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DF Gameplay Questions / Re: Getting Necromancer Towers
« on: November 07, 2014, 09:43:29 pm »I like having a tower neighbor, however I find that a lot of the worlds I make do not have any towers in them. I usually let them run for 500 years or so and I tend to up the variability in biomes by a lot because I like a lot of small regions near one another. I also up the levels of good and evil and high savagery. I mod giant animals to be tameable (exotic)Huh, that's odd. I had a 250 year worl; there was only one necromancer slab, but he and his pupils had taught over a dozen other necromancers. They were mainly from evil races, so maybe adding the evil tag to, like, elves might help
Is any of this likely to be keeping me from getting necromancers? Is there something I can do to get more towers?












I could play some bullywugs :> Will they actually drip contaminants??