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DF Dwarf Mode Discussion / Re: First Impressions .40.01 AND BEYOND!
« on: July 17, 2014, 10:54:56 pm »Thing that keeps getting me on world gen is the evil biome oceans. It seems fairly pointless, honestly.
This has been around for a long time. Hopefully in the near future, when Toady’s done with the bug-fixing, he can make the oceans a bit more alive and useful. Good oceans should have mermaid cities, evil oceans should be where the most vile horrors reside and assault the world.
I believe you can fix the problem in custom worldgen by reducing the number of good and evil tiles in large biomes, while increasing the number in small and medium biomes.
While we no longer can farm the mermaids for our needs we can now pillage there city's and mine there walls they will provide for us yet again for the glory of armork