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DF Dwarf Mode Discussion / Re: Traps are worth...
« on: August 16, 2014, 02:04:19 pm »
I have only used traps on goblins.
On this version, stone traps usually hit 1 out of 6 times, and completely crush the body part 9/10 times (leaving them unconscious, even with just a crushed hand).
Most metal traps that hit for 3x (disk, spiked balls) are always complete kills if you load 10 of them.
Wooden weapon traps are useful for the semi-megabeasts because they are unarmored. A Giant died in 2 weapon traps filled with 10 wooden spiked balls each. Traps never made it past tearing/bruising the muscles, but it hit his guts and head enough. I haven't tried wooden traps on goblins yet, so I don't know if it can kill them as well.
I doubt your wooden traps actually did damage to the undead though, are they weakened by bruises?
On this version, stone traps usually hit 1 out of 6 times, and completely crush the body part 9/10 times (leaving them unconscious, even with just a crushed hand).
Most metal traps that hit for 3x (disk, spiked balls) are always complete kills if you load 10 of them.
Wooden weapon traps are useful for the semi-megabeasts because they are unarmored. A Giant died in 2 weapon traps filled with 10 wooden spiked balls each. Traps never made it past tearing/bruising the muscles, but it hit his guts and head enough. I haven't tried wooden traps on goblins yet, so I don't know if it can kill them as well.
I doubt your wooden traps actually did damage to the undead though, are they weakened by bruises?
. The goblin civ seems to be alive, but I'm apparently out of range.