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Messages - Unraveller

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256
The statement is a fully accurate interpretation, pretty much a summation of my entire post.

As for Kosoth, maybe it was intentional, and I just didn't realize. Going by QD's list of adventurers, by the game's logic, they starved to death in 797, in Ghoulcreek. The flavour being that they succumbed to the concentrated effects of the blight. Might have happened during fortress construction afterwards.

EDIT: After re-reading QDs second post, it seems somewhat ambiguous as to whether it was a purposeful choice or not, having him written as losing most semblance of life by the end. For reasons I can't fathom, I seem to have a false memory of an OOC post mentioning Kosoth's strange death of starvation in the middle of another turn, and folks being sad about such an ignoble end to a figure that shaped much of year 800 onwards.

257

Also, being a bit of a pedant here: Amala actually stole Kosoth's morningstar. Ketas used an artefact steel axe, which I think they still have.

That makes more sense, given that it was just laying out in front of Ghoulcreek when she arrived, and given that Kosoth just decided to unceremoniously die in the middle of someone's turn. Suppose I'd forgotten after looking at its kill screen.

Ok, I keep reading this, even on the TV Tropes, but where is this mentioned in the thread? Did I miss a post? Because all I remember reading is that ballad (which was wonderful and kick-ass, of course), but at least some of the allegories went over my head. Can I get a link to a chronicle of these events? Thanks.

It's all in the one post, but here's the specific snipping for ya. Side note, I didn't realize our writing was featured on any other site aside from the wiki. That's pretty neat!

. . .

Just then as luck would have the orphan cries,
"Mucka! Land ahead, don't falter now you need only fly!"
So fly she did and land as well,
Upon dark shores where sea did swell,
This land appeared no different than her island home,
Yet with endless paths for which to roam.

A sight stood out to the girl -- a house, a wooden spike!
Could within dwell vibrant life?
She gathered her courage and wrangled her steed.
Ghoulcreek, the Raven of Whips, a hall of mead.
But whence she round the corner her heart did flutter,
A blighted monster returned her gaze with a mutter.





Upon the grass and at her side,
A gleaming morningstar had caught her eye,
At unnatural speed the dead dwarf lunged,
And so she rolled, her body plunged,
In the young girl's hands the artifact rose,
To defend her body from mortal blows.




The weapon had grown weary and betrayed its master,
The ghoul spat a curse and redoubled faster,
Grace of gods were with the girl thence,
Her body intact and nary rent,
Had Mucka not swept her up and taken flight,
She would have surely fallen to the blight
. . .

258
Ketas is frightening to come up against. I wasn't certain what to expect exactly during my brief turn as Amala, but the moment she rounded the corner and locked eyes with them, one of the key progenitors of the Obin Blight, they bolted, and swiftly towards her. Had Amala not been riding a flying mount, I am certain that she would have been slaughtered in an instant, or worse perhaps. She did steal their morningstar though, so. . . Take that villain!

259
Very curious to see whether or not Yawo will indeed manage to return some sense of lost luster to The Squeezing Ford. The time of elves seems as if though it has long passed in Orid Xem

260
I'm personally curious about reading more insight into the realm of the elves. We've had very few elven adventurers IIRC. Actually we've had very few goblin characters as well. Though by no means take those as anything more than my musing.

261
Neat! I'm really into adventure succession games. Which seem exceedingly rare for some reason. I'd be happy to sign up!

262
I'm still thematically focused on the Realm of Silver and it's descent. Truly the quality of living for most humans in that land have plummeted since we've gotten around. Tempted to usurp their blighted or otherwise ambivalent leadership and usher in what other people of Orid Xem are calling the 'Golden Age'.

263
Rest in peace doggo. They had a good life and Maloy the wolf man gave 'em lotsa love.

264
I definitely have a small arc in mind provided the Blight isn't eradicated by my turn haha. I'm on two sides for how I'd like to see it progress, on one hand with the blight gone, we could make room for more 'world' events so to speak. On the other hand. . . Zombie Apocalypse ala 28 Days Later. . .

265
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 23, 2022, 05:35:40 pm »
We may have different definitions of the word holy.

266
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 23, 2022, 12:33:26 pm »
Moldath rides again! Looking to eclipse the insane murder spree of Avolition Holyblood?

267
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 22, 2022, 08:29:27 pm »
Good luck Kasperan! Excited to see whether you'll unretire someone or start a new adventure.

268
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 19, 2022, 10:19:00 pm »
>I scratch his bellye, because he's a good boy

This is what I live for. In all honesty it's nice to see a story that wasn't overly dour as many of ours have come to be of late (for good reason to be fair.) Though who knows how things will change for Maloy, as he begins to covet this century old ear. . .

All things considered, its owner Bralbaard Hammerfishes is a benign fellow, despite the dark magicks that animate them, perhaps all the nasty undeath juju was absorbed into the ear? Haha.

269
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 19, 2022, 02:41:33 pm »
Ah, that's what you were after. . .

Well, no time like the present, can Okirramtak still be found?



EDIT: Ah good! I was worried the artefact would have been lost forever! Glad DF decided to scatter it rather than leave it in the container I designated for it. Not that it really matters I suppose. Surely no one else is going to make the utterly tedious journey to the Ultimate Island and the Intricate Horns of Vanishment, right. . ?

270
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 19, 2022, 01:42:19 pm »
I don't suggest you waste terribly too much time on it Lurker. You'll be quite disappointed by the metric amount of nothing that I've left behind. Hahaa! But since you're going there in this alternative world, tell me if you can find Okirramtak in Quietdens, I attempted to place the morningstar into a coffin under Amala's home there, but it vanished when I did so. And on a further return, so did the staircase down into the coffin room, used to be accessible from her bedroom, seemed that Adv-fort didn't save the tunnel I'd dug down into, wonder if it saved anything else. . .

As for the swim. . . Yeah, it was painful,  especially because I could move only a few tiles before the game would freeze for about a minute each time. Due to hauling Mucka as well, Amala's speed was something like 0.2 or so. Essentially causing MANY days to pass on the journey, nearly starved and dehydrated to death heading there.

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