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Messages - tuypo1

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1861
Ghost

1862
Roll To Dodge / Re: Roll to be The Prettiest Princess
« on: July 18, 2014, 02:08:18 am »
Oh, dear. That eleven is mine, isn't it? Don't the dice just hate me?
Well, I'll be posting my action in this post once the turn is finished.

Don't worry lyeos I'm sure I just borrowed your luck for a while I can't wait to see what happens to the thug I tackled I hope my sudden badassnes scares them off also woo my luck is picking up the random number god was giving me this misfortune to balance out this burst of crit or possibly because it makes a good story I was the underdog and made a comeback people love underdogs and comebacks

1863
Roll To Dodge / Re: (Min. RtD) The Return of Reasonability
« on: July 18, 2014, 01:59:43 am »
Check to see if this strange magical force has given me my phone back

Lucky you gm the random number god agreed with you that we All needed to get together

1864
Indead

1865
Tvtropes

1866
This shit

1867
Roll To Dodge / Re: What Games am I even in?
« on: July 18, 2014, 12:27:14 am »
wut?


....
Of all the threads to necro, this one?
"the spinning yak cheese strikes the legendary cheesemaker in the head, dislocating the cheese. The cheese has lodged into the cheese. The cheesemaker has been struck down.

Because its purpose is never dead

1868
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: July 18, 2014, 12:24:41 am »
So.. I entered a building looking for a shopkeep.
Suddenly, I heard "Is that a weapon? What's going on?" or something.. so I strapped my weapon and stuff to my upper body with "q" (a little thing I figured out trying to get the quest log up).

A fight broke out anyways.
I didn't know my stuff was still strapped away when I finally decided to attack, but I'm glad I forgot. The punch was... well... see for yourself.



Kalima! KALIMA!
Suffice to say I think I want to turn her into a pure fighter.

Your lucky I can't seem to hit anything in the heart lately not even an attack that does nothing

1869
Roll To Dodge / Re: History: the Minimalist RTD
« on: July 17, 2014, 11:57:50 pm »
"Outsider, from a purely neutral, arbitrator viewpoint, the shaman is winning. Quite frankly, in the battle of rhetoric, you aren't giving enough evidence."
"What evidence does she have? Only the evidence of stories that SHE told you. And also of me being a person you do not trust!!! And also, that ambition stuff??? That is how an rival tribe destroyed my own!!! If you want context, just ask."
"We have our own experience to back up what she says. I am even older than her, and many here are almost as old. We have all seen this for ourselves. Even those half as old as us. You, on the other hand, have only your word."
Hmmm, well then, I might have to leave this council and gather up some other supporters outside.

Heh I was beginning to wonder if the meeting would be over before the gm got back looks like it will

1870
How's this sound for a fun game a (literal) space opera

Apologys for typos I'm not used to typing on an iphone I would much rather be at home at a keyboard or at least typing on android but punctuation is something I will definitely need to work on the game will be better written don't worry

A famous opera (yet to be decided) is showing tonight at the space theatre (it's like a regular theatre but it floats in space (I am yet to decide if it will be in orbit around something or just floating there)) the organisers have learnt that somebody is planing to do something sinister during the opera it's you and your teams job to find out who find out what they plan to do and stop it (not necessarily in that order)

The benefit of this is the short time frame it allows us to work in so there will be a definite end and allows me to plan well in advance what's going on its just a matter of if they successfully stop it or not due to the short length the game after you die your out of the game for good I will allow people to enter mid game they are agents that couldn't make it in time but better late then never I have yet to decide on most of the story but I'm working on ideas biggest problem will be naming npcs I am horrible at naming things

so bay12 what do you think

1871
7/10

(Im not very good at this game)

1872
Well, Mister Baldman, it would appear your minimalist experiment has already spawned probably more IC discussion between players than I have ever seen in an RTD, with the possible exception of ER. Definitely the most IC discussion I've seen in an RTD over such a short span of time!

Well played, well played indeed.

And I sadly am to busy gathering leaches to participate but I agree it is impressive

1873
7/10 I recognise you pretty well

1874
Roll To Dodge / Re: History: the Minimalist RTD
« on: July 17, 2014, 11:09:07 pm »
Snip
Hm I fell as if this is overextending your role as toolmaker on the other hand rivalry about what is better the sled or clangbunks eventual wagon will be interesting also on that note have we at least figured out the wheel yet

1875
Roll To Dodge / Re: History: the Minimalist RTD
« on: July 17, 2014, 11:01:01 pm »
I choose a bad time to go out I'm going to be so confused when I get back

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