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DF Dwarf Mode Discussion / Re: Strange mood problem
« on: May 19, 2014, 09:21:59 pm »
3 forts in a row I've had a child get the strange mood. It has sufficiently pissed me off as now I have a legendary useless pile of trash.
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
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There is a realistic (DF realistic) method of adamantine procesing here. http://www.bay12forums.com/smf/index.php?topic=109582.0
It's... rather graphic.
)
He was promptly atomsmashed.
If you go for magma first its best to move everything underground, because at that point it would be safer and the surface wouldn't be able to provide anything the caverns couldn't.
Due to an unfortunate event, the files of this group have been corrupted.Curse you Terry!
What will happen to the story after the winter writeup?
Next story should be tomorrow. I have some things I need to catch up on / write a ton of emails today before I can work on the >Arrival< section. Going a bit slower then anticipated but that's life for you.
The graphics packs made it hard for me to read some of the font, so I just got used to the default graphics. What graphics pack do you use, Casei? I'm really surprised that a 9 year old was able to pick up the game.That would be the major problem with graphic sets. For the most part, I'd suggest ironhand for beginners. But I must say, that if they need a graphics pack to get into DF they're likely to quit sooner or later. I love the asc II but it just hurts my eyes to much, which is why I use ironhand.
Yup, fixed now.Ty for pointing out. It would had been quite a face palm moment if somone only noticed this a few journals in when it was screwed up half a dozen times