Fortunately for them, the Slunn advance has slowed down slightly thanks to an ongoing epidemic of revolting subjects.
A massive party has been unexpectedly held in a Slunn town. A conical hat was spotted among the guests making merry music.
A cult of the sky seeking to appease the clouds and prevent future fights is spreading among some small villages. Shrines to rain, wind, thunder, and sun are being erected everywhere. Some call on the Names of the sky to defend them from the capricious clouds. Others call on them to eliminate their enemies.
Lacking other outlets for fighting against the Slunn menace, many turn to calling on the so-called Good Names to drive them out of their homelands, never mind that the King of Night lived ther first.
Snake engulfed and smote Hurricane Anna to the abject horror of the storm clouds currently advancing over dry land. The oceans and the clouds blamed each other for neglecting to protect their champion from the power of the Names and turned on each other again as was their wont. The surface-dwellers may never know how close they came to being washed away in a merciless storm. Nevertheless, most of those living on coasts are well aware of where they lie easily.
Warrior's Glory has grown quickly, but with limited access to the surrounding plains and no convenient connection to the sea, it will continue to be dwarfed by even tunnel towns for some time. It is widely regarded as a holy city for the many followers of the Warrior despite not housing an unusually high number of fighters and has thus become a destination for pilgrims following the footsteps of the Champions.
Satisfied with their progress on Warrior's Glory, the Heroes of the Sun embarked on another epic quest of some sort. They are currently pursuing something (a rogue tornado, perhaps?) in the skies over an orchard.
The intrepid heroes locked away by the King of Night have managed to break out with the help of some guards who unexpectedly began praising Once upon a Time. They soon caught up to the King of Night, who was watching Anaxares tear down a nearby village, and slew him, taking his head as a gruesome trophy. They are currently traveling back to shallower lands to announce their victory.
One of the leaders of the anti-Slunn coalition has been exposed as a traitor feeding information on plans and movements to the Slunn warlords. The remaining leaders have since spent most of their time arguing about a suitable punishment for breaking a heavy oath. Fortunately for them, the Slunn advance has slowed down slightly thanks to an ongoing epidemic of revolting subjects.
A massive party has been unexpectedly held in a Slunn town. A conical hat was spotted among the guests making merry music.
A cult of the sky seeking to appease the clouds and prevent future fights is spreading among some small villages. Shrines to rain, wind, thunder, and sun are being erected everywhere. Some call on the Names of the sky to defend them from the capricious clouds. Others call on them to eliminate their enemies.
Lacking other outlets for fighting against the Slunn menace, many turn to calling on the so-called Good Names to drive them out of their homelands, never mind that the King of Night lived ther first.
Quote from: Known Lords
Quote from: Identified Names
Once upon a TimeTerminal incorporation
(Party hat?)Lantern LegionSlain by Champions
(Conical being)
(Whistling scolder?)
(Winged object)
Snake
Warrior
Quote from: Noteworthy quasimortals
Hurricane AnneSmote by
The Ward(en)
Anaxares
The Hashmal
Quote from: Noteworthy mortals
The Champions of the Sun
The King of Night
Psychotic tornadoes
The liberators