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Topics - xXDzepniXx

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DF General Discussion / What would it be like?
« on: August 13, 2017, 05:35:23 pm »
I always wondered how it would be like if player necromancers had the ability to command and conquer with their undead armies. Just think, gathering ~50-100 undead soldiers for your cruel endeavors, to command those soldiers to make you a tower or perhaps a stronghold. To have the ability to get an apprentice that becomes a general under your name, armies which move out and into villages, towns, castles. The armies destroy and conquer, and the conquered and their allies do coalitions to stop you. Think, to fight against the whole world of Dwarf Fortress, to have all villages and towns know your name with deep fear. That the entire world is in danger of you. Think of seeing your undead armies walking upon the map, think of the legends viewer and seeing all undead armies under your command and the destruction that they bring with every step they take. Wouldn't that be a thrill? To know that the only true threat are your generals, the undead can do nothing. To know you can go in villages and towns and terrify any who recognize you, that they know their village can be destroyed within an instant. To know the entire world is there for you to raze, that nothing is holy and unholy so long as you allow it to be. To know you stand against all things, and the conquest of the world proves it. Think about all the artifacts you may go after, and what power it may rise along side being the emperor of the world. Taking the tablet which reveals a Demon's name and crushing the demon which will only prove further your strength. The entire world is there at your mercy, you can imagine the undead armies clashing against all of your enemies, the countless undead that will serve, and the countless living that will fear it. The swords which were forged in fire only to be lost in battle, to imagine the entire world hiding away from you and your power which you alone hold. Perhaps even to make your apprentices feared of you. You can imagine the several thousands of undead moving on the map towards the destruction of your enemy, to know that your enemy is trembling with fear waiting to run away the moment they spot your undead. Just imagine what a great feeling it will be to rise to power, then to take over the world, then to destroy it. To know the countless few that stand in your way are nothing more than ants going against a god. This is the world I imagine, this is the world of Dwarf Fortress I hope to be able to one day play.

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Although discovering chemistry is certainly neat I am wayyy too impatient for a certain item... DYNAMITE! I read on the wiki and looked through the RAWs and I discovered Black Powder used for ammo making and dynamite, then I discovered dynamite as an object. Again though I am very impatient and was wondering if anyone knew how to use createitem for dynamite, I have been trying for like an hour to figure it out but I give up finally.

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I've always been a fortress mode type of person although as much as I enjoyed being a necromancer in adventure it's gotten boring. I don't have a goal anymore in adventure mode because now I'm just stuck on the question 'what do I do now?', and honestly if anyone has anything they want to say on what kind of adventures I could go on that would great. Oh and if there's a mod that makes adventure mode better that's up to date (if possible) you can throw that at me as well.

Happy new dwarf.. year?

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DF Modding / Soo.. them necromancers.
« on: August 13, 2016, 09:22:16 pm »
I was just snooping around in DF for the necromancer I understand it's a secret but I can't find it anywhere to edit necromancy (becoming necromancer, the secret itself), or even the spell which animates the dead. I am wondering if anyone knows how to edit the spell, and the secret of necromancy, and of course where the location for the spell and secret is in DF. Aye, many thanks,

Happy genocide!

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DF Dwarf Mode Discussion / Out-With the Goblins, the Elves: The Preparation
« on: November 11, 2015, 04:07:51 am »
One understands the Dwarvern nature, our home, our civilization, our culture. One knows the idea of us Dwarves, our struggles, our past, where we come from. One knows we must keep this tradition safe, we must do this to survive in this world. One must understand, to do this is to "rid" of the alien in our territory, in our world. This alien that I speak of, that will be spoken of is the Elf and the Goblin. These two... things... are they things? Do we consider them a living entity? I wonder how generous we are with that. I personally believe they are nothing.

Chapter I: The Engravings of Hatred

Before I begin my engravings, one must understand the feud between Dwarves and Elves, and the feud between Dwarves and Goblins. Of course, we all know this, we must survive every season from these.. things, these aliens. Dwarves and Goblins. Who came first? Better question is, who attacked first? Who started the feud? The Goblins. Goblins are nothing more than barbarous, pure evil aliens. Their hatred goes to everything in the entire world of which we settle our fortress' in. Why are they there? They are a mistake, an alien of which should of never existed. These barbarous aliens come to destroy our homeland, our culture, our peoples. Yet we allow them? If they cleanse us, why can't we be as cruel as they, and cleanse them? Come now, fortress leaders, we all know our mine cart shotgun science. We all know we are more intelligent than the inferior alien. Although, one must consider, if we are so intelligent, why do we not already rid of them? I ask myself this every season, I ask myself, to what point should they be allowed to live if they do nothing but raid us, kill caravans, kill us, Human's, those filthy creatures. Why do we keep them? Annihilate them! Destroy their existence, their past, their history, their culture. Everything about them, erase them! They are nothing more than the stain on the face of history on this world. Do you wish to keep your fortress going? I assume you do, and I do to. I come to you fellow fortress leader, with love from my heart to you and your Dwarves, as well as mine. I come to save your Dwarves, you and my Dwarves as well as myself. Although to do this, I need your help, you are the founder of history, your name will be engraved for helping the world we live in destroy these aliens. Take in consideration the Elves. Who are they to come and insult our traditions? Who are they to insult our culture as Dwarves? I know we destroy their beloved trees, but look at them, they torture the trees, and plus they cut their own. Hypocrites! Horrid hypocrites! These are one of the worst of the aliens, they not have a hatred in history with all us fortress leaders, but in Dwarvern history as well. Come now, it's time to show who is the alpha, we specifically are the alpha. We will show them this, they will no longer go along to invade us, or criticize us. It's basically cleansing the world of these aliens of which are evil, inferior, and must be destroyed. It's not wrong, they are not even living entities. At the same time, we must cleanse our territories and them. So my friends, my fellow settlers, it is time to do this, it is time to show who is the alpha, we.


Chapter II: Preparation of Absolute Destruction

My plans are simple, I will destroy the enemy through micro-management logistics that my manager will help me. My military will as well, they are one of the most important in this operation to make sure while I strip my Goblin prisoners nothing happens. I will put these aliens to their place, I will not throw them in a pit, but rather I will make sure to put them in rooms which I will separate the men and women. I will make my Dwarves dump vomit on them, they are rats, they are aliens! They must be crushed, I will do more than that, I will make sure of their suffering before I use magma mist to cleanse them. They will suffer in a horrifying death, but one that a rat deserves. Rats shouldn't be with us, they should be separated from us, these aliens shouldn't walk among us. They deserve no quarter. Ah, yes the pillars of destruction, our service to the world will help our civilization of Dwarves to prosper among us, we will live in harmony with no more horrors. One knows there is of course Dwarves who don't agree with something fortress leaders' have to say, on the other hand of course, better than acting like the aliens. Killing in a barbarous way. Such horrid actions should come with horrid consequences. The results could be great in numbers, after all it would be a large statistic of their deaths of which would do a fine thing. Get rid of the alien one by one, one magma mist tile for every filthy Gobin and Elf. I wish I can burn the Elven retreats, they themselves should be cleansed, carried to prison and sold for about 10 Dwarf Bucks. Pathetic, they should be annihilated, they have no use, perhaps just entertainment. Remember, ridding the alien will help us win our civilization the alpha status, no more inferiors, and of course, peace and harmony.


Chapter III: The struggle in Idathatath

The fortress is filled with peoples, peasants, axelords, possibly vampires, and others. There's a farming industry, no drink, but two wells and hopefully no poison in the water. I suppose you can say, it's great! I agree, if we take out the sieges, if we take out the fact there's a bunch of forgotten beasts trying to kill us. Oh, and fire breathing titans who burn down the whole forest, and cause ash in the air, and flaming Dwarves. Every season I would try my best as a leader to bring our fortress even further into higher economy, higher value, more migrants to help out the struggle in the chambers. Help out throwing those aliens in the pit, then well... let the crazy Dwarf pull the levers. Besides that of course, one has to deal with the insane Dwarves, those I wipe my tears as I chop them to pieces. They were once someone in my civilization... no more. I have my graves filled with statues, engravings to remember those who fell in spite to defend our glorious civilization. Those who died due to stresses of life, and eventually turned melancholic. The reason I keep mentioning these poor Dwarves is because they were something, they were not at fault for their death. Although the aliens were. To look through the books of legends, to look at the historical peoples and events, and to see civilizations ripped apart by Elves and Goblins, who is at fault? It isn't Dwarvern peoples fault that they were invaded, it was the aliens' barbarous nature. Why should these people suffer? Why if nature created us, why if nature is so cruel to make this happen, why can't we be as cruel as nature? Again, it wasn't the Dwarvern peoples fault they were invaded and killed, executed for no reason. We cannot blame ourselves, even if we were to rid the alien, it may seem barbarous, but can one blame oneself? As stated before, to make peace is to rid the alien which creates the chaos. In the talk of morals, we see this as a horrible concept, on the other hand lets not our morals come to play with what we have to say. What has to be done, has to be done, for the future of the civilization. For the future of the Dwarvern peoples. We cannot blame ourselves for actions we may take against these aliens. Try to understand you cannot blame yourself, it is not your fault. Those who let morals come to play with their decisions, their ability to make decision, are the ones who are useless. Keep morals out, else nothing can be achieved, then the barbarous aliens would simply kill us off. Then who is to blame for our inability to act?


Chapter IV: The Crazed Sieges

On 70, the Goblin siege of "Crazed Sieges" has happened. They intended to destroy us with 60+ units. What have we done? This is their first coming to us, we are nothing but a town, and yet they come with no reason? Does this not prove my point on barbarous nature? The Elves have been working with them, I have been reading my books, my legends. They are expanding and helping those filthy Goblins. They wish our demise, as much as the Goblins do. Although I suspect the Elves will act as the northern Elves did. Use the enemy then kill them off, with no shred of existence of the civilization in the end. This is what I talk about, if one doesn't kill the aliens, the aliens will simply kill us. They will do anything to destroy us, the history is written with hatred on both sides. Think, to let the alien live, and kill yourself, your fortress, is it quite worth it? Is it not better to retire, then move to the next fort so you can help that fort out, then come back to the main one. Or is it better to be exterminated? The Elves would kick out your fellow Dwarves you waited so much to expand throughout the map so you can spread your civilization. Or they will simply kill those Dwarves off. Same goes with the Goblins, so is it really worth it? This is the question one must ask oneself, of course with no talk of morals. These sieges will come to be more and more, because I have taken over 30 prisoners, the Elves will soon have their part too. The map and the books are clear, they are expanding on the map, and it is clear to me that they want my demise, and the Goblins' demise. They themselves will lay siege on everything in our continent, try to take it over, in their barbarous and tyrannical nature. Butcher any creatures whom they deem unworthy, or undesirable. Kill our kings and queens through brutal and savage executions like chopping them to pieces. Both Elves and Goblins want to do this, why shouldn't we? Why should we stand in the light while they come to take our toes off first, then ears, then fingers, slowly to death. Why should we allow that? Why can't we be as brutal? Perhaps not as brutal in terms of execution. On the other hand to get rid of them would be nothing wrong, if we speak without morals. This would have a massive affect on our great children of whom we raise that will become historical figures in our world that will make our world greater. Who are we, and why would we allow the Goblins and Elves to destroy those children?


Chapter V: Anti-Goblinism and Anti-Elfism

The reason I bring out so much about hatred in these chapters about Elves and Goblins, and I repeat myself over and over again in the chapters is because I want to underline many points. This is the last chapter I will do that, the next chapters will deal with history as a whole. Starting off, I wish to wire into your brain that Dwarves are much more interesting, our Dwarvern history and culture reflects a lot in the world we create. Without us, the humans wouldn't be able to get metals, we are the ones who start the world out with everything. Think about it, we live underground, we can't stand living in the sun, while the humans cannot stand living underground eating plump helmets. They wouldn't be able to dig down into the earth with lava, magma, they cannot use it either. Our fortress is much more prepared against attacks, while theirs is nothing. A necromancer with about 10 zombies can come into a whole human town and massacre everyone. While it's much more difficult for Dwarves. The question I want you to think about is this; why allow such a waste of culture, and history making? Is it so worth it to allow our Dwarvern peoples to be destroyed by the enemy of whom is merely barbarous? Or by the enemy of whom is merely hypocritical and as well barbarous. They absolutely turn barbarous when they need to, and when they want to. Perhaps we turn barbarous in need as well, although we have to consider a lot of things, Goblins have their barbarous nature, they kill anything they can. Elves kill each other, eat each other they destroy people who don't follow their culture. Which is basically oppressing. Same goes with Goblins, except they have no culture, unless you consider barbarous nature a culture. Removing the problem to the issue will have no horrid side effect, Elves don't use anything but wood, Goblins have weak armor, are tiny, we can't use their armor. They're just useless in general, but Dwarves, if we were slaves we would be mining the hottest layers of the Earth. While, humans would die trying. Underline in your head these questions, who's fault is it to kill who? Remember all the points I brought out, if you fail to remember, reread. Is it worth it to have a Dwarvern race annihilated when we are a valuable resource, compared to blood thirsty Elves and Goblins? Who started all of this hatred? Who is to blame for the hatred? There are many more that are underlined, reread if you have forgotten them. This is just brief, if you don't want to, then there's no point in reading this.


I have planned to put up pictures for my chapters, I will be including more and more chapters, I will quickly start to put up pictures. I hope you all come to the same path as I, and I hope we can understand each other, and of course, the cause. My master Dwarvern thinkers are thinking of a new song for our cause, for our settlement. At the same time, we are thinking more about what we can do to improve our ways of dealing with this.. problem.

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DF Dwarf Mode Discussion / Force siege?
« on: November 03, 2015, 12:18:01 pm »
So, I have the .40.24 Starter Pack which includes the edited version of force.lua in hack/scripts/modtools. The issue is, it does not work when I use "force EVIL", "force siege EVIL", and other commands. I tried moving force.lua to scripts, it creates an error. I would really like to start the force siege thing to make a little bit of more !!FUN!! and !!SCIENCE!!.

Thanks a lot!

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DF Dwarf Mode Discussion / Firing Squads?
« on: October 17, 2015, 09:05:49 pm »
I've been exterminating babies, children and useless people through starvation and dehydration. Although, I'm tired of waiting and dumping their bodies in one pile which I plan to burn later. I want it a quick process, so I was thinking of massive executions, such as firing squads? Is there any way I can do something like this? It would be great for my efficiency!

Thanks folks!

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DF Dwarf Mode Discussion / Tannerite instead of ballistas/catapults?
« on: August 22, 2015, 01:46:52 pm »
Imagine firing a shell or something like the ballista, and on impact it explodes which gets rid of grass, makes smoke and can tear things like trees down. Also possibly make holes.

Just an idea.. Imagine having booby traps for goblin invaders and then seeing it as if it's D-Day impossible for them to cross, and all you see is a bunch of flying goblin parts. Seems like !!FUN!! to me.

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The thing about poems and creating books really makes me intrigued, I really want to become a Necromancer go around raise dead, create towers with their own masters who'm are my apprentices. I mean there's a lot of things I like to be added, that would be number one though. Anybody else wanna share something?

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So, I have a huge hatred towards the elves, such a hatred that if it were me with all the elves in Dwarf Fortress, I would laugh as they were starved to death, or cut to bits. I am a Dwarf, but I am also a complete insane Dwarf-Hitler, with my own.. ideas.

So, how can I start cleansing these filthy degenerates whom I see sucking on the wellness of the Dwarf economy. How do I destroy these monsters? I wish I can put them in one hole, all of them then let them starve there until death, or better yet I can arrange killings through cutting them into bits and throwing their remains in rivers.

I have my own ideas for my cleansing of these terrible creatures, and so I have to know, how do I first make them come to me, or how do I even get them, is there a trick with caravans I'd want to do to attract them? What would I do? Help me, fellow anti-elfites.

Perhaps maybe I can put them in a 'chamber' that has disease-ridden elves and simply watch as they run out of food and have nothing to eat, starve, and let them then exploit their own kind, instead of exploiting our Dwarves. Filthy creatures they are!

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DF General Discussion / 0.40.19 Necromancer Tower problem
« on: December 06, 2014, 07:58:29 pm »
So, I've tried putting up necromancer towers in the latest patch up to like 100+ and nothing comes up, like 2 or three in 10,000 Historical figures and 2,000 dead. Anybody know what the problem is?

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DF General Discussion / After a few sieges, and fortresses..
« on: August 14, 2014, 05:34:05 pm »
Well, after I had a few sieges, and a few abandoned fortresses, I wondered if I can make a sort of "bomb" for those pesky sieges and ambushes. So, now comes to question, is there anything that can be potentially explosive, like alcohol (rum, wine, etc) or something that can be throw to the ground and make a large cloud that will contain either toxic materials or shards or something from the material used to be thrown on the ground (or let off from a certain height) that will simply explode into small, dangerous material, for example shards. So, is there a potential material that can be toxic, or a material that can destroy itself from a height that will make a cloud of shards and kill or mortally wound anything in its vicinity.

!!SCIENCE!!

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DF Dwarf Mode Discussion / Can't read in 40_05 DF Adventure Mode?
« on: August 05, 2014, 04:18:45 pm »
I already covered the issue of having no reading skill, so it's not that, but I just sneaked in and grabbed books, killed a necromancer who holds a book and that's that.. problem is I don't know how to read my book.. I have one equipped and I tried everything, I don't know what to do anymore. Somebody help, please?

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