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Messages - Thisfox

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1576
DF Dwarf Mode Discussion / Re: Stupid or funny engravings.
« on: October 02, 2014, 12:07:23 am »
I was pretty sure it was a beast of some sort, but honestly... a bucket which looks like it's full of floating guts. It's just too hilarious, even if it's a pun  :D  :D  :D

1577
DF Dwarf Mode Discussion / Re: Way to tell how someone died?
« on: October 02, 2014, 12:05:33 am »
"Urist McMason died out of pure spite to make you wonder why he was suddenly dead."
Cannot stop giggling. I had one of these last week. Puzzled over it for days, before finally realising the dwarf was over 200 years old, and that no one was trying to get Justice for her death. I would have posted it here if we had internet connection at the time.

...now I've sigged it, because it's a beautiful line.  :D

1578
DF Dwarf Mode Discussion / Raw roasts and cooking observations
« on: October 01, 2014, 11:41:48 pm »
So, some of the mussels that we fish up are raw, and some are just mussels. I've been assuming that our fisherman is getting lazy. Then I saw this:
So... it's possible to roast raw mussels now?
I started just looking through our entire food stockpile. They're all over the place.


(Don't you just love how they always pile the male or female turtles together? Very cute).

So what I'm curious about: Is this just the raw mussels that are doing this, or do we have other raw ingredients going on?

In other observations, I'm really confused by how they're mincing the sausage casings:

I take it that the dwarfs only ever mince food, they don't ever... I don't know... stuff a hen or put their minced sausage inside that fine sausage casing they had there? Seems an odd way to treat all the food.
I'd just assume they all want their food minced, but they have an awfully large number of teeth (I've had to clear a battlefield of dead and live dwarfs teeth once, it took for-ev-er) so I'm surprised this is the case.

I take it a fried peahen drumstick is out of the question? I was hoping for foodpron, or at least food word salad, and got superiorly minced prepared sheep kidney... I'm a bit disappointed.

1579
DF Dwarf Mode Discussion / Re: Stupid or funny engravings.
« on: October 01, 2014, 11:32:30 pm »
I just had a traded item take the cake:

(For those who can't read the fuzzy writing:  "This is an apricot wood bucket. It is encircled with bands of octagon cut milk opals. On the item is a finely-designed image of a floating guts in almandine." )

...I just. That. Is the craziest... I AM SO MAKING THAT MY WELL BUCKET.

Reminds me of those cups you can buy with a flower painted in the bottom of the cup. Only... it's upsetting instead of pretty. Bucket of guts, anyone?

1580
DF Dwarf Mode Discussion / Re: Stupid or funny engravings.
« on: October 01, 2014, 10:38:24 pm »
Cheese eating dragons... nuff said.

Pardon me, but with the English Language being what it is... is that dragons-that-eat-cheese, or cheese-that-eats-dragons?  and... a cheese that eats a dragon would actually be pretty epic. A cheese that eats anything, I guess, would be pretty epic.

Urist McInsomnia is carving the reason she is too scared to sleep...

(edit: If you want to see the statue when it's in a furniture pile, use "k". If you want to see a statue when it's been erected, use "t")

1581
DF Dwarf Mode Discussion / Re: Stupid or funny engravings.
« on: October 01, 2014, 09:28:14 pm »
I've had a lot of engravings-of-someone-elses-masterfully-designed-engravings, and on a few occasions of the engraver himself engraving something. 

In the walls of my dwarfwash in Grippedurn, there were a lot of engravings of floodgates. I was told that it's a symbol of a political party...

Personally I loved the sculpture of a dwarf who had died of dehydration in the first year (An unrelated story involving several bad injuries and the only water source being infested with alligators... Almost everyone lost a limb at some point or another. I got a lot of spam like "Urist McLefty cancels give water: Interrupted by Alligator") Anyhow, I liked the sculpture, because it was done by his widowed wife, and I like to think she felt good that it was masterful, and that it was carefully positioned as a sculpture garden below the waterfall and in front of the well. "Be grateful that we know how to keep the alligators out" was only part of the beautiful message. She also made several masterful sculptures of alligators. I figured she was going through some art therapy :)

My favourite engraving, though, was of the (then) mayor surrounded by peahens. The mayor was, according to the engraving, terrified. It was in his dining room. He departed from office soon after. I looked it up: He didn't appear to hate peahens. We did, on the other hand, have them in our egg collection area. I had someone slaughter, butcher and cook the peahens, and hoped that the former mayor got some. We ate hen eggs after that.

1582
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: September 24, 2014, 11:58:03 pm »
It never rains but it pours.
I didn't know you could check the dwarfs out when they offer you a peerage recommendation for one of them. How do you do that? I guess it doesn't matter too much.

I try to have my first seven dwarfs sussed out and the best two or three (in case I loose some in accidents) with the best attributes get their names written in my logbook for later peerages. It's the same notebook that has the things the traders want next year, or my theories on who is a vampire, or whether this fort wants to keep the sheep for wool, or goats, this season. Etc.

1583
DF Dwarf Mode Discussion / Re: vomit cascade
« on: September 24, 2014, 11:53:27 pm »
There should exist a profession titled "Janitor," with its own equipment, to deal with this sort of thing. It would also add another use to water and soap.

You can just set a dwarf to only have the clean labour, but I don't think they will clean outdoor tiles because uh they're outdoors.

Being able to make mops would help (similar in construction to axes?) ...Or brooms. And really, I've had dwarfs just ignore puke-coated stairs on occasion, even though they clean all the blood off.

My own response to cave adaptation coming back is for all my fighters to train in and around my entrance, so that they're not puking when they meet the enemy. Also, I have an indoor Trade Depot. If necessary, some dwarfs never need to leave the comfort of the underground. New recruits for the army, though, they have a puking great time till they readapt.

1584
DF Dwarf Mode Discussion / Re: Doctor/patient diagnosis loop?
« on: September 24, 2014, 07:51:07 pm »
I'm too busy to torture dwarves, I'm having too much fun doing horrible things to aquifers!

Mostly those kill them outright... I've had some Alligator Incidents, but again, those usually result in death. The occasional dwarf who manages to get hit by a tree when I'm busy trying to prevent the Dwarf-wash from flooding the food stockpile, though, he's the one who ends up with a couple of injuries that just need a little bit of doctoring. As a randomised example. That and the occasional issuing of a crutch to an alligator victim, and we're done... The docs never get much work.

1585
DF Dwarf Mode Discussion / Re: Plump Helmet Diet
« on: September 24, 2014, 07:44:37 pm »
Eventually plump helmet men will rise up out of your farms if you have very large plots with only plump helmets enabled on them. They will have PRONE_TO_RAGE and NOPAIN, now you will know why you should farm in the light.

Oh so that's what everyone means by Clowns. Of course...

 ;D ;D ;D

(Yes, yes, I actually do know, but it's awesome. Also, amusing hats.)

If you manage to kill any of the Plump Helmet Men, then your dwarves can wear the resultant party hats for a happy thought.

1586
DF Dwarf Mode Discussion / Re: Doctor/patient diagnosis loop?
« on: September 24, 2014, 07:34:04 pm »
This could be GREAT for diagnosis rust though. I really wish we could get our surgeons to do practice on animals, or the goblin body parts.... or even suturing on the goddamn Roast Lamb or something. I never have a doctor up to scratch when there is an injury...


1587
DF Dwarf Mode Discussion / Re: Deep Aquifer Generation
« on: September 23, 2014, 03:29:20 pm »
....what are you using it for?
(Curiosity got the better of me)

1588
Yup, they're definitely armed, armoured, and using the items in the way specified on the label. Shooting bows and crossbows, and whacking you with maces and swords. It is decidedly Fun.

1589
DF Dwarf Mode Discussion / Re: Splash or Crash? Vote now!
« on: September 22, 2014, 05:41:16 pm »
Fascinating. I think splash, after a long wait time for all the boom.

And yeah, that's one way to prevent future aquifer problems.

...wondering if you'll have a few issues with Trade Depot being inaccessible if the borders are so narrow and there's no way down.

1590
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: September 22, 2014, 04:03:21 pm »
I've had a cook (upset about her husband dying) bite a goblin siege to blood and body parts. She singlehandedly (Singlemouthedly?) ended the siege. She got promoted to military status. Never saw her lead a biting demonstration though.

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