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Messages - NUKE9.13

Pages: 1 ... 630 631 [632] 633 634 ... 671
9466
By popular vote, we shall play as Ghandi Bloodletter, terror of the peaceful world. I shall start directly.
Let's do this thing!
Spoiler (click to show/hide)
So... choose a tech, and the future production of (Temporarily Bay12)- workers, to mine the gold? Settlers, for a quick expansion? Barracks, for better units? Warriors, to explore? Monuments, for- no way am I building a monument in the capital. Also, we have a free warrior, and barbarians won't attack until we discover some more techs, so he should probably go exploring. But where? North, east, or south?
Also, feel free to ask about anything you don't understand.

9467
If thou hast finished thou discussions, sendeth thy actions, and we shall see how well thou doest.

9468
Yes let us do that.

Civilization, for those who do not know, is a turn-based strategy game where you guide your civilization to victory. It is very complicated, although it has a shallow learning curve- anyone can win with settler difficulty.
However, we shall not be playing settler difficulty. Nor shall we be playing normal civilization. For I have tinkered with the game speeds to make my games a little more action-packed. (Cheap units, expensive techs, medium everything else) The timescale will be epic (1.5 times normal), the difficulty noble (no handicap for AI or player). The terrain will be tectonic, normal settings, large. (Vaguely resembles an actual planet, clumped resources. Continents typically contain 2-4 civilizations)
The civilization, you chose, although I recommend an aggresive or charismatic leader, as warfare is somewhat a requirement with my modifications. For a list of civilisations and their stats, see http://www.civfanatics.com/civ4/info/civilizations/

9469
((Now that Sir Inaluct is dead, can we use his cross bow?))
Fool! Thou art knights of the square table, thou art all armed with the best in weaponry. Each man hast a crossbow shouldst he desire to use it.

9470
How many bandits can we see?
The goodly knights did see eight bandits of evil intent supping their ales.

Question- Would a fallen knight show up as a knight after execution?
Nay, for ye would gain a victory point. Thus would his knavery be revealed.

By the way, do we suspect there is only one knave, or two?  I cannot imagine what chances we would have were there three.
There be two betrayers amongst thee.

9471
Since I'm unconscious, I try yet again to move the awesome magic, science, and mechanics knowledge into my conscious memory.
|That sounds like a good idea indeed. You investigate your brain, locating the section dealing with skills. There are two areas within it. One, you surmise, is your unconscious skills, and the other your conscious ones. You swiftly move everything from one to the other.
Naturally you got the two areas mixed up. All your skills are now unconscious until further notice.

Anyway, I order the value editor to pilot the ship and dock at the space station. Meanwhile, I heal my various bruises and burns or whatever. By whatever means necessary.
| The value editor easily breaks into the navigational computer, and sends the ship portalwards. The ship breezes through.
You can now take better stock of your surroundings. It appears (from the rocky exterior) that this is a hollowed-out asteroid. A big one. Small ramshakle buildings are built into the sides of the cavern. From their orientation you determine that 'down' is not a word in the inhabitants dictionary. Amongst the shacks are also larger factory-like structures. Workers swarm about them, carrying stuff between them and large towers (facing inwards), which hold ships in place. There is no exit to the cavern. However, as you enter you see another ship leave, flying through a static portal and out. However these pirates- for you have no doubt that they are that- acquired this technology, they are putting it to good use.
Aaanyway, a bunch of well-equipped war vessels are heading your way. One of them you recognise as Pyromaniac's ship. Pyromaniac is pointing one of those cool amplifier thingies at you.
"Nirur Torir, we meet again. I see that you had ulterior motives in your attack upon the galleon. Why you chose to follow us here, I do not know nor care. However you have found the portaportal for us and brought it to our doorstep, and for that we owe you. Thus you may hand over the portaportal and leave, and in return we shall not kill you."
|Meanwhile, you (shoruke) bandage your injuries and pour cold water over your burns. Much better. You briefly ponder going up on deck, but then decide against it. Nothing ever happens up there.

Assuming someone else will go with me, I enter the portal to the Pirate Drug whatever and explore, mutating/outright killing those I find.
| You realise that Pyromaniac wants your precious saber. | You open a small portal behind pyromaniac (closing off your escape), pull him through, and viciously mutating him whilst your MINIONS hold him down. | You up the radiation level, and focus it, but Pyro is allready recovering from the shock of being drawn off his ship. | He spins round and fires a fireball at you. | Your lightshield absorbs the fireball, but the forces sends you flying through the air, tangling you in the rigging.

I'll fix the life support if it hasn't already been fixed by my turn. If it has then I'll practice with my sword more.
| You sigh and start to repair cheeetar's damage. You slot the filters and stuff back into place, and reconnect the various pipes. The damage is undone.

scout around for any enemies, who I prompty attack.
|You awaken from your trance, climb up deck, and have at Pyromaniac. | You have at him well, using your heightened black-heartedness to feel no guilt in stabbing a man in his back. He has no time to defend himself. | Yet your blade does not run him through, for you feel it slow down as it nears his body. You still slash him across his back, but he seems uncaring for this injury.

Damnit, I'm not gonna wait until we land! I'll fly down there! Hah!
| You jump overboard, flying down to a collection of shacks below. Without stopping your flight, you enter an open doorway.| You are in a small room. A family is having a meal round a table. Well, they are staring at you in horror, but they were obviously having a meal round a table before you came in. The table is a cheap metal affair, and the meal is a simple gruel, although from the odour it probably contains Spice. Definitely Darksun drug producers, if they use Spice as a spice!
You land. The family continue staring at you.

I'll charismatically order everyone I can find who I think is idle to fix the air leak.
| You suddenly realise that doing it yourself is probably easier. Tch. Unfortunately, the systems have been repaired already, so you decide to get errol some painkillers. Because that's what you are here for. Pyro and his rantings about portals and those several heavily-armed ships, who are now unsure whether to open fire upon you (you have their leader or something), can wait.
You man the wheel. | Something briefly fights against you, but you crush it. You spin the wheel, aiming your ship down towards the cavern floor. You hit the gas (or rather the hydrogen-isotope/magic fuel stuff), diving away from the dome of ships around you. The Morning star clips the buildings below as you steer her towards the nearest factory. | You park the Morning star in the buildings wall. | The armour plating groans, but does not break. You jauntily head along the ship, leaping from the prow into the factory. Steaming vats, pipes, boilers, silos, and things of that nature confront you. You enquire of a worker were you can find some painkillers. | Be it the fact that you just parked your ship into a factory whilst being pursued by a dozen warships or simply the look on your face, or indeed because you truly are the messiah, he proclaims you the Bringer of Salvation, Bane of the Government, lord of Cyclops. He eagerly introduces you to his colleagues, explaining how you have come here outrunning a hundred government war ships that have invaded the asteroid, and needs pain medication to stop the hole in your chest, which would slay a hundred lesser men, from overcoming you. Oddly no one points out the lack of such injuries, instead bringing you a small crate of pills.
You have the strangest feeling of Deja vu.

Ninja: slice the cage to bits with my sword. If I don't have one that I just get out and fix the air leak.
| A foolish warship fires at the Morning Star. The shot does no damage except for completely destroying the ninja.

Quote from: Warship crews
Make with the attacking
| They can but watch in horror as pyro is kidnapped, and Nirur Torir sends the ship into a dive away from their guns. The ships make chase, with a safer distance from the surface, stopping confused when the Morning Star crashes into the factory. They now seem uncomfortable about attacking.

Quote from: Pyromaniac
...
Wait no you have to do stuff!
| Pyromaniac grimaces, and casts some form of healing spell. The cut across his back stops bleeding

Statuses:
Spoiler: Pirate hide-out (click to show/hide)
Spoiler: Pyromaniac (click to show/hide)
Spoiler: Morning Star (click to show/hide)

Spoiler: Value editor1.5 (click to show/hide)

Spoiler: Katsuun (click to show/hide)

Spoiler: Digital Hellhound (click to show/hide)

Spoiler: Cheeetar (click to show/hide)

Spoiler: Nirur Torir (click to show/hide)

Spoiler: ??? (click to show/hide)

Spoiler: Errol (click to show/hide)

Spoiler: Thunderclan (click to show/hide)

Spoiler: Shoruke (click to show/hide)

Please point out any mistakes.
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9472
Forum Games and Roleplaying / Re: Do not trust the Rainbow Snail
« on: May 09, 2009, 05:38:51 pm »
Wait wait wait, what was that you said? "Scavengers like you and me"? You are also a scavenger?
(I am begging to feel as if 'tis not the clock doing the talking)

9473
Mafia / Re: Mind & Magic Mafia! Round Two! Day 4!
« on: May 09, 2009, 04:45:50 pm »
Alright, sorry for the long night guys.

Everyone meets up in the party hall, this time with two more absentees, Inaluct and LASD! You all go to their rooms to find both dead in their beds.

The remaining players:

Quote
Zaithemaster

Boksi

Nuke              *dead*

Masami Phonix       

Wiles               

Qwertyuiopas     

Inaluct          *dead*

Cheeetar        *dead*

Pandarsenic       

LASD                *dead*

PenguinofHonor             

Org               


Day 4 start!
Panda's still dead, surely?

9474
Forum Games and Roleplaying / Re: Do not trust the Rainbow Snail
« on: May 09, 2009, 04:44:02 pm »
*sigh*
"Fine, lead me out, clock man."

9475
Roll To Dodge / Re: Yet ANOTHER RTD - Under New Managment.
« on: May 09, 2009, 04:42:41 pm »
Dammit, inaluct, you are on my side! Everybody now, come forth and help me. If someone could tamper with their evidence, and someone else steal that new law book, then we'll all be swimming in goblinbucks.
I shall do legal battle with the Minotaur.

9476
Forum Games and Roleplaying / Re: Do not trust the Rainbow Snail
« on: May 09, 2009, 04:31:13 pm »
"Head my words, clock-who-hangs-on-necks. I am scavenger, and I have been and am and shall be again. I am the lord of the rats for I did best their king at dancing. I wield the Demonic Eye Crown and the Giant Scissors. I am advised by the Apple Of Wisdom. I am the enemy of Many and the friend of the Rats.
Yet I am also a confused young lad plagued by crazy voices who really needs to study for his test and DOES NOT NEED TO BE CONFIRMED OF HIS LACK OF CAT-LIKE FEATURES AND DOES NOT TRUST THE RAINBOW SNAIL
SO TELL ME WHAT IS GOING ON OR YOU WILL SUFFER"

9477
Mafia / Re: Paranormal Mafia Game - Round 4 - Sign ups!
« on: May 09, 2009, 03:58:46 pm »
Sign me up.

9478
Forum Games and Roleplaying / Re: Do not trust the Rainbow Snail
« on: May 09, 2009, 02:57:01 pm »
Botherations!
'twas a pleasure knowing thee, johne. I shallt see thou in thy next life. I shall leaveth now. Mine parting advice is to draw thine crown in the dust. Mayhaps this painting shall then yield you rewards. But I doubt it, thou art an failure of a king. 
Farewell!

9479
Forum Games and Roleplaying / Re: Do not trust the Rainbow Snail
« on: May 09, 2009, 02:43:40 pm »
Johne!
Summon thine pills! With them thou shalt standeth firm against thee oncoming beasts!

9480
Forum Games and Roleplaying / Re: Do not trust the Rainbow Snail
« on: May 09, 2009, 11:05:12 am »
*crawl crawl*
John!
John old chap!
Give a fellow a hand, what what?
I fear that unless you call that goddamm rat back and dance him to death for defiance I shall succumb to ye old old fashioned chap disease!
Pip pip!

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