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Utilities and 3rd Party Applications / Re: Text Will Be Text - dfhack plugin
« on: August 31, 2014, 11:59:35 pm »
It shouldn't crash anyway, ever. So for now better just to wait until I investigate all reported problems.
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"twbt tilesize <w>(width) <h>(height)" Should be "twbt tilesize <32> <32>" exactly like that " included.
is the w and h the number of tiles across,up/down
is there a way (sorry for being a noob) to report what zomn levels i have them set at and then set the default zoom levels for text and for tiles etc. so that i don't have to zoom manually each time I re-start DF
I've had a lot of reports of problems with 4.49 including apparently random crashes. I'm going to re-release with 3.37, which I can still reliably crash by zooming out as far as possible. I'm not sure what's causing the other crashes, but
Many of the complaints are coming from the changed zoom behaviour in 4.xx - people would find it much more intuitive to zoom the map, and have commands to resize the menu. Switching that would help a lot.
Someone creating a complete graphics set designed from the bottom up to work with TwbT would also be great, but I suspect that'll have to wait for Mike Mayday to get back.
well to be honest, zooming in with the current twbt plugin is kinda wonky, but i have high hopes that we will get there eventually.
I've had a lot of reports of problems with 4.49 including apparently random crashes. I'm going to re-release with 3.37, which I can still reliably crash by zooming out as far as possible. I'm not sure what's causing the other crashes, but
Many of the complaints are coming from the changed zoom behaviour in 4.xx - people would find it much more intuitive to zoom the map, and have commands to resize the menu. Switching that would help a lot.
Someone creating a complete graphics set designed from the bottom up to work with TwbT would also be great, but I suspect that'll have to wait for Mike Mayday to get back.
I was getting consistent crashes trying to load a game with 4.49 but not 4.48, but 4.48 was ctd'ing at the end of manual saving. Removing the twbt plugin, overwriting the other two plugins twbt alters with stock dfhack versions, and commenting out the multilevel entries in the dfhack.ini removed all crashes. This is with 40.10. I went back to playing for awhile so the crash logs have cleared. I may have time to reproduce it tomorrow.
What? Twbt 4.xx + multiscroll and no zoom on cmd+scroll?Exactly. It works on the title screen, but not in the game.
Is it possible to bind "twbt tilesize more" and "twbt tilesize less" to control + mousewheel up/down? In the past I used control + mousewheel to control all zooming, but now I am very happy with the size of fonts in the game, and would like to just control graphical zoom. I see in the dfhack.init lots of keybindings, but none reference the mousewheel, so I don't know how it would be written, if its possible.
Thanks!
more info on the crashing , its crashing in game (not on the main menu screen when you start eg: create world/ play etc) and only when i'm making font too small. (about 8 clicks in the rotation of the mouse wheel) tried it getting bigger and doesn't seem to crash. Hope this helps