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Messages - HooliganintheFort

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121
I.... Don't know what to say.

122
Fans of all things Genesis, rejoice!
OldGenesis 40.06a, 85% by Deon and 13% by TomiTapio has been released! Ironhand and ascii versions.

See the oldgenesis thread http://www.bay12forums.com/smf/index.php?topic=52988.msg5551342#msg5551342

You hear Orc belching in the distance.

I have no words for this. Thank you TomiTapio and Deon for this.

123
Mod Releases / Re: Chaos Theory Beta v1.01
« on: August 02, 2014, 02:50:32 am »
Magic eh? I can see many uses for these mages.  :P

124
DF Dwarf Mode Discussion / Re: What the hell is this!?
« on: August 01, 2014, 11:35:06 pm »
I have seen "Inhabited" forts that should be a "Ruin" if you go by legends mode. If I try to embark there, it claims that I previously retired the fort and am returning to control. Then it crashes the game. Clearly a bug exists.

Is there an existing bug report for this?

That bug was pretty cool. Till you unpause and it crashes.

125
DF General Discussion / Re: Game of Thrones, Dwarf Fortress style...
« on: July 29, 2014, 05:57:45 pm »
Keep it up! Loving it so far.

126
DF General Discussion / Re: The Legends Project
« on: July 29, 2014, 02:39:28 am »
PTW.

127
WAIT. Someone is updating the Old Genesis Mod?!? What is this madness!?!

Anyway, keep it up!

128
DF Dwarf Mode Discussion / Re: Dwarven Child Care [Reboot]
« on: July 15, 2014, 06:33:37 pm »
If this works, one can send a squad of these superdwarves into the circus and that squad can conquer the place with two or three casualties. If you have seven superdwarves though, two or three deaths would be high.

This reminds me of GoT's Unsullied. Taken from their mothers at birth and train for battle.

Sorry if I made a few mistakes. I am on my phone right now.

129
DF Adventure Mode Discussion / Re: Wolf Recruit?
« on: July 13, 2014, 12:29:08 pm »
I wonder if this can be weaponized in fortress mode.

130
DF Adventure Mode Discussion / Wolf Recruit?
« on: July 13, 2014, 12:22:13 pm »
I stumbled upon a Wolf Recruit when I was trying to hunt down a hill titan. Is this wolf recruit a bug?

131
Mod Releases / Re: Chaos Theory Beta v1.0, v1.01 coming soon!
« on: July 13, 2014, 12:03:23 pm »
Are you going to update this mod in the new version or are you just going to rework it from the ground up again?

132
DF General Discussion / Re: 764 days
« on: July 07, 2014, 10:40:45 pm »
764 days?!?! Woah!

133
DF Dwarf Mode Discussion / Re: First Impressions .40.01
« on: July 07, 2014, 10:32:19 pm »
I can't comprehend this. It's finally here. After all these years. Welp, time to dive on in.

134
The ability to fling poo at goblins when your under siege.

135
Mod Releases / Re: Chaos Theory Beta v1.0, v1.1 coming soon!
« on: July 05, 2014, 10:45:47 am »
Haha, I'm almost back from vacation.  Just one more day. Been away from my computer for so long, can't wait to get back into some action. I'll continue on my fort, trying to find bugs and the like.

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