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Messages - Urist Tilaturist

Pages: 1 ... 12 13 [14] 15 16 ... 68
196
DF General Discussion / Re: Your drinking culture
« on: February 09, 2015, 05:28:44 am »
Most past taverns had beer out of a keg and drinkers even brought their own tankards. Every dwarf should have a menacing *mudstone mug* on him.

197
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: February 09, 2015, 02:30:35 am »
A, that old bug. Another priority for the next fix...

198
DF General Discussion / Re: Your drinking culture
« on: February 09, 2015, 02:28:54 am »
Given how expensive glass and aluminium were to make using DF technology, I would say emphatically NO.

199
DF Suggestions / Re: Nobody Poops
« on: February 09, 2015, 02:26:40 am »
I want this to be a thing. I'm serious, think of the possibilities, elves struck in a cage for a eternity surrounded by their shit? I need this to be a thing.

They should eventually die of septic shock or some other sort of infection. Such a torture was known as the "Spanish barrel" or something similar and inevitably ended in death if carried on indefinitely.

200
DF General Discussion / Re: The most horrible way to die?
« on: February 08, 2015, 06:07:51 pm »
My legendary axedwarf militia commander, who arrived at the age of 151, finally passed on at the age of 161. He was commemmorated with statues around his coffin.

201
DF Suggestions / Re: Nobody Poops
« on: February 08, 2015, 06:06:00 pm »
They should all be mushrooms or some other sort of fungi. Plants need photosynthesis, not really possible underground. I would like for underground farming to be made less easy so above ground farming can provide a wider range of better crops; for example, the sugar needed for brewing would have to come from overground sources.

202
DF General Discussion / Re: Future of the Fortress
« on: February 08, 2015, 03:21:31 pm »
I think since then, though, Toady has become more conscious of potential scandal. He did remove crass words from the game's dictionaries, for example. And even there, he's thinking it's not a thing for dwarves which would make it unlikely in dwarven taverns.

Other species than dwarves can run taverns, though, especially with multi species forts...

"Obok's Gentleman's Club" may be shunned by most dwarves, but less scrupulous peoples may avail of it.

203
DF General Discussion / Re: The most horrible way to die?
« on: February 08, 2015, 03:20:17 pm »
It happens to dwarves between 150 and 170.

204
DF Suggestions / Re: Nobody Poops
« on: February 08, 2015, 03:18:39 pm »
I thought that the underground crops were mushrooms; I think plump helmet is explicitly described as such.

Sewage is an important problem, but it should be balanced with the benefits of fertilisation.

205
DF General Discussion / Re: The most horrible way to die?
« on: February 08, 2015, 11:10:22 am »
I notice that (more than one) gelding blow injures pancreas. Maybe the [GELDIBLE] is under pancreas.

It should really be under a "groin" body part. Otherwise, I suppose sterility is some weird sort of dwarven diabetes.

206
DF Suggestions / Re: Nobody Poops
« on: February 08, 2015, 11:08:51 am »
This all sounds very good. Hopefully farming will get the update it deserves in DF2016 or some later version.

207
DF General Discussion / Re: Future of the Fortress
« on: February 08, 2015, 11:07:01 am »
From that it sounds like he has no particular problem with it, so it could be added.

208
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: February 08, 2015, 08:31:32 am »

A dwarf about channel out the very last bearing floor of the two tiles he is standing on. Over a pit which at this point was 5 Z-levels down to the bottom.

Which race do you have in mind when you say ETHNIC:NO_FUN:EXILE? Recreating the Trail of Tears or anything similar will create quite a ruckus among the politically correct members of this forum.

209
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: February 08, 2015, 08:28:51 am »
Three of my dorfs have passed age 100.
The fort itself is 23 years old.
There's no babies.
There's no children.
The youngest one is the newest migrant, my manager. He's already 58 years old.

Any married migrants? There should be some at least.

210
DF Suggestions / Re: Nobody Poops
« on: February 08, 2015, 08:27:44 am »

At the moment I am inclined to agree that adding poop into dwarf fortress does not add anything other than more clutter on top of the existing clutter.

The proper time to add it into the fortress would be when Toady One adds a more detailed agriculture and soil mechanics than at present.  At the moment we have no distinction between topsoil and substrate and no measurement of soil nutrients.  We cannot have poop in the game until we have these things since we have nowhere for the poop to go, so it just adds to the endlessly increasing clutter than already infests the game. 

The same mechanism also works for the rest of the biodegradable clutter, such as bodies.  Bodies could also biodegrade into topsoil, adding nutrients as could things like fruit and dead plants.

I agree with this; I am a supporter of sewage, but only if it has somewhere to go. Better farming is also on my wish list.

When sewage is released, it should be alongside better farming.

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