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Messages - High tyrol

Pages: 1 ... 70 71 [72]
1066
Roll To Dodge / Re: Looter's Delight 3: Smashing!
« on: September 07, 2014, 07:29:08 pm »
How do you use pms i have read a lot of fourm posts here but only recently started actually participating

Signed the elected king of the high and mighty tyrolians

1067
Roll To Dodge / Re: Looter's Delight 3: Smashing!
« on: September 07, 2014, 01:59:07 pm »
Ok  , but I wonder do you know of any other good item generators I could use

1068
Forum Games and Roleplaying / Re: When Gods Play(SG)
« on: September 06, 2014, 10:45:12 pm »
Let's play the lizardfolk against each other.  Manipulate the priest into becoming more draconic towards the lower classes, with as much fatalities as possible, whilst the scrapper will attempt to lead a revolution.
+1
+1

+1 use the queen of spades on the scapper lizard and the 7 of spades on the priest. That'll get them started.

-1. Lets not play our hand yet, literally or figuratively. Let us play towards obvious interpretations of our goal for now, and conserve cards. We want to make him commit to stopping us, and then after he has burnt his hand, go in for the kill. Also, we should not set our pawns directly against each other; We lose if they both die.

For now, have the mastermind deal with our opponents' Pawns. Instruct him to purchase, or otherwise acquire ownership of the slave-pawn, and set it up with some task where it works in isolation far from the others where it can do no harm. Also warn him of the wanderer, and instruct him to use his cunning and reputation to oppose any attempt by said adventurer to assimilate himself into Lizard-Priest society.

I'm not sure if we should play a card this turn. It might be best to build up hand advantage. If we do, I'd recommend playing a diamond in attempt to get a merchant or supply officer among the lizard adventurers, that way our pawns are more spread out and harder to kill in one fell swoop, or drop a spade as a boon to have our miner breach a tomb full of magical knowledge and artifacts.
Actually, I prefer this plan and all its deviousness. +1

1+

1069
Roll To Dodge / Re: Looter's Delight 3: Smashing!
« on: September 06, 2014, 07:15:51 pm »
creator of thread said

"Every time you kill one of those bastards, you get a piece of randomly generated loot. And I don't mean Borderlands random, or even Diablo random. I mean full-blown 'panties on your head that make you go faster' random. And since I like to use the chunky salsa damage rule, killing those bastards is quick, easy, and oh-so-satisfying." 
I was wondering what random generator you use for the items i have an idea for rp i want to make pretty much make as much random as possible for the plot i intend to use tvtropes  idea generator as a basis for my plots
 spells i allready have a random generator same for locations altoughmy current item generator is horrible
 i would be ok if you are afraid i will copy your rp idea and i will accept your answer regardless also i loved reading this thread so far
Signed the elected king of the high and mighty tyrolians

1070
Name random guy
Race human
Gender male
Appearance tall with brown hair and green eyes always wears jeans and 2 pairs of sweaters even in summer
Personality likes practical jokes , except when they involve someone's clothes
Gold 100
Inventory clothes,scroll parchment(10worth),ink(20worthscroll,30notebook),quil,notebook(30worth)
Background in short a slightly crazy guy who joined the worst magic scool he could find so he could cause more random things to happen worriships a god of randomness

1071
Roll To Dodge / Re: Looter's Delight 3: Smashing!
« on: September 06, 2014, 01:09:47 pm »
Name:mr.tough

 Looks dont care
Strength 0
Endurance 6+
Dex 0
Speed 6-
Affinity 1-
Luck 1+

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