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Forum Games and Roleplaying / Re: You are a Shaper!
« on: April 09, 2016, 06:24:10 pm »
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1+Tell Jazz Guy there that we need to go help Ser Spicious!+1
1+D: Jump the Conduit ship within the confines of the belt to hide it. Send one corvette to intercept and ambush the small vessel once it's entered the belt (perhaps taking a small security detachment from the Conduit vessel in case they surrender?) whilst the rest get into position to attack one of the mining stations. The mining station is not to be attacked until the small vessel has been neutralised.
+1 to this, sounds like a good plan
Yeah, our arms dealer probably wouldn't care all that much about who our guns are used on.1+
Try to look up any known suspected hangouts or residences of the Europa gang. From there, we'll try to make contact, sell some cheap untraceable guns.
Develop a pheromone that binds to the outcompeter's pheromone and makes it unusable.1+ as well
Attempt to hunt the outcompeters.1+ make our species more suited to this by developing a way to detect the presence of our competitor by its excretions also increase the potency of our stingers venom
1+Take a look in our manifests whether we have boarding crews and/or prize crews. Encountering a new Alien Empire means at the beginning ships are very very precious and bring in loads of cash due to the eggheads wanting to study the tech so we might want to get in there before its over
Even more importantly, we want to met the senior officers of our ships and get to know them. Pissing them off is NOT a good way of conducting a war as that leads to things like mutiny and our ass being shoved out an airlock without the benefit of a suit.
Oh, BTW:
Name: Jack Hammer
Description:Tallish, with a muscular build. Black hair, brown eyes.
1+Sascha 1: Search for any information about those caches and safehouses, or any old associates who might know of them.
Thugs 1 & 2: Search out any local businesses who could be persuaded to switch from the Vipers' protection to ours. (If this is included in the preparation, the thugs should join the execution teams.)
S. 2; T. 3&4: Prepare to muscle in on some protection rackets, as recommended by the searchers.
S. 3; T. 5&6: Execute said protection-racket-muscling-in.
Is that a good format for suggesting actions?
How about this?
Sascha 1: Search for any information about those caches and safehouses, or any old associates who might know of them.
Thugs 1 & 2: Search for any information reguarding the protection racket and why the Vipers are losing their grip.
Then share the results of the search and poll the gang. Ask if they think we are better off trying to muscle in on the Vipers or working with them. Based on the results of the poll, Sascha 3 & 4 will prepare an appropriate action and Sascha 5 & 6 will execute it.
+1 to stalling1+
I didn't take into account Gregory and the Silver County. That is convenient. Giving him the other county is not. Also, we may want to put Gregory's brother instead in charge, as someone suggested. But we could juts orchestrate Gregory's death and be done with it.
1++1Hmm....let's try it on Steel first.+1
Gregory is getting so much that it's making me think that Redding is such a bad negotiator that we shouldn't fear him (the agreement was his initiative, and he couldn't even put the terms himself. To be fair, why would he speak with the Mayor? He is not winning anything by getting Gregory into this). In fact, we may want to agree to the treaty and have Gregory killed, then fill the vaccuum of power with someone else.good idea
I'd suggest trying to Directly Approach the Vipers to see what is up. Something has to be going on if they are losing their grip on the protection racket. We have the reputation and skills required to solve their problems in that area, and could use both work and allies. If they are a small enough gang, we might even be able to gain influence and take control over them relatively quickly.+1