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« on: December 23, 2008, 05:59:19 pm »
- Gameplay that is thought out. But it's not really a game breaker for me, such as how I love the hell out of Dynasty warriors since I was a lad.
- A story and dialogue that takes into consideration that some people actually may care about what it consists of, such as games like Baldur's Gate, Fallout 1, Gothic.
- Music and sound effects of quality. I like a game where the sound effects feel real and not forced, like a loud ding whenever you click a button (See: Mount and Blade, which has some of the best in-battle sound effects with some modding, but the annoying CLANG when you press a button), and more importantly an option to turn off the music if it's bad(It's becoming an OCD thing for me, I need my music playing, no matter what, in the game, Winamp is on nearly 24/7 on my computer).
- Playability. By this, I mean the game does not just drag on, you have motivation to continue, not just by getting an achievement or some mundane skill increase, but by making you, the person, feel compelled to continue for reasons unknown.
- Re-playability. I'm fine with old games which had linear stories considering the size and market restraints, but not now, games which make you ride a rail to the end are horrible in my opinion, such as every Call Of Duty(Or FPS of the same category) game ever.
- Graphics, I don't care. I really don't. Long as there's no immersion breaking graphics in there, like a guy with a head on his leg.