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Messages - Khaiel

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451
Forum Games and Roleplaying / Re: Fire Emblem on Forums: Twin King (OOC)
« on: September 10, 2014, 03:16:57 am »
And my cancel roll? I know it's very unlikely to proc but at least...

452
Forum Games and Roleplaying / Re: Knights of the Empire (FEF OOC)
« on: September 09, 2014, 02:30:02 pm »
The sheet is good except the PF. -2 SKL it's actually not much (it's only -4 to Hit and -1 to Crit). I'd say it would be better if it was -15 to Hit against Fencers and their promotions.

453
Forum Games and Roleplaying / Re: Knights of the Empire (FEF OOC)
« on: September 09, 2014, 12:49:58 pm »
I've updated the character sheets to v1.3 by adding the Special Trainee Skills. Remember that those will only be available for as long as you are trainees.

454
Enemy Phase 7

"I might die today, but your Order will soon follow me to the grave!"

Code: (Bandit Boss vs Kautof) [Select]
Bandit Boss' Attack
Bandit Boss' to Hit=107-16+15=106. Autohit!
Bandit Boss' Critical=4-2=2. Roll: 5. No Critical
Damage=11-2=9

Kautof's Counterattack
Kautof's to Hit=121-16=105. Autohit!
Kautof's Critical=15-3=12. Roll: 56. No Critical.
Damage=9-3=6

The Bandit Boss manages to hit Kautof, leaving him half dead, but with his remaining strenght, Kautof takes down the man, stabbing him and taking his sword.

Iron Sword (43/45) Acquired by Kautof!

EXP: 44/100

Victory

The battle has ended. The villager are safe. The next few hours are spent looking for those few that hid in the forests. And from the north, riding on a horse, comes a young woman wearing armor with the symbols of the Order of the Third Heaven.

Spoiler (click to show/hide)


455
Forum Games and Roleplaying / Re: Knights of the Empire (FEF OOC)
« on: September 09, 2014, 11:02:50 am »
Yes there is.

Map finished. I've roll a lvl up for Swordstar so everyone is the same level:

Kya Frey: +HP, +MAG, +SKL, +RES

456
Forum Games and Roleplaying / Re: Knights of the Empire (FEF OOC)
« on: September 09, 2014, 10:37:24 am »
Varee, we are waiting for you.

457
"Ladies please, leave something for the rest of us."

Move to D3 after Aira moves and attacks, and attack the bandit

458
Forum Games and Roleplaying / Re: Knights of the Empire (FEF OOC)
« on: September 07, 2014, 06:49:43 pm »
Turn posted

459
13.12, Boss Fight!
That wasn't a new turn, it was just a map update to show the new ally. Anyway, going to post the new turn soon. I'll take that's your action for next turn though.

Kautof is fully healed again.

Enemy Phase 6

"Damn idiots. Come and get me if you think you can, imperial scum!"

Player Phase 7



Just after this, Kautof heads towards the Bandit Boss.

Code: (Kautof vs Bandit Boss) [Select]
Kautof's Attack
Kautof's to Hit=115-16=99. Roll: 65. Hit!
Kautof's Critical=13-3=10. Roll: 8. Critical!
Damage=(9-3)x3=18

Bandit Boss' Attack
Bandit Boss' to Hit=107-16+15=106. Autohit!
Bandit Boss' Critical=4-2=2. Roll: 41. No Critical
Damage=11-2=9

EXP: 11/100

Spoiler: Victory Conditions (click to show/hide)

Spoiler (click to show/hide)

Spoiler: HP (click to show/hide)

460
Forum Games and Roleplaying / Re: Fire Emblem on Forums: Twin King (OOC)
« on: September 07, 2014, 02:46:44 pm »
Ok, plan for PM's game:

Karola moves to 2D and dances Aira so that she moves to C2 and attacks the archer again. That kills the archer. Then I move to 3D and attack the axeman. Fredric should block the way to the squishy members of the party (by moving to 4F) and Lidia can either heal me if I end up too badly wounded or heal Daniel so that we can use him as a meatshield tank (or heal Aira so that the rogue lancer can't kill her).

Well, what do you think of the plan? It's not perfect, but I believe it is safe.

461
Forum Games and Roleplaying / Re: Vox Dei - 0/7 Players
« on: September 07, 2014, 09:39:40 am »
I'm going to change a bit my app to Grand Inquisitor because it seems that Asirism is what we are getting:

Desired Arm: Inquisition
Description: To destroy the unholy and the heretic, one must know them. That's why the Inquisition is sometimes called The Damned Arm of the Church. The Inquisition uses magic and supernatural artifacts in order to fight the unholy. Because of the corrupting potential of magic, Inquisitors are trained since they are children, and indoctrinated into the beliefs of the Church so that they don't succumb to temptation.

Inquisitors are trained in the arts of battle, magic and knowledge. It is inevitable that some Inquisitors end up becoming specialist in one of these fields, but most of them end up becoming well rounded fighters with a lot of knowledge about their enemies.

A handful of recruits are trained to be the Brothers of Silence, an Order within the Inquisition whose members don't use magic, and who must watch over their fellow Inquisitors and eliminate any Inquisitor that turns out to have been corrupted by magic. This Inquisitors are trained to be able to kill merciless and fast, and also serve as the spies of the Inquisition.

Only a small percentage of the recruits of the Inqusition survive, many less actually become Inquisitors. Those deemed unfit become the Inquisitorial Guard, elite soldiers who help the Inquisitors in their duties.

The Inquisition is full of secrets, one of which is Le Grimuah, an ancient book of magic that grants incredible powers to its bearer. Once each generation the best recruit of the Inquisition is trained to become the new Bearer of Le Grimuah, or as they are usually called, The Bearer of Disasters. Because of the strain of the power of Le Grimuah, Bearers tend to live no longer than 30 years, as their bodies end up not being able to contain an energy of such magnitude. The Bearer rarely has to use his powers, and its mostly used to consult the knowledge within the book. No one knows how this book ended up in the Inquisition's vaults long time ago, but it is said that if was destroyed, the power within it would be able to eventualy destroy the world.

The Council of the Inquisition is formed by the 12 most senior Inquisitors and the Bearer, and when the Supreme Inquisitor dies, they choose his successor.

462
Forum Games and Roleplaying / Re: Fire Emblem on Forums: Twin King (OOC)
« on: September 07, 2014, 04:17:21 am »
Swordstar, could you move Aira so that she doesn't block the path to the axe bandit?

463
Kautof rushes towards the Thug, prepared to finish him.

Code: (Kautof vs Club Thug D) [Select]
Kautof's First Counterattack
Kautof's to hit=115+15-1=129. Autohit!
Kautof's Critical=13-1=12. Roll: 62. No Critical.
Damage=9+1-3=7

The bandit falls to the ground, unable to defend himself from the swordsman, who takes his life.

Meanwhile, in a cabin in the northern woods

"Hey, who is that?"

"I think it's one of the guys that were fighting the bandits outside, Federico."

"Bandits, what bandits?"

"The ones whose boss ordered them to burn this cabin."

"Oh, those bandits. Well, allow me to introduce myself. I am captain Federico, scourge of the Black Le..."

"One of these days someone is going to be angry at you for stealing their title. He is Federico, captain of the Invincible. And people call me Rooster. Hey, we've been bored here in this cabin for a long time. Do you mind if we go with you? Of course you don't. Come Fede, prepare the wagon."

"Yay. We finally leave this place. This was starting to get worse than the time we stayed at Eredane."

Federico and Rooster, duo of weirdos, joins as allies.



EXP: 8/100

Spoiler: Victory Conditions (click to show/hide)

Spoiler (click to show/hide)

Spoiler: HP (click to show/hide)

464
Forum Games and Roleplaying / Re: Knights of the Empire (FEF OOC)
« on: September 06, 2014, 06:49:56 am »
Lvl Up!

Varion: +HP, +SKL, +DEF
Christoph: +MAG, +LUK, +DEF, +RES
Kautof: +HP, +SKL, +SPD
Saresh: +HP, +DEF, +RES
Hix: +HP, +STR, +DEF, +RES, +SPD

I'll be updating the character sheets now.

465
Saresh is back to full health, and Hix has been rescued by Varion.

Enemy Phase 5

Club Thug D moves to 11,11 and attacks Kautof

Code: (Club Thug D vs Kautof) [Select]
Club Thug A's Attack
Club Thug A's to Hit=74-15-14+15=60. Roll: 20. Hit!
Club Thug A's Critical=1-2=0. No Critical.
Damage=14-2-1=11

Kautof's First Counterattack
Kautof's to hit=113+15-1=127. Autohit!
Kautof's Critical=13-1=12. Roll: 17. No Critical.
Damage=9+1-3=7

Kautof's Second First Counterattack
Kautof's to hit=113+15-1=127. Autohit!
Kautof's Critical=13-1=12. Roll: 90. No Critical.
Damage=9+1-3=7

The remaining bandit runs towards Kautof, attacking him with his club, but he receives a lot of damage from him.

Player Phase 6



"Idiots! Don't let them get any closer!"

Varion heals 2 HP (Renewal)

EXP: 100/100

Level up!

Spoiler: Victory Conditions (click to show/hide)

Spoiler (click to show/hide)

Spoiler: HP (click to show/hide)

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