I think I'll just create all-new stuff. All my other things will stay in the other settings.
Except maybe that one thing...I can't use Yggdrashell to help me, either...
$$$
Trait: [Ethereal] An incorporeal being made of pure energy, with very limited physical presence.
Trait: [Strongly Arcane] A larger percentage of the population has innate magic. 35%? Replaces [Arcane Background].What exactly is the difference between [Defense] and [Protection]?Does [Slightly Magical] limit the entire race to a single school, or each individual to a single school?
Tier 1 (Provisional, depending on cost of [Ethereal])
Traits: [Arcane background][Ethereal][Curious][Flight][Hard to kill][Pacifist(minor)]
A being made of, and feeds off of pure magical energy. Naturally attracted to sources of magic.
Tier 4 (1 point left over. Provisional, depending on cost of [Ethereal])
Traits: [Arcane background][Ethereal][Curious][Flight][Hard to kill][Attribute+2 (Smarts)][Arrogant][Leadership+3]
A larger, more powerful, more arrogant, and thankfully rarer form of ęthereal. More likely to not get involved, but also more likely to react badly when it does unless it would benefit them.
Tier 1
Traits: [Flight][Attribute+2 (Agility)][Keen (movement)][Keen (magic)][Protection-2][Resist-1 (Light)]
A small, humanoid insectoid race that looks like a cross between a praying mantis and a bee. It has a relatively thin carapace, relying on agility more than brute strength.
Apart from the wings and wing cases, it is covered in small, chitinous hairs. The hairs offer little protection, instead being used for insulation against cooler environments. It possesses iridescent bands on it's limbs and abdomen. These bands are duller on non magical individuals, and brighter on magical ones. The hue of the bands are biased towards the magical school of the individual.