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Messages - ERICdb

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1
Other Games / Re: That which sleeps- Kickstarting!
« on: October 15, 2014, 02:06:34 pm »
Interesting news, someone from the 1K tier upped his pledge to the 3K tier!
That means a new scenario for all of us, yay!

I'm a little sad to see the additional agent go though, does he also get to create one?

This also puts us at 55,25K, a mere 2.75K away from the next stretch goal, which we should hit within a day or two if everything goes well.

OMG! Let's Praise The Sun together! This is getting even more exciting than before! The only thing this project needs is that we make sure we give great feedback during the beta phase, and with the current development of events I'm feeling comfortable to say it will! :P


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Other Games / Re: That which sleeps- Kickstarting!
« on: October 14, 2014, 06:54:44 am »

Yeah, it's been a point of confusion for us - the first time we assumed it was just an aberration but then the second time (and with other updates) it was a pretty clear correlation.  I'm the kind of person that wants to be fully transparent and just stream everything I do, but if my mumbling over alpha assets is going to cost us a stretch goal I'd rather not. 

However, once the KS is over we intend to stick to at the minimum a 15 minute dev log a week (barring the Holidays)

I believe that those that de-pledge are actually from the lowest tiers. For those that like the genre, they might think that it's a good game for 10$, but then as they notice the videos and the place-holder arts they flee like cowards. Those aren't actually fully interested in the game since a little bit of investigation leads to the knowledge that a lot of things are temporarily. It's like a perfect bet where you can win something quite good without risking much, but if they notice something strange they instantly drop out of the game.

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Other Games / Re: That which sleeps- Kickstarting!
« on: October 05, 2014, 08:26:06 am »
First of all, congratulations Devs for reaching Rival Old Ones!


Someone just backed 1000$. This puts us 60$ short of rival old ones, i think its a safe bet to say we'll hit it in a hour or so.
With 17 days to go still, procedural generation becomes a very real possibility!

(I'm hoping we get every stretch goal and then some, then you can spend the extra money on more art/music which is always nice to have and doesn't make you any extra work.)

Yeah, I saw it too and it surprised me. That's a really good thing since at this hour usually there are like 50 bakers whereas today there's only 14.

One thing I'm delighted of aside from the fact that each pledge approximates us to the next stretch goal is that the big pledges actually give us more replayability. As of now, we'll have 17 new events (+ the contest one), 9  new guilds/companies/royal families and 1 new agent. :)

I'm wondering, though, where will those new guilds or royal families be placed? Will the current Scenarios have to be expanded or does this mean that sometimes some will appear and sometimes others won't?

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Other Games / Re: That which sleeps- Kickstarting!
« on: October 03, 2014, 06:01:31 am »
While a good demo would be a strong boost to the kickstarter a poor one would damage it.

Yeah, demos are double edge swords, and the effort to make one could well be too high for the possible benefits. I think that a simple Let's play and more contests like the current one could suffice and give you the time you need to manage the marketing.

With that in mind, why not a demo for the bakers later on, after the KK? So that people has a way to entertain themselves until the beta or the release.

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Other Games / Re: That which sleeps- Kickstarting!
« on: October 02, 2014, 02:52:14 pm »
Great news!
Also we THINK that we're going to be able to tackle the map overhaul based on current KS conservative projections.  What we'd like to do is really get you guys involved in the samples we're going to start collecting.   I'll be posting more information in the coming weeks, if you're in the Beta Tester tier you'll be getting more specifics and a link to our scenario viewer build once the KS ends but if not you'll still be getting updates here on the possibilities we've discovered that work within our budget and time constraints.

I want to state again that this is possible because the map itself is treated as a Sprite Background - game mechanics have no dependency on the map and it is simply a matter of aesthetics.  Don't be discouraged if it ends up we cannot replace the maps, the game will still have all the same features and strategic depth.

I could live with the current maps, but any improvement is obviously welcomed. And of course if you do give that possibility to beta/higher than beta bakers they will be pleased.

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Other Games / Re: That which sleeps- Kickstarting!
« on: October 02, 2014, 12:19:32 pm »
Hey KDG, you mentioned there was going to be a Dev Log on Wednesday. It's Thursday today and my computer can only survive so many hits on the F5 button so is there any info on when we can expect the new log?

To say Wednesday is to use a very relative measure of time. Wednesday here in Europe, in Japan, in West-Coast America, in the Moon? Because It's common knowledge that KDG has a regular base in the Moon, and some outposts in Mars and Venus. We're definitely going to hear something about the video in a logical time-frame, say... 2000 years. And yes, all those bases have minions that respond to questions in the name of KDG. It's the only plausible idea. Also, don't ask me why those minions can't do videos, because they are simply unable. You have to be an Old One to do one.

Aside from that I'm too one of those that keep refreshing screens to see if there's even a new pixel.


Questions here: Can I suppose we'll be able to chose the language in the beta so that people like me can check if the translations and the tool-tips are correct? Sometimes even high-budget games have some funny translations, and I'd want to spot them. :D On the other side, will the demo also have the Spanish translation?

7
Other Games / Re: That which sleeps- Kickstarting!
« on: October 01, 2014, 11:58:53 am »
You know what? Yesterday I was rechecking the pledge for the 8th time in a day when suddenly it occurs me that one of the few things the KK missed was some kind of competition. I played with the idea some minutes but then I resumed my adventures with Croaker and the Lady. And today I come here and what do I find?

I'm wondering how much of the effect the hype has in Game Dev Tycoon is actually true... But I can't avoid it.

8
Other Games / Re: That which sleeps- Kickstarting!
« on: September 30, 2014, 06:47:11 am »
I, for one, enjoy listening to smaller games developers talk about their game. There tends to be more genuine comment and perspective on their game; I enjoy listening to people talking about their own work with less alienation.

Hahahaha, you foolish people! Do you really believe that a true worshipper of the Dark would maintain any promise? The true worshipper doesn't develop a game where you can praise and utilize the Deceiving Arts, but tricks everyone into think he will do it, and then they disappear in the shadows, never to be seen again. What is more ironic that to mislead those who think they can mislead the others?

It's over guys, and too late to react. The Trap has already been activated and we shall admit our defeat.



(Just joking.)

9
Other Games / Re: That which sleeps- Kickstarting!
« on: September 29, 2014, 04:37:42 am »
Bunch of questions:

-I want to know about the gods and the other races. Some things that I can think of are the following. Do they have a different pantheon, or they can share gods? If its the latter, do they TEND to stick with different kind of cults of the same religion, or do they treat them it in a different way? I was thinking about elves praising the gods in a different way than a human could do, and also different than an orch would do. Does this have something to do with the polytheistic, monotheistic, or shamanistic cultures? Can any type of race have any type of religious culture?

-I also want to know more about the implications of the gods and religion in the combat system and its relation with the heroes. There are 3 new classes, and I suppose that all of them will be able to fight. But the Inquisitor's description says something about being dangerous for other heroes. Does this mean that heroes also have their faith and can be chased because of it?

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Other Games / Re: That which sleeps- Kickstarting!
« on: September 28, 2014, 12:22:48 pm »
I'm sure this has already been posted here or elsewhere, but.
To me 500$/day doesn't sound "really bad" when I think about this particular game, but I haven't been keeping up with kickstarters in a while now so I don't know if there's a reliable trend I'm missing.

What I've done is compare the TWS's KK with the Reassembly one. They are both games made by 1-2 people and more or less at the same time, although the later has a goal 2-3 times as much bigger and has a demo where you can craft some ships and see them fight with the IA. Since Reassembly will barely reach it's goal (if it does) I've though that it could be used as an example of a "bad" outcome for our own case, having in consideration that we've already reached some stretch goals and that that should be a positive factor. Then, knowing this, I've just looked at the bad days of their kickstarter and it seems something around 300-500. So, pretending we have bad luck and neither youtubers make videos with the expected demo or another big site such Kotaku makes us the day, we could say we can reach the aforementioned digit without excessive problems.

I'm just using my intuition so don't give it much credibility. Anyway, I think its interesting to make predictions. :P

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Other Games / Re: That which sleeps- Kickstarting!
« on: September 28, 2014, 04:53:10 am »
Kicktraq has this trending for 80k minimum
101k actually, even better!

Kicktraq: 80-100K
Kickspy: 56K

But even if we suppose that the rest of the crowdfunding goes really bad, let's say... 500/day x 24days= 12k. Total: 12+23=35k. Rival Old Ones mode activated.

12
Other Games / Re: That which sleeps- Kickstarting!
« on: September 27, 2014, 06:20:51 pm »
I'm relatively certain that a demo would at least get his attention on that, especially since I can't even think of a kickstarter that showcased a demo in the middle of it.

From my little knowledge I can say that usually KK projects tend to stabilize quickly from the first money volleys and that there isn't much funding in the middle of the project. A good demo could mean an excuse for media or those Youtubers to show the KK again, thus eliminating that middle-desert. It could be interesting to see if that actually happens :P

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Other Games / Re: That which sleeps- Kickstarting!
« on: September 27, 2014, 04:17:27 pm »
So gods and religion are definitely making it in...just a few hundred from hitting that stretch

Isn't it exciting? The game seemed to had lots of potential in its original state, and seeing the KK going so well I can't imagine the new situations that can derive from those expansions.

In that regard, though, I'd be pleased if anyone knows how many other big sites of indie-news such as "Rock, Paper, Shotgun" are out there to kind of know if we can expect another of those temporary boosts on backing.

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Other Games / Re: That which sleeps- Kickstarting!
« on: September 27, 2014, 04:26:54 am »
Hey, I know you are really busy right now, so this isn't mandatory or anything, but if you manage to have a little bit of spare time please check the reddit forum. I'm saying this because maybe with all this excitement and work you have missed some of the questions posted there.

Thank you again!

Edit: I've just noticed you've been keeping answering questions in the Reddit "Questions?" threat so my bad. In fact I carelessly open a new threat to ask a question.

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Other Games / Re: That which sleeps- Kickstarting!
« on: September 25, 2014, 12:16:31 pm »
Congratulations!!!  :D

I hope this shows the media the interest we have in your game so that even more people can help us reach the stretch goals.

I'm happy to be part of this, more if we consider this is my first bake ever.

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