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Mod Releases / Re: Dampe's Modern Weapons Mod (Coming Very Soon!)
« on: January 13, 2015, 05:18:33 pm »Code: [Select][BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
This is what the dwarfs currently have. The numbers are a percent, so dwarves can be anywhere between 75% as "Broad" as the standard to 125% as "Broad" as the standard. By changing these to be closer to the standard, it will make them less "fat", probably. I am not really concerned with things like descriptions in my mod, so it is possible that even if you turned the 125 to 102 or even 100 it would still describe them as fat. Deleting this entirely would remove the description, at least.
It is important to remember, however, that the larger "fat" categories actually increase their size, making them generally more powerful in melee, despite the description. For example, the "Obese" dwarf would multiply standard body size by 125%, actually making him stronger. Real life militaries typically have all sorts of body types anyways, while they aren't out of shape or obese, it might be best to think of broadness as broadness.
If you want the Broadness tag to still exist and just not show up, changing itsCode: [Select]APP_MOD_IMPORTANCE
which (I think) is currently 500 to a low number may keep it from showing up on character pages, while still effecting the game.
Thanks. I've never been that good at creature raws, most of my previous forays into the areas ended up being complete abominations.
