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Messages - Unraveller

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271
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 19, 2022, 01:28:25 pm »
Great story, Unraveller!

Nice use of a deity not technically associated with elves. Hells, poor Amala doesn't know the half of it, most of her kin turned their eyes from the nature spirits and now worship Ala, god of death and are kin in more ways than one with the goblins. The current elven Queen is an Ala worshiper first, Cacame second. The current elven crown-princess is an exclusive worshiper of Ala.

Nevermind, I thought Amala was an elf for some reason.

By the way, did you try that method of hopefully repairing Legends Viewer?

I believe I actually intended to make her an elf to begin with, and just chose human on instinct. We really don't have a lot of elves or even exploration into the goings on of elven society much at all. Maybe Arcturus was the last one (I remember) being relevant from around those parts?

And sadly no, your method didn't seem to help me. I think it just comes down to me having an ancient machine and the legends files from the Museum are significantly larger than anything else I've played.

272
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 19, 2022, 11:19:44 am »
Love the different styles in people's turns. It makes my simple diary entries look rather bland... poor Mucka and poor Amala.

Don't say that! Moldath has been absolutely awesome to follow as of late. Even if you don't even up continuing his tale, I don't find anything bland about your stories.

Beautifully done, Unraveller. Beautifully done.

This is pretty stellar as feedback. Thanks a ton QD. For real. Especially given as I was a little leery on whether or not I should have actually posted it as prose.


Totally unrelated, but I kiiiiiiiindaaa wanna see the Omon Blight spread even harder. (Even if only because I have a arc in mind to write and hope it's not solved by my turn.)

273
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 18, 2022, 06:18:07 pm »
All things considered there's something I find really cozy about your current turn Maloy. And I can't even begin to describe how much I thoroughly enjoy the fact that your Wolf Man has a loyal pet doggo. Also the leaving of figurines around is really nice touch, as we mentioned before I LOVE finding the leftovers of other players' presences.

I don't mean to take any spotlight away from your turn Maloy, but I finally managed to sit down and write up my very brief adventure just earlier. One that I couldn't devote anywhere near enough of the time I should have to, and so I allowed it to fall into ruin. . . Regardless I hope something good came from it. Here it is, the Tale of Amala Camelaisa;




Ye, o ye, whom dwell 'midst Lålthocit,
'Neathe the shadows of Mucka's kin,
Ye, o ye, whom stalk Besmonal,
'Neathe shadow of mountains tall,
Ye, o, ye, 'midst Porebwimad mired,
Young stray of purpose tired,



Bereft of home, bereft of kin,
You whom say, 'an orphan 'midst this din',
Know that you spit lies, you spit slander,
Yea, a lesson is learnt from thine candor
What is family whenst blood runs dry?
'Tis a feeling that hearts do tie.

For she, the bounteous ocean her great mother,
The sheltering mountains her honored father,
For without pause they provide, they protect,
And all they ask is thine respect,
Yet it is her dear elder sister she holds closest to her chest,
A giant, great-horned owl of feathered breast.

Knows she as Mucka by her name,
Unknown to her a god of man, the very same,   
Deigned was she in those times forgotten,
Beyond the isle, her memories rotten.
So they go to reclaim what's been lost,
Ungsmabungmo abaft, but just so -- a great cost.

Mucka's feathered wings beat and glide,
Shading the ocean 'neath their stride,
A day passes, or two perhaps,
Familiar sea breeze rushing past,
The beast of burden is slow to tire,
But now even she's of smoldering fire.

Just then as luck would have the orphan cries,
"Mucka! Land ahead, don't falter now you need only fly!"
So fly she did and land as well,
Upon dark shores where sea did swell,
This land appeared no different than her island home,
Yet with endless paths for which to roam.

A sight stood out to the girl -- a house, a wooden spike!
Could within dwell vibrant life?
She gathered her courage and wrangled her steed.
Ghoulcreek, the Raven of Whips, a hall of mead.
But whence she round the corner her heart did flutter,
A blighted monster returned her gaze with a mutter.





Upon the grass and at her side,
A gleaming morningstar had caught her eye,
At unnatural speed the dead dwarf lunged,
And so she rolled, her body plunged,
In the young girl's hands the artifact rose,
To defend her body from mortal blows.




The weapon had grown weary and betrayed its master,
The ghoul spat a curse and redoubled faster,
Grace of gods were with the girl thence,
Her body intact and nary rent,
Had Mucka not swept her up and taken flight,
She would have surely fallen to the blight

The giant owl fled with haste,
The orphan's head spun with soured taste,
Could all the beings of Orid Xem,
Be as bile and sickly phlegm?
She couldn't say as she held Okirramtak tight,
Then in the distance rose another sight.

A spire of stone and trenched pits,
Built by those of devious wit,
At her heed Mucka set upon the top,
With what stood before her, that heart did stop,
Okirramtak shuddered within her hands,
It washed away her unselfish plans.



With one step forth she rose the hammer,
The green men cowered, their words did stammer,
Her malice grew with a rain of strikes,
Bloody and violent, retribution of the likes,
Pain flooded her head of forgotten days,
These evil goblin slavers, they would pay!




None were spared upon the tower's height,
Mucka circled in abject fright,
But the possessed girl was nary done,
A wicked smile, she was having fun,
Another spire, another field,
Deep within the earthen weald





When all was said and finished,
A field of bone, of gore, a sinful grimace,
She clattered to her knees amidst the death,
All her will exhausted and drawn of breath,
Only then had she come to,
Mucka's body 'midst the stew.




She shook her sister's feathered down,
Stained of crimson, her tears did drown,
She cursed this world of mercy bereft,
How she wished they'd never left,
So the girl could do not but weep,
Lay midst the scene, in her sorrow steep.

Even still she could not discard that vile mace,
For now its bloodlust was just aslake,
Mucka rode she as she did her
She swam for days, for weeks ablur
They say the oceans rose from her eternal tears,
Engulfing her in mortal fears.

Entombed dear Mucka upon Lålthocit,
And then she leapt, this life did quit,
'Twas the tale of Amala Camelaisa,
No hero, no villain, no shining messiah.
What lesson you ask, from this we can learn?
There are none, this world -- Orid Xem I spurn.





274
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 17, 2022, 04:39:32 pm »
Clearly the dark magicks of Urus preserved the later-king's ear in a type of stasis. Beware wolf man! You know not what you hold!

275
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 15, 2022, 03:15:04 pm »
It really is something special isn't it? I recall very early on in my first turn here, as Galka Linarad, after crawling my way out of the deep earth, beside a river I had stumbled upon a dwarf corpse. The curiosity got the better of me and I investigated, learning that it belonged to one of the first adventurers of the Museum. One of Imic's. I recall entombed him at the nearby shrine. It was a small moment, but such things add so much for me.

I have a deep desire to see this game last a 1000 years of adventuring. Though I fear DF will not be able to handle it.

276
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 15, 2022, 12:33:43 pm »
Side note, do we actually have a reanimating biome anywhere in the world? I may wish to form my next fortress therein.

277
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 15, 2022, 11:56:51 am »

278
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 15, 2022, 11:11:30 am »
This sounds similar to the... weird effect I had when healing the Guild Representative Amsir Kupestruslot of the blight. Twice I was successful and twice after he left the fort, he came back with the Blight.

I must have missed this incredible nugget! How could the blight have been cured?! By what secret magicks?

279
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 15, 2022, 04:59:30 am »
As an azide, I was wondering. Do you folks suppose we should establish the Historians' Guild in a physical location proper? I do think it'd be a neat detail to keep with some of the tales we've weaved on the side.

280
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 15, 2022, 03:29:02 am »
In strange aeons, they say, even death may die. If it didn't stop old King Bralbaard the first time. . . Or the second, who's to say a third lapse of consciousness will?

281
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 15, 2022, 12:59:23 am »
No use of any packs to speak of, and just as well I've the latest versions of DF and the Legends Viewer, it just acts strangely. Perhaps fur to my potato PC, or perhaps some other dependancy yhat went funky. It's not a huge issue either way, just takes tons of reloading to get it working.

I have a few ambitions in mind for when my turn comes around, on one hand I'd love to inhabit Galka again, for he was truly a legendary warrior despite his humble beginnings and lack of legs! Haha. Part of me wishes to use him to cut a swath with that pickaxe of his and 'end' the Omon Blight in the Realm of Silver. But at the same time it almost seems like a waste to do such a thing, there's still room for the Blight to grow into a true global calamity. Not to mention it's just a fun literary device to use.

Another side of me wishes to devise another antagonizing force to torture Orid Xem even further yet. And stoke the fires of adventure even more of course. Hard times lead to strong men, no? Tempting either way. Very much looking forward to my next turn after my very disappointing last one that I couldn't manage to focus/spend enough time on.

282
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: February 14, 2022, 10:06:59 pm »
So. . . The Blight yet lingers even now. Perhaps Galka Linarad, having spent decades in quiet meditation, will return to Omon Obin to finish the fight.

I'd like to be placed back on the list.

As an aside, does anyone else have issues loading up the save in Legends Viewer? With the Museum world since maybe about turn 50ish, it only seems to actually load about 10% of the time in my viewer, the other 90% of the time I receive a runtime error. Sad because I really enjoy browsing it through that medium compared to the native kegends mode.

283
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: January 26, 2022, 08:58:08 pm »
Curse mobile posting. . .

Alrighty, the save's here! I'll get my story up within the next week.
https://dffd.bay12games.com/file.php?id=15831

284
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: January 26, 2022, 04:57:55 pm »
Sorry about the delay, I had some urgent business the last couple days, I will absolutely upload the save tonight!

EDIT: SAVE FILE HERE

285
DF Community Games & Stories / Re: Museum III, adventure succession game
« on: January 22, 2022, 11:14:17 pm »
Just about done, will likely send the save before I get the story written up. 'Fraid I didn't have nearly as much time as I would have liked so the scale was hardly quite as epic of an adventure as it could have been. But ah well. Perhaps next time!

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