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Masterwork DF / Re: Guard bebiliths run away instead of fight?
« on: December 09, 2014, 01:18:53 am »
Update - Test bebilith now trained as a War Bebilith (I assigned it to be war trained while I was assigning it a trainer) but the training happened long after it was removed from the animal list.
AFTER war training it seemed to be put right back onto the list. Unsure if it will stay or if it's just temporary.
If the bebiliths are assigned trainers before they take themselves off the list, the trainers will automatically do their various trainings/retrainings. If removed before being assigned anything, they'll just stay friendly listed as "tame" under the unit menu and won't rebel and kill everyone.
Boltgun, you mentioned a way to force creatures onto the animal list, is it possible to just use that to force the untrained bebiliths back onto the list temporarily, so that they can be assigned trainers before they take themselves off again?
AFTER war training it seemed to be put right back onto the list. Unsure if it will stay or if it's just temporary.
If the bebiliths are assigned trainers before they take themselves off the list, the trainers will automatically do their various trainings/retrainings. If removed before being assigned anything, they'll just stay friendly listed as "tame" under the unit menu and won't rebel and kill everyone.
Boltgun, you mentioned a way to force creatures onto the animal list, is it possible to just use that to force the untrained bebiliths back onto the list temporarily, so that they can be assigned trainers before they take themselves off again?