OK, I've got a working template going. Still running into many rejections, but I can eventually get at what I'm aiming for. It'll need some fine-tuning for certain. I think we might have to forgo volcanoes, as its difficult with my current skill at world gen to slot a sufficient amount of those in without running into more rejections, I'll try to get at least one embark with it though.
Anyway onward to the important stuff.
- Small region (65x65)
- 150 year history
- No oceans
- Hopefully no aquifers
- Surface water source (preferably a lake)- 4x4 embark.
- Desert
- Intersection of 3 biomes or more
- 30-40 megabeasts
- 50-60 titans
- Access to all civilizations (except kobolds, they tend to keel over pretty early on)- 25 civilizations (reason being that a good number of them will die off completely in the first few years anyway due to the ridiculous number of megabeasts and titans, which are 10x their normal number. Survival of the fittest! This way, we'll get some interesting history and are bound to run into multitudes of goblins as long as they are in range.)Need some quick opinions:- Would you guys want more layers above ground?
(currently set at 15 z-levels)- Space between surface level and first caverns
(currently set at 20 z-levels)- More necromancer towers or less necromancer towers?
Does that look good enough? I'll keep you guys updated once I've managed to isolate a few choice locations, though I think it might take me till the weekend.
Also, in case you were wondering what we missed out on when we decided to abandon Murderflood...
Warning! Spoilers ahead!