Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - schlake

Pages: 1 [2] 3 4 ... 15
16
DF Gameplay Questions / Re: Elves won't attack
« on: August 14, 2016, 11:14:06 am »
I have since not been sited anywhere with enough trees to provoke a 'stop cutting the trees' visit.

I embarked without trees a few days ago.  The first diplomat praised me for not cutting a single tree down.  Then after that it was just demands to save the trees again.

17
DF Gameplay Questions / What's so great about a mangled rutherer corpse?
« on: August 14, 2016, 11:09:52 am »
Several years ago a human lord consort showed up to perform at my tavern.  When he arrived he was carrying a mangled rutherer corpse.  It's now a mangled rutherer skeleton.  He's moving a lot faster without all that meat to weigh him down.

But why is he carrying it around?

18
DF Gameplay Questions / Re: How to kill clowns?[Spoilers]
« on: August 09, 2016, 03:10:31 pm »
Doesn't trapavoid mean they go around the traps?  If I provide no alternative, they have to go through.  I can't imagine my mostly unarmed and unarmored dwarves fought them off, even if I it did take almost all the dwarves.

19
DF Gameplay Questions / Re: How to kill clowns?[Spoilers]
« on: August 09, 2016, 01:43:45 pm »
I accidentally opened the circus, and then happened to kill all the clowns, so it is quite doable, and with almost no steel armor or weapons.

I had an embark that was simply a hedgehog of trees, so I cut all the trees and and made an order for infinite charcoal.  I fired up a glass furnace and made infinite orders for sand and green glass serrated disks to trade with the humans and dwarves (I robbed the elves every year).

I tunneled down, hit each cavern, and immediately walled each cavern off.  On the bottom cavern I found a spot to dig a 10x10 room with an armor stand, and I stationed a unit of military there.  Then I dug an L-shaped tunnel, ten on each side, that opened into cavern three.  In the outer part of the L, the part the military couldn't see into from their armor-stand room, I installed ten traps of ten serrated green glass disks each.  The idea was to keep the various ordinary creatures from getting in, and if something did manage to stagger through the ten traps then there were ten dwarves there waiting for them.

Then I sent dwarves out to top the candy canes.  One was hollower than I thought, and suddenly clowns.  I was totally unprepared.  I drafted most of my dwarves into the military, and I stationed all of them in the 10 by 10 room.  I designated ten more traps of ten disks each for the second part of the L, then I unpaused, and left.  Goblins soon came, and I had to unpause a second time, but one squad of dwarves was still left up near the surface.

Some time later, the entire welcoming party was dead.  Only two of my ten new traps existed.  There were several dwarves still standing in the room with the armor stand.  The goblins were dead as well, and there were a couple of people alive in my tavern.  I never really caught up on ghosts and slabs before the fortress died an ignoble death in some obsidian casting gone wrong trying to get more of the candy out of the magma (fps death to water).  But I was back up to a nearly full fortress when it happened.  All those green glass serrated disks I made apparently motivated migrants to come to their future tomb.

I'm planning to just try again.  I want to see if I can make a long enough hallway of serrated green glass disks to wipe them all out!

20
DF Dwarf Mode Discussion / My Temple!
« on: August 08, 2016, 11:00:04 pm »
The Church of Spurting.  Dedicated to Onshen the Avalanche of Spurts.   All visitors welcome.

21
DF Gameplay Questions / Clown Questions
« on: August 06, 2016, 07:06:57 pm »
I was trying to top off a candy cane, to get the candy, and it was hollower than I had anticipated.  Luckily, out of laziness, I'd put an armor stand in a room at the end of a long hallway.  There had been lots of trees, so I'd made lots serrated green glass disks, and I'd lined the hallway (around the corner) with ten traps of ten disks each.  I had nearly 200 dwarves, so I drafted almost off them into the military, and sent them to the armor stand.  Then I unpaused, and went to play a different video game.  I had to unpause once more, because ten goblins showed up on the surface, but I didn't redirect my military.  When I came back the goblins had (probably) killed all my dogs and cats, and who knows what else, but the excitement was over, and I still had dwarves alive!

I'd only had about 15 spare coffins set up before it happened, so it took a long time to make enough for the rest of the fort.  Many bodies were never found, so I had to make slabs too.

Which leads me to my first question!  There were clowns in my list of possible slabs, so I engraved slabs for them.  The gray banshees were notable in that their slab always ended with what they liked.  One gray banshee was at one with geese!  I've seen antelope clowns down there, but never a goose clown.  Is this just a side effect of the base creature the clown is based on maybe?  In theory, the gray banshee used to be an elf, right?

The more disturbing question came up next.  I noticed a dwarf struggling along trying to carry a clown corpse somewhere.  But not towards the corpse pile.  There were no clowns in the corpse pile at all.  So I watched that dwarf, becoming more and more worried.  And my worries came true when the dwarf ended up at the butchers.  When a dwarf butchers something, like say an elephant, it's pretty much just an explosion of parts that happens instantaneously.  But it takes a surprisingly long time to butcher a clown.  But whyyyyyyyyyy......why do the dwarves butcher them?  It looks like they are only butchering skeletons, to make bones, but, again, why?  The bones don't go to the refuse or corpse stockpile, so I had to craft them to get rid of them.  And why don't clowns count as corpses or refuse?

My barony is missing now.  Had I retired the fort instead of trying to fight to the death, is there any chance I could have reborn my baron as a clown?  :)  Presumably I'll get my barony back at some point.

22
DF Gameplay Questions / Re: How Do I Roast?
« on: July 19, 2016, 09:31:32 pm »
Do the stockpiles have prepared meals enabled in their settings? It's an additional option at bottom right, the key is 'u' I believe

This is it.  I haven't played in forever, and I'd forgotten I had to set that!

23
DF Gameplay Questions / How Do I Roast?
« on: July 19, 2016, 07:05:00 pm »
I've heard that roasts are the way to buy things from caravans.  But for the life of me I can't figure out how.

I gather food up, I tell my dwarves to make lavish meals, the dwarves make lavish meals, then they leave them laying around until they rot.  As soon as they rot someone immediately picks it up and hauls it to the refuse pile.

Obviously I'm missing something important.  I've even tried putting a food stockpile down on top of the kitchen to stop it from rotting.  It didn't help.  The "regular" food stockpile is only 4 steps away!

I have the same problem buying food from the caravan to cook to sell back.  It just lays in the depot and rots, and never gets hauled.

I've tried taking a couple of dwarves and turning off everything except food hauling, but it didn't help.  I've tried warrening the dwarves to be stuck with only food to haul, but they still ignored it.

24
DF Dwarf Mode Discussion / Re: My First Bronze Collosus!
« on: July 18, 2016, 01:36:20 am »
It has been said that "Much like Bronze Colossi, dragons can't fly."

But did Toady say it?  Or is it just a mythology passed around that neither can fly when in fact one or the other might be able to fly based on what it is a statue of?

The way I see it, DF is a game of unseen side effects.  In most software, you'd call that a bug, but not here.  If the colossus inherits somehow from another beast, which is what the wiki implies it does, then there are all kinds of things it could inherit.   Surprising things.  Has anyone ever fought a colossus of a dragon?  If so, did it breath fire?

25
DF Dwarf Mode Discussion / Re: My First Bronze Collosus!
« on: July 18, 2016, 12:01:44 am »
Vanilla DF dragons do not have wings and cannot fly, also.  So it is no more or less able to get around than any other land-bound megabeast.

This is my second dragon.  The first burned everything outside my walls.  Then it flew over the walls and burned everything inside.

Then it wandered into a dead room to destroy a loom, so I walled it up.  Problem solved.  I still had about 150 of my 200 dwarves left!

Two years later, I had about six dwarves left, because the fires and smoke finally killed the rest of them  It was a long and agonzing death spiral.  About 100 of them were trapped in a room suffocating to death and I had no way to dig them out.  But the dragon was still sitting in the private room I made it.  It was the pot fire that killed them.  I had a pile of about a thousand wooden pots.  After that I stopped making pots out of wood.  I make them out nice fire-safe stone now!  Wood is for beds, that dwarves can burn to death in, wheelbarrows, that can burn them to death while they are hauling burning corpses away, and stepladders, that no one burned to death on because all the trees and the grass were on fire.

Although, thinking about it, I sort of feel like I never closed the gates, because obviously dragons can fly.  Maybe it just walked in...

(I don't think anyone  actually died of a wheelbarrow fire, but it would have been hilarious)

26
DF Dwarf Mode Discussion / Re: My First Bronze Collosus!
« on: July 17, 2016, 06:48:41 pm »
Annnnnnnnd a dragon came.  I had gotten as far as smelting metal to eventually make armor.  I had ten dwarves with axes, and ten dwarves I was making crossbows for.  As well as four taverns, and four libraries, and an original medial text on probing!  Judging on the number of artifact coffins my dwarves made, I think they knew this was coming.

I retired the fort without unpausing.  If I keep using the same the save, I can check back on them in a few years to find out how it went.

27
DF Dwarf Mode Discussion / Re: My First Bronze Collosus!
« on: July 17, 2016, 01:34:25 am »
I think the goblins did most of the work.   My dwarves had no armor, and apparently picked up a variety of axes.

The wiki claims the statue is random.  But if it was flying that would certain explain the weird graphics glitches I thought I saw, when it appeared to jump over my fortress.

28
DF Dwarf Mode Discussion / My First Bronze Collosus!
« on: July 17, 2016, 01:07:03 am »
I came back to play after many months.  Since there was a new version, I deleted my install and got the new version, which toasted my self-hammer vampire, sorry for anyone I let down there.

For this attempt at fun, I picked an embark next to a purple city of some sort.  The first thing I did was build a wall.  I dug a trench around the wall.  Up on top of the wall I built out 1 square to make an over hang.  I filled in the inner wall to avoid diagonal pathing through the wall!  I laid down floor all around my trench, and in the bottom of my trench, to prevent trees from making a path into my fortress.
Soon a vile force of darkness arrived.  Ten goblins.  Disappointed, and not yet having a military, I simply closed the drawbridges.  The ten goblins hung out near my fortress murdering humans who came to visit the tavern.

But then, a bronze collosus came!  It fought with the goblins.  They all ended up dead.  The description of collosus only told me that it was a bronze statue intent on mayhem.  Having nothing better to do, I put the collosus on follow and watched it run around.  Several times it climbed up into the trees and wandered around.  But a couple of times, a had a weird bug on my screen that made no sense.  It was almost like the collosus had jumped over my entire fortress, a distance of about 75 units.   Then I took some time off from watching the collosus to work some more on a hospital.  While I was down in the fortress, setting up traction benches, I suddenly got a message that a farmer had been found dead!

Jumping up to the surface, that bronze collosus was inside my walls!  Thankfully, when the goblins had shown up I'd recruited ten dwarfs into a military, and told them to train out in the sun so that they would at least get over the vomit.  Amazingly, the military defeated the collosus while I wasn't looking!

I was a bit stumped as to how it got inside though.  Maybe it climbed?  I had no idea.  I did a d-b-c to recover all the free goblinite the Colossus had left me, and to hopefully allow the collosus corpse to be taken to the refuse pile.

But it didn't leave a corpse.  It left a statue, which I now owned.  A statue of....a giant monarch butterfly.  It weighs 495 of whatever units dwarves weigh things in.   It hadn't been climbing around in the trees, it was flying.  And those weird visual glitches where it looked like it jumped over my fortress were mostly exactly that...

I thought my wall was perfect.  I knew if a dragon came that I was doomed.  But, I've only ever seen one dragon, and I can retire a fortress pretty quickly if a second one ever comes. 

Obviously I need to make a roof of floor grates, right? 

29
DF Gameplay Questions / Re: how to blind your own dwarves?
« on: July 12, 2016, 01:58:45 am »
Step 1: kill a large male beast
Step 2: tan the creature's scrotum
Step 3: craft a hat
Step 4: have the dwarf wear the scrotum hat
Step 5: mark the dwarf for gelding

Testicles and eyeballs are the same size, right?

30
DF Gameplay Questions / Re: My First Vampire
« on: April 14, 2016, 01:45:50 pm »
I've not forgotten, but I'm at a place again where my only DF exposure is reading the forums over lunch at work, and not actually playing it.  The save, when I get it, is a modded copy.  I took out aquifers and made my dwarves fast and skilled (except fishing), and gave them free coke and candy so I could play with building things.  None of that should affect my vampire, other than making him faster and more skillful.

Pages: 1 [2] 3 4 ... 15