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DF Dwarf Mode Discussion / Re: Expansion advice
« on: October 10, 2014, 06:17:39 pm »
Life uh.... ah... finds a way....
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Hah, forgot I posted that.I think that's supposed to be a butchers shop, and the fun of having yak parts come to life and attack you.
You, sir, are a winner. *clap, clap, clap*
See if you can locate them and set up a garbage dump by your armor stockpile, then designate them to be dumped and unforbid them, should show up to be available.
Make sure to remove the supplies and unschedule all training so they don't end up turning into legendary wrestlers if that isn't what you're after, and they'll happily dorf around in their little leathery squad like a bunch of disturbingly hairy S&M fetishists... sorry about that last part.
Not something I want to picture, but what you do in your spare time is no business of mine. I tried that earlier but for some reason bits of armour weren't available when I tried to assign specific ones

It is also fun and a great way to break things, but just turning stone into adamantine isn't so bad, be careful doing it with soil layers though, that gets a bit weird.Yeah, but is there a way to replace stone with adamantium? I saw someone else do it, and thought it was interesting.Assuming you mean "adamantine", there is a "changelayer" command which does exactly that.