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« on: May 23, 2016, 02:43:45 am »
Another method for not running out of seeds would be to ensure that you have several types of food available, so that when you're running out of your standard plump helmet spawn or your favourite above-ground crop, is to immediately start brewing it. When you use the plants for anything other than cooking you will get seeds from them, so if you're low on plump helmet spawn, cave wheat seeds, or even blackberry seeds, just brew up more alcohol! Sure, this could give you more booze than you need, but I'm running forts of 120 dorfs and with total booze stockpiles of over 1500 units of alcohol spread between 11 types. I've got the dwarf ones of wine, ale, rum, and beer, then strawberry, blueberry, raspberry, pineapple (modded so they're any land because dangit, I want pineapples!), potato, and carrot wines, and rye beer. Add in cotton for my textiles and I'm growing 12 types of plants, which is really giving me over 2k plants in storage, plus I've got turkeys giving me eggs and meat, pigs and animals my military hunts giving me more meat, and fisherdwarves bringing home the fish from the brook on the map.
At this point, I don't have any problem with food or seeds for my crops.