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Messages - §k

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541
DF Dwarf Mode Discussion / Re: hard pop cap: 20. Baby cap: 0.
« on: October 15, 2014, 11:42:47 pm »
That's great, I don't mind 80 dwarves, at least for a time. 8)

542
DF Dwarf Mode Discussion / Re: Serious injuries in dwarves.
« on: October 15, 2014, 07:54:58 am »
There was a child who got hit by a ballista-arrow. Bones in the right half of her body were mostly fractured. After being in hospital for quite a while, she was struck by a strange mood! While she was crawling around for months to collect materials, the child healed by herself, and became a legendary woodcrafter!

543
DF Dwarf Mode Discussion / Re: hard pop cap: 20. Baby cap: 0.
« on: October 15, 2014, 02:47:32 am »
If the population exceeds 80, and then falls below 80, will siege come in the future?

544
DF Dwarf Mode Discussion / Re: odd animal farms
« on: October 14, 2014, 10:30:54 pm »
The weirdest animal I've ever raised for meat was in 34.11, when I had a mountain gnome farm.

Gnomes are interesting creatures! I once built a gnomish mine and a mine-town.

545
DF General Discussion / Re: How far ahead do you plan?
« on: October 14, 2014, 10:19:31 pm »
I deliberately have irregularity in the fort. The dorm level looks like a lobe of lung.

546
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: October 14, 2014, 06:20:47 am »
Does wild elk bird claim nest box?

---
reply to smjjames:
Wasn't that crash fixed by 40.13?

That's great! The game it crashed is a .34 one...

547
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: October 13, 2014, 02:51:07 am »
A keaman stole a minecart on route and crashed the game!

And there's no way that one should be defeated by keamen. I just embark on another temperature shrubland, with crossbows!

548
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: October 12, 2014, 10:30:20 am »
a) Elephants are born with tusk!
b) Kea is not only living in moutain or desert, but on shrubland as well! And I'm building an aboveground fort on savage shrubland!

549
DF Dwarf Mode Discussion / Re: Death by garbage dump
« on: October 12, 2014, 01:44:09 am »
I'm interested in no-bag farming. How do you prevent dwarves storing seed in bag?

550
Why even bother to appoint a hammer in the first place?

The vampire, as a bonecarver, is in blue. I want him to be in dark grey. Compared to training him into a metalsmith while safely confining him, I'd rather appoint him as the hammerer.

551
DF Gameplay Questions / Re: How do I force my dwarves to kill a vampire?
« on: October 12, 2014, 01:15:29 am »
maybe it has been too late, but the next time you spot a vampir, you may try to deconstruct the bed, which will wake up the sleeper. I saved a miner in my last fort.

552
Thanks! I didnt know it is a bug, and thought the old laptop got some problem lol!

553
DF General Discussion / Game crashes while "cleaning game objects ... "
« on: October 10, 2014, 10:21:26 am »
 Is this something I should worry about?

554
Dwarves would be upset because of sentences not being carried out though.

You are right. The mayor is angry, but, many others, including the captain of guard, are "glad to have punishment delayed".

555
I managed to create crimes by exporting some crowns. And he becomes tired! I have no idea whether this is purely coincidental.

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