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DF Modding / [WIP] encrust_control, script for control of gem jobs
« on: August 10, 2014, 10:17:42 am »
Do you like these masterfully worked images of dwarves in diamods and clear tourmaline on your platinum sarcophagi?
Me too.
But I'm tired to press A-E-F-R again and again.
So, an idea for script:
1. find some gems in items
2. add encrust job to workshop
Tested on DFHack 0.34.11-r5
https://www.dropbox.com/s/n7e6980v4oiih9y/encrust_control.lua
Usage:
- put script to /hack/scripts/
- assign your legendary gem setter to jeweler's workshop
- run "encrust_control" for help
Limitation:
Work still in progress, so script tries to pause the game and temporary disable workflow plugin for unprotect repeated jobs.
UPDATE 2014-08-24:
New command which add "cut gems" job to selected workshop.
Gems taken from linked stockpile.
Using it in my current game on 34.11, and no problems found.
Me too.
But I'm tired to press A-E-F-R again and again.
So, an idea for script:
1. find some gems in items
2. add encrust job to workshop
Tested on DFHack 0.34.11-r5
https://www.dropbox.com/s/n7e6980v4oiih9y/encrust_control.lua
Usage:
- put script to /hack/scripts/
- assign your legendary gem setter to jeweler's workshop
- run "encrust_control" for help
Limitation:
Work still in progress, so script tries to pause the game and temporary disable workflow plugin for unprotect repeated jobs.
UPDATE 2014-08-24:
New command which add "cut gems" job to selected workshop.
Gems taken from linked stockpile.
Using it in my current game on 34.11, and no problems found.