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DF General Discussion / Re: Masterwork Mod - Let me know what you think, anything goes.
« on: August 28, 2014, 11:54:31 am »
I am going to go ahead and not lean in on the ongoing 'discussion'.
When I play Masterwork, I am really only interested in playing the dwarves. Maybe just because I am not bored with them yet.
What I like best about Masterwork and some other mods that went before it, is the progression that it adds. I can add features to my fort and improve it in many ways other than making it bigger. I can research new rooms and access new alloys as I upgrade my infrastructure. I would like to see ever more ways to 'upgrade' your fort by adding new types of rooms or upgrading existing rooms.
I would prefer if you focused more on dwarves. Some of the features that were added to other races, such as the automated workshops and machines(not all, but some of the less steam-punky ones, such as a sawmill and the drill) I would have preferred to see for the dwarves instead.
Also, I think you should rebalance the pop ratio's for the guilds/castes (easy to do by myself, but I think it should be standard), there should be more stoneworkers than there are beast-wardens.
I recently saw a thread that discussed creating water pipes, I would really love to see that.
When I play Masterwork, I am really only interested in playing the dwarves. Maybe just because I am not bored with them yet.
What I like best about Masterwork and some other mods that went before it, is the progression that it adds. I can add features to my fort and improve it in many ways other than making it bigger. I can research new rooms and access new alloys as I upgrade my infrastructure. I would like to see ever more ways to 'upgrade' your fort by adding new types of rooms or upgrading existing rooms.
I would prefer if you focused more on dwarves. Some of the features that were added to other races, such as the automated workshops and machines(not all, but some of the less steam-punky ones, such as a sawmill and the drill) I would have preferred to see for the dwarves instead.
Also, I think you should rebalance the pop ratio's for the guilds/castes (easy to do by myself, but I think it should be standard), there should be more stoneworkers than there are beast-wardens.
I recently saw a thread that discussed creating water pipes, I would really love to see that.