Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Madman198237

Pages: 1 ... 393 394 [395] 396 397 ... 435
5911
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: May 23, 2017, 03:19:59 pm »
Yes, but you're missing the essential point.

You have a metal. In order to do the sails, the sewing, the rigging (WHICH IS ROPE! The sails can get hit a lot before they're useless, the ropes cannot), and the fireproof gear all require a magical THREAD instead of a metal. A metal is a poor choice for all of the above-mentioned jobs. It's simply not going to move freely enough to be useful as a set of clothing or a rope that has to bend and be tied in knots.

5912
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: May 23, 2017, 03:11:07 pm »
Our ships are wooden. Nowhere are we told that they're clad in copper. So we assume they're not. That said, right now revise it to be a better metal---we won't forget how to make this (Cheaper than copper) new metal, so even if the better stuff goes up in price, we'll still be set.

5913
Here's the thing, though: It will take a long time to get right. And what, exactly, will we get out of it? I don't think we will get anything that can't be done faster and with more Boom TM than "regular" methods, such as thermonuclear weapons and fusion reactors.

Also, fission---fusion---bombs is a pretty nice way to get the "AW CRAP" emergency button we may need if they get lucky. That or we just go straight to pre-battle bombardment with excesses of thermonuclear weapons and win every battle ever really fast.

5914
Solar panels?

That's extremely underwhelming. So, for next turn, orbital shipyard. I'm going to grab my earlier proposal and bring it here for later. I think I'm going to simplify it as well.

Yggdrasil SS-01A
Built entirely in space, this revolutionary new structure is basically a free-falling warehouse and factory with 4 arm-like structures. Two of them are docking areas, comprising a place for an ITC/IMW/Iliad to dock and load/unload crew, goods, weaponry, or ammunition. The other two are construction yards, capable of building or refitting/repairing one ship at a time or being used as more docking space. It is to be locked in a geosynchronous orbit over an empty part of one of Moerth's landmass(es). Everything needed to build spaceships, and almost everything meant to travel on them, will first go to this station.

5915
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: May 23, 2017, 02:46:39 pm »
Here's the thing: The storm upgrade is comprehensive. It's a design thing, capitalizing on all our experience. It's not a risk to be taken in a revision, and we can't afford to lose the ground. We have to make something, anything viable from adamantine. Right now, all it'd be good for is perhaps some strengthening of our ballistae, and I don't think that even that's a possibility.

Actually.....This adamantine is ideal for our ships.
Revise some ships to be plated in adamantine? It's super light-weight and it doesn't need to be indestructible to catch cannonballs. In fact, absorbing energy, bending and such, like it does now, would be almost ideal for stopping those cannonballs.

5916
Let's...not.

The bio-energy. That's not science fiction. That's just fiction. There's no energy created by that method. It's utterly ridiculous. I'm thinking we step down the path to fusion. Nuclear fusion is a clear and powerful topic of science, not even science fiction.

We get fission (Do we have this yet, GM? How are our ships actually powered???), then fusion, and then we could take the thermonuclear option (I'm not even joking) and start lobbing long-range space ICBM's to take out their fighter vessels and ITCs in droves. Also, a single long-range thermonuclear device could entirely destroy their forces on a planet, depending on how they spread out.


But for next turn: space dock. We build the space station (A warehouse in space, with a few arms and a factory setup), we build ships faster, ship things out faster, everything gets faster and better.


Oh, and just for neat reference: Metamaterials refers only to materials with interesting optical properties. As in, materials with a negative index of refraction (Gets REALLY strange and scientific from here) that can be used to bend light without distortion and thus render an object invisible.

5917
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: May 23, 2017, 02:35:47 pm »
And we could've been calling down storms in winter by now.....Darnit.

Anyway, we only have one option now. We have to revise this ridiculous adamantine or we've wasted a design turn.

Quote
Revise Lucky Strike to be Cheap (1): Happerry
Make Adamantine Harder and Stronger: (1) Madman198237

Happerry...that's not how a revision works, AFAIK. That's what an expense credit is for. Unless you have some specific idea about how to revise it into a cheaper form, you can't really just wave your magic wand and say "CHEAP" and create a cheaper spell.

Even if we do have magical wands.

5918
Wow that was salty and very hard to read. Like, physically painful that you couldn't calm yourself while doing research. I don't mind being wrong---I mind when the opponent can't recognize that they're being silly and then edit the post. Nobody wanted to read the salty part of your research, just the research which suggests that Design "Whatever" is better than Design "Who Cares?".

5919
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: May 22, 2017, 09:32:12 pm »
It does.

But with the experience we have, we could work on symbiosis between wind spells. It shouldn't take long. But if our carpets can be pushed along by the wind in a storm strike, and cyclone shield can draw on those same winds, and Gust of Wind could work with the same method, it'd power everything up.

All it requires is this design. Speaking of which, I'm going to hunt down and rewrite my proposal. It's going to be to make storm strike all-weather/all-temperature and work with our other spells.

5920
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: May 22, 2017, 09:24:26 pm »
If you think that the storm strike can be overhauled in a revision, then go for it.

Hopefully somebody else reads this and comes to a different conclusion. Adamantine should've been done much earlier in the game. It won't work as an "Instant-win" button now.

5921
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: May 22, 2017, 09:20:32 pm »
It's a metal.
It's hard and the entire purpose is not to bend.

And it's going to get used in ballistae cables.

???


If we blow this phase, we might keep bleeding ground. Losing that meteorite is going to HURT. A LOT. I think that repeatedly striking anything metallic with lightning happens to be an EXCELLENT way to discourage the use of metallic objects.
Like plate armor, cannons, and meteor-ore weapons of mass destruction.

5922
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: May 22, 2017, 09:16:52 pm »
....Not what I meant, and for good reason.
Overreaching leads to things like the Spear of Allah. 50% self-terminating failure rates are a bad thing.

I've explained why I doubt adamantium can help us enough. Also, it's a new field of technology entirely. We might not get workable results this turn.

5923
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: May 22, 2017, 09:13:48 pm »
Best not to risk it, since we've not had the best of luck with that in the past.

And if you think it's not design-worthy, allow me to point out the great effect of having storms constantly raining lightning down on their heads. Also, we can power it up in some way while working on it. Perhaps integrating it with cyclone shield from the Storm Strike side of things. But, anyway, if it'd convince you, I can make those changes to the proposal. I think that combining cyclone shield and storm strike together ought to make it possible to, at least temporarily, knock out their cannons. Also, I'd power up Storm Strike so that it becomes too hazardous for falcons to fly simply due to the wind.

That said, we're going to have to work on other ways to deal with their falcons soon.

5924
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: May 22, 2017, 09:08:56 pm »
.......
Hence my arguing with you about the value of our competing suggestions----mine for an all-weather version of Storm Strike, yours for adamantium.

5925
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: May 22, 2017, 09:05:03 pm »
Here's the thing: The Hammer doesn't need precise targeting. You just paint a path of storm out generically "in that direction" and it hits tall things and metal things. Their cannons satisfy, in these burned wastelands without trees, both requirements.

Pages: 1 ... 393 394 [395] 396 397 ... 435